06 November 2010, 21:44 | #1 |
HOL/FTP busy bee
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UnderWorld
Okay, found another odd one :
Comes on at least 13 disks (I only have 1-4 and 9-13). Anyone ever heard about it or even better, has more disks of the set? |
06 November 2010, 21:51 | #2 |
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Could you post more screenshots? Or you need all disks to run the game?
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06 November 2010, 21:56 | #3 |
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06 November 2010, 22:00 | #4 |
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How about copying all files to virtual drive with 'UnderWorld' assign?
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06 November 2010, 22:07 | #5 |
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Okay, it's not a game, but a demo
Code:
07526 Underworld AGA (HD) Disk 1, Demo 07527 Underworld AGA Disk 2, Demo 07528 Underworld AGA Disk 3, Demo 07529 Underworld AGA Disk 4, Demo 07530 Underworld AGA Disk 5, Demo 07531 Underworld AGA Disk 6, Demo 07532 Underworld AGA Disk 7, Demo 07533 Underworld AGA Disk 8, Demo 07534 Underworld AGA Disk 9, Demo 07535 Underworld AGA Disk 10, Demo 07536 Underworld AGA Disk 11, Demo 07537 Underworld AGA Disk 12, Demo 07538 Underworld AGA Disk 13, Demo Edit : Two more screenies Last edited by TCD; 06 November 2010 at 22:31. |
07 November 2010, 14:42 | #6 |
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Did you manage to run it? In my case the demo stops after the first animation.
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07 November 2010, 14:51 | #7 |
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I think it need a lot of memory.
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07 November 2010, 15:04 | #8 |
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128 MB isn't enough?
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07 November 2010, 16:51 | #9 |
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It worked fine on my WB 3.1, 020, 2 MB Chip and 8 MB Fast WinUAE setup here. Says it only needs 4 MB Fast right at the start.
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07 November 2010, 17:00 | #10 |
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Could you put in the zone your WinUAE configuration file? I tried to setup WinUAE like you said and it still hangs.
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07 November 2010, 17:07 | #11 |
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PM sent.
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07 November 2010, 17:50 | #12 |
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Thanks to TCD it appeared that the problem was in JIT. It has to be disabled. Next time I will check it also on real miggy.
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07 November 2010, 18:17 | #13 |
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Ah, the evil JIT Fingers crossed that you can get it to work on your Miggy as well.
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08 November 2010, 10:36 | #14 |
move.l #$c0ff33,throat
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Not really odd, released at TP5, they had to release it in the wild compo because it required 4MB fast. Quite good code for its time, I remember it well.
It works without any problems on a real Amiga. |
08 November 2010, 10:52 | #15 |
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I assume mailman tried it on his real Amiga, so maybe you can give him a hint what might be the problem.
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