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Old 24 April 2006, 17:06   #1
plasmatron
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Athropy / Enigma

I know I asked this years before, but since AGTW is running, maybe there are some bigger chances to uncover this gem

ENIGMA was a groundbreaking shoot em up developed by some guys in LSD.
The game was announced by OTM in 1996. And as I know completely finished in summer.
I have some breathtaking screenshots in some of my last AMIGA JOKERS. Bud sadly no camera. But I could ask a friend, and hand in the images the next weekend.

The coder had found some unknown features of the AGA chiposet, that make this game a milestone.

There must be a maybe 100 % complete version somewhere. Maybe the publisher OTM got bankrupt ?

It was first called ENIGMA and short before it`was released renamed in ATHROPY. (Or maybe ENTROPY ?)

I think Galahad was in contact with the coder some years ago ?

Last edited by plasmatron; 24 April 2006 at 17:19.
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Old 24 April 2006, 17:29   #2
DDNI
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Attachment 10889

Here are some screenshots.

All but one are in .IFF


I emailed the author Steve, but the email is dead. I also emailed the uploader Simon Jessop.

Also here is the Aminet readme...

Short: Screenshots of "Enigma" a new AGA game
Author: Centillion/OTM
Uploader: sim mersinet co uk (Simon Jessop)
Type: game/demo
Version: Beta 1.0
Architecture: generic

INTRODUCTION
------------
This archive contains exclusive screenshots of a new AGA shoot em up Enigma,
static screenshots DO Not do this game justice believe me, you cannot hear the
superb sample mixing see the mayhem encountered or play the randomised enemies
this is by no doubt the most advanced game engine ever seen on the Amiga!

The engine surrounding this title has a six year history "Enigma" is just the
tip of the berg, Centillion have plans for many more releases on the Amiga
platform should it prove financially viable so to all you Amiga nuts out there
if there was ever a time to support the Amiga the time is now, remember you are
all Amiga fanatics but rarely do you support the software creators, if you want
your platform to survive please support the authors!

Show Centillion the support they deserve and they will in no doubt give you the
software you deserve, this is the first time you will ever see your AGA chipset
used to its full capacity, Enigma heralds a landmark on the AGA machine!

Amiga publications interested in current developments of Enigma please contact
the distributors by the following methods :-

Contact Steve
Telephone OTM - +44- 01827-312302
E-Mail - OTM@OTM.ltd.demo.co.uk

Currently under construction is the Centillion web site, more information will
be given on the next press release, this will hold the background of centillion
and a theatre of game construction open to all developers aswell ofcourse all
the news from projects keeping you all informed "hopefully" step by step the
technical specifications for this game are as follows and believe me when I say
they ALL exist!
ENIGMA FEATURES ;

o The most technically advanced and innovative horizontal scrolling
multi-player shoot`em-up game on any home computer ever made!

o Awesome graphics in crisp clean high-resolution detail - Featuring
some spectacular 3D-Rendered imagery and some of the most fantastic
hand crafted graphics and animation yet seen in a shoot`em-up.

o A complete visual treat with upto 300 Colors on screen and
full 50 frames per second action. No slowdown EVER, even when
operating on a bog standard unexpanded machine!

o Innovative Multi-layed full screen overscan parallax with
varied playfield priorities and some radical special effects.

o Random gameplay features, play a unique game every time, no
two games the same - unpredicitable and exciting gaming every
time! Collect weaponary powerup`s and discover hidden secrets!

o The Best ever soundtracks, specially composed music created
with high-end MIDI equipment and expertly converted for absolutely
breathtaking results!

o Music AND Sound effect mixing. Specially developed state-of-the-art
realtime multi-channel sample interpolation & music overlaying
techniques. Listen to the kicking soundtracks while you wipe out
another enemy colony!

o Full Language Localision supporting English, French, German
and Itallian speaking people.

o Fully hard-disk installable. Advanced automatic ram-caching for
high speed loading out of memory when additional fast-ram is
available. Takes full advantage of upto 4 Megabytes of additional
fast-memory. If your machine has the extra grunt Enigma will use it!

+ much much more!

Stay tuned very soon now for a FULL HALF-LEVEL PLAYABLE PREVIEW of
this smash game - Its sure to be a hit, check it out and decided
for yourself !


A Game by Centillion Software.
Copyright ) 1996. All Rights Reserved.

Last edited by DDNI; 03 May 2011 at 01:05.
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Old 24 April 2006, 17:56   #3
Bamiga2002
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And how i drooled on the screenshots in CU Amiga :P ...
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Old 24 April 2006, 17:57   #4
DDNI
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Here is an address for OTM.


OTM

11 Aldergate, Tamworth, Staffordshire, B79 7DL, UK

Tel. 01827 312 302 Fax. 01827 670 10 Email. OTM@OTMltd.demon.co.uk
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Old 24 April 2006, 18:20   #5
DDNI
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Looks like we have had contact with an OTM board member before "Srennocks"

http://eab.abime.net/showthread.php?t=10694
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Old 24 April 2006, 18:29   #6
DamienD
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Wow, looks cool...

Here's all the images converted into .jpg files.


Last edited by DamienD; 10 July 2018 at 20:24.
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Old 24 April 2006, 18:39   #7
DDNI
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Quote:
Originally Posted by DamienD
Wow, looks cool...

Here's all the images converted into .jpg files.

good man damienD, what proggie does that?
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Old 24 April 2006, 20:17   #8
DamienD
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Not that I really like it that much, definitely prefer PhotoShop but...

... for this I used Paint Shop Pro
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Old 24 April 2006, 23:03   #9
Galahad/FLT
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You need to contact 2-Cool/LSD, his name is Trevor, he is the coder of Atrophy.

When I was doing Premier Manager 3 Deluxe for Gremlin, he was doing Atrophy and we had some conversations about it, because one of the guys at Gremlin were keen to do some last releases for Amiga before they pulled out all together.

Trevor claimed that he found undocumented features of the AGA chipset, but the problem was that not all A12oo's had these mysterious features.

Trevor was certainly a good coder, how true any of his claims are, I really don't know. I don't have any contact details for him, but at least you have a name to start with.
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Old 25 April 2006, 00:40   #10
DDNI
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http://eab.abime.net/member.php?u=5044
Looks like 2-cool/lsd registered on EAB. Anyone got any contact details for him?
PMed him but no activity for long time so i doubt he comes here...
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Old 25 April 2006, 20:29   #11
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Well unless he connected with a Proxy he hails from Georgia USA..

He still hasn't replied via his automatic email sent out so I am guessing his email addy is not real (esp as it don't look real)...
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Old 04 February 2007, 18:25   #12
DrBong
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Quote:
Originally Posted by Galahad/FLT
You need to contact 2-Cool/LSD, his name is Trevor, he is the coder of Atrophy.

When I was doing Premier Manager 3 Deluxe for Gremlin, he was doing Atrophy and we had some conversations about it, because one of the guys at Gremlin were keen to do some last releases for Amiga before they pulled out all together.

Trevor claimed that he found undocumented features of the AGA chipset, but the problem was that not all A12oo's had these mysterious features.

Trevor was certainly a good coder, how true any of his claims are, I really don't know. I don't have any contact details for him, but at least you have a name to start with.
Picking up on an old thread. Did a bit of digging and found that the full name of 2-Cool/LSD is Trevor Mensah. Unfortunately, there's precious little to be found on this guy using either his handle or real name with Google.

Shame. Looked and sounded like it would be a great shoot-em-up. Anyway, for those interested, I've overhauled the HOL entry for Enigma/Atrophy to include all the snazzy screenshots of the game that exist and recount the story of its non-release:

http://hol.abime.net/4441
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Old 05 February 2007, 09:00   #13
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Good old Atrophy hey!. I waited for this game like you would not believe back then after hearing the blurb about it and some screenshots, and i was EXTREMELY dissapointed when it was canned.
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Old 05 February 2007, 09:30   #14
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Previewed in Gambler as Atrophy (single screenshot + note).
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Old 15 March 2007, 18:59   #15
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Maybe the Trevor Mensah on this page is the good one... maybe not.
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Old 15 March 2007, 19:07   #16
DDNI
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Thx Aligarion, I have tried that email address before. It bounced
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Old 16 March 2007, 05:25   #17
thor
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Is he into Japanese cars?

There's a Trevor Mensah mentioned at some sites with them.
Here's a forum user page with birth date (but outdated link): http://www.skylineowners.com/forum/member.php?u=412
And here's a recent one: http://www.pistonheads.com/gassing/p...memberId=74177

Other than that there's a patent co-invented by a Trevor Mensah, that could be a starting point for further investigations: http://www.freepatentsonline.com/20050177837.html
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Old 16 March 2007, 17:26   #18
DDNI
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I saw those Skyline links. the recent one looks worth trying.

Ok I registered at pistonheads. Have to wait 24hrs before I can email Trevor Mensah
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Old 17 March 2007, 08:36   #19
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Did some further research.

It seems Enigma and Atrophy are different but similiar games. Atrophy was coded by Intersect Development while Enigma was done by Centillion who were founded by an ex-Intersect member. See here: http://groups.google.com/group/comp....4b676444d0fc13 (third last post).

And for Atrophy there's a Frank Tout mentioned with Trevor Mensah by OTM here: http://groups.google.com/group/comp....541f5ef8d04e67
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Old 17 March 2007, 08:45   #20
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Frank Tout is The Art/LSD, see here: http://amp.dascene.net/detail.php?view=7384

There's a two year old forum post by him (at least the email address looks like that): http://www.comicscommunity.com/board...&expand=1#4597 (fourth post).

Hope this helps
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