02 June 2004, 09:57 | #1 |
Hardware Freak
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Info about WinUAE v0.8.26 WIP#2
Saw this posted on WinUAE's homepage.. expect an update any time soon!
WinUAE 0.8.27 WIP#2 (31.05.2004) =============================== (ETA: soon) Bugs in 0.8.26 fixed: - JIT-only crash when loading state file or loading new config on the fly - crash when loading config and directory or no config file was selected - ports-page uninitialized joystick/mouse radio buttons - ignore files not having .uae-extension when scanning configuration file directory - GUI works now with non-96DPI fonts - possible crash when starting emulator or inserting/ejecting disks - JIT compatibility problems with some games (for example Alien Breed 3D II) - debugger am-command - "Priority=2!"-debug dialog - disk image path/name text input Older bugs fixed: - centering improved - hardfile error "tried to seek out of bounds"-message when hardfile was too small or blocksize was set to zero - fullscreen D3D/OpenGL-mode ALT-TAB - fixed forever repeating "...because desktop is too small for the specified window size.." - saving config: always add (if missing) ".uae"-extension to config file name - "exter_int_helper: unknown native action xxx" New features: - new rtg.library, 20-30 times faster Picasso96 pixel read - don't add contents of zip file to disk history if zip only contains one supported disk image file - compatibility fix for buggy programs that access non-existing memory in CIA address space - MIDI can be selected without serial port - full collision level implemented correctly (game "Rotor") - AVIOutput tweaks - improved compatibility (Back in Bizness, Total Triple Trouble) |
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