11 September 2018, 00:01 | #1 |
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Do you think EasyRPG can be ported to Amiga 68k?
Hey guys,
They have EasyRPG ported to AmigaOS 4.x and MorphOS and it allows any games been made by RPG Maker 2000 or RPG Maker 2003 to play it very well. I am wondering if this get ported to Amiga 68k do you think there is enough power to run it smoothly? https://easyrpg.org/player/media/ |
11 September 2018, 16:39 | #2 |
old chunk of coal
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Maybe it could run on the Vampire if they made an accelerated Pixman for it.
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11 September 2018, 18:29 | #3 |
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I am not a programmer, but had a quick look and ideally it needs SDL 2. It has some support for SDL 1.2 left in.
Last time I looked there wasn't any working SDL2 for Classic Amiga, unless I am wrong? https://github.com/EasyRPG/Player Couldn't RedPill be used for an RPG game? Although I guess the idea with EasyRPG is you can play the same game on PC, Linux, Amiga etc etc Like OpenBOR |
11 September 2018, 19:10 | #4 |
old chunk of coal
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SDL 1.2 is still perfectly functional in EasyRPG. I used it in my ports, because the SDL2 for MorphOS is still incomplete. You are going to have trouble with Pixman, which is used for all the internal drawing (SDL only acts as a framebuffer).
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11 September 2018, 21:43 | #5 |
Total Chaos forever!
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Is it this one? https://github.com/servo/pixman
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12 September 2018, 08:20 | #6 |
old chunk of coal
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That looks like an ancient repo, this one is the official:
https://cgit.freedesktop.org/pixman/ |
12 September 2018, 15:13 | #7 |
Total Chaos forever!
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After looking at the PixMan source briefly, it looks like it has Intel MMX support. The trick would be getting the inline Assembly to work in GCC since only VAsm seems to have AMMX support.
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12 September 2018, 17:45 | #8 |
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AMMX has nothing to do with Intel MMX....
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13 September 2018, 02:14 | #9 |
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Do you guys think AMMX have something to do with Intel MMX?
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13 September 2018, 09:24 | #10 |
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AMMX is supposed to be an enhanced MMX
But AMMX got also new more powerfull instructions so cant be a 1:1 recompilation IMHO would be better to have the OS4 Composition function (=CompositeTags) ported to OS3+AMMX and then only modify SDL2,Pixman,etc... to use Composition |
13 September 2018, 11:18 | #11 |
Total Chaos forever!
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AMMX is 3 operand encoding while the original MMX is 2 operand encoding. In that sense it's a cross between MMX and Altivec.
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13 September 2018, 14:47 | #12 |
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Man, now I'm just thinking how I should get back to work on my own RPG engine...
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