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Old 24 October 2016, 22:00   #21
PARALAX
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I only tested a few but Project X was one of the games running fine as well as All Terrain Racing. Also Arcade Pool works fine with all the buttons and functions since you obviously include the original CD32 instead the disk version (maybe that's the reason). Overdrive, Body Blows Galactic reboots and I believe the same for Superfrog and F17-Challenge. Another annoying fact is that obviously wrong audio tracks are played in some games (e.g. "Super Startdust" tracks in "Ultimate Body Blows").

I will test the CD with WinUAE today and report it later.
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Old 24 October 2016, 22:35   #22
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I've tested the Factor 5 Collection now with WinUAE having exactly the same reboot issues at least for one button on a regular Saitek PC-Joypad. I marked the button by holding in the PC system settings. Other buttons don't seems to work. I only can place bombs but I can't roll.
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Old 24 October 2016, 22:40   #23
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Guess Winuae is in standard Joystick mode i.e 2 Button mode causing quit key to exit ,not CD32pad mode.
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Old 24 October 2016, 23:23   #24
Amigajay
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Originally Posted by PARALAX View Post
I only tested a few but Project X was one of the games running fine as well as All Terrain Racing. Also Arcade Pool works fine with all the buttons and functions since you obviously include the original CD32 instead the disk version (maybe that's the reason). Overdrive, Body Blows Galactic reboots and I believe the same for Superfrog and F17-Challenge. Another annoying fact is that obviously wrong audio tracks are played in some games (e.g. "Super Startdust" tracks in "Ultimate Body Blows").

I will test the CD with WinUAE today and report it later.
Well ATR and AP are the CD32 versions as you say, but again weird i haven't had anyone else with this issue.
Btw the audio tracks are mixed on purpose, there was no way to fit it all in, just think of them as remixes!
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Old 02 November 2016, 04:57   #25
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I've found the reason now and it's actually a hardware problem caused by an alternative resetgenerator which I've replaced some years ago since the original was broken.

You can read the full story here (german only, sorry!). I never expect any problems caused by this small chip which finally never works as it should. After removing from it from the board I could use all the buttons in the described games as it should be without stange reboots. I'm waiting now for a 1:1 replacement or a faulty board with a working original chip. If anyone have an original CD32 reset generator (Ricoh RH5VA43A with the chip description "D3") in stock I would looking forward to an attractive offer.
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Old 02 November 2016, 09:58   #26
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I've found the reason now and it's actually a hardware problem caused by an alternative resetgenerator which I've replaced some years ago since the original was broken.

You can read the full story here (german only, sorry!). I never expect any problems caused by this small chip which finally never works as it should. After removing from it from the board I could use all the buttons in the described games as it should be without stange reboots. I'm waiting now for a 1:1 replacement or a faulty board with a working original chip. If anyone have an original CD32 reset generator (Ricoh RH5VA43A with the chip description "D3") in stock I would looking forward to an attractive offer.
Glad you found out what the problem was!
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Old 06 February 2017, 15:14   #27
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Hmmm I wanted to give this a go over the weekend to play Turrican III, but it didn't have CD32 pad support?
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Old 06 February 2017, 15:25   #28
Amigajay
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Hmmm I wanted to give this a go over the weekend to play Turrican III, but it didn't have CD32 pad support?
It doesn't have full pad support, i think from memory it only uses red and blue and combinations in the same way Turrican 1+2 do.
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Old 06 February 2017, 15:43   #29
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Hmm that is strange because I remember one of the CD32 versions having support for it. Gotta look it up to see if I am mad (probably )
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