13 January 2015, 17:09 | #1 |
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Join Date: Oct 2006
Location: USA
Posts: 1,058
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Self-Programmed Games
I recently put a few of my pc game projects on github, and wanted to share the links. These games are in pre-alpha status, but already quite playable. The github project includes executables for windows and mac OSX:
Arne's Breakout Arne's SpaceTaxi There are not many levels yet in both games. I also have a wip of a racing game, but it is only a pixelshader road so far (use cursor keys and z/x) Arne's Racing I used the excellent LÖVE 2D-engine and the great programming language LUA to program those games. I used Paint.net to draw the graphics, Notepad++ for editing the source code, and Audacity and my voice for the audio in Space Taxi. I programmed my own collision detection and physics. Last edited by rsn8887; 14 January 2015 at 21:53. |
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