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Old 17 December 2023, 11:20   #1841
Yulquen74
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Can I ask:
The 3.2 ROM, like many others automatically autodetect the ranger memory starting at 0xC00000. Does it also autodetect any RAM above the 24 bit address area, given an A500 with a real 32 bit CPU (020-060), or is Z3 autoconfig way to go to achieve this?
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Old 18 December 2023, 00:08   #1842
Steady
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AutoConfig is what to use for identifying extra memory. The C00000 memory is an exception to the rule along with CHIP memory. All other memory should be AutoConfig
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Old 18 December 2023, 00:28   #1843
Thomas Richter
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It is a little bit more complicated than that because expansion also detects the motherboard RAM of the A3000 and A4000 which are not autoconfiguring. However, this memory detection is model-specific and hard-coded into the particular kickstart versions for the models. Probably non-ideal - the RAM *should* really be following autoconfig protocols.
RAM expansions for Zorro follow autoconfig, though RAM on turbo boards is often added to the system through more or less "adventurous" constructions, for example through the F-space vector. Some turbo-boards actually add RAM through a modified autoconfig chain.
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Old 09 March 2024, 22:43   #1844
looseether
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One thing I'd like to see implemented is a way to create icons for iconless objects from the system default icons they are given when 'showing all files' from the Workbench Window menu.

Most likely also accessed via a system menu (Icon perhaps?) - select the object(s) via its/their default 'phantom' icon(s) then select the 'add default icon' menu item.

I've written simple DOS/Arexx scripts to achieve this for myself but it just seems like a glaring omission not to be included as a default Workbench function.

Last edited by looseether; 09 March 2024 at 22:52.
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Old 09 March 2024, 23:01   #1845
boemann
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Quote:
Originally Posted by looseether View Post
One thing I'd like to see implemented is a way to create icons for iconless objects from the system default icons they are given when 'showing all files' from the Workbench Window menu.

Most likely also accessed via a system menu (Icon perhaps?) - select the object(s) via its/their default 'phantom' icon(s) then select the 'add default icon' menu item.

I've written simple DOS/Arexx scripts to achieve this for myself but it just seems like a glaring omission not to be included as a default Workbench function.
The snapshot function already does that.
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Old 10 March 2024, 07:29   #1846
looseether
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Quote:
Originally Posted by boemann View Post
The snapshot function already does that.

So it does. I'm pleased, thanks
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Old 29 April 2024, 14:03   #1847
ppeter
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Would it be possible to make the String gadgets of WBPattern and Sound editable?

As an example:
1. open WBPattern
2. Click SelectPicture
3. In de ASL-Requester select a picture in e.g. SYS:Prefs/Backdrops/awesomebackdrop.ilbm
4. Choose "OK", the file requester closes
5. The File name is shown in the textfield
6. Click on "SelectPicture" again
7. The string gadget in the ASL-Requester shows "OS3.2:Prefs/Backdrops/awesomebackdrop.ilbm"

It does not make a difference if the path is chosen by navigating to the file with the mouse pointer, or by typing the file name in the string gadgets. Either if I choose "OS3.2" or scroll the list to the "SYS:" entry, once the ASL-Requester is closed, it automatically reverts back to the Volume name.

Would it be possible to have the Sound and WBPattern Preferences Editors updated in order to keep the name or device the user sets it to? Or to make the StringGadged editable.
Maybe it's the ASL-Requester who needs an update?
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Old 30 April 2024, 08:03   #1848
boemann
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When we replace the WB prefs in 3.3 the getfile.gadget will be used - that should make it possible to hand edit it
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Old 04 May 2024, 20:44   #1849
EAUniW
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..

Last edited by EAUniW; 04 May 2024 at 20:52.
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