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Old 19 April 2006, 17:46   #141
Macca
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The %userprofile% will have to do I guess (well %userprofile%\my documents\c64 saves)

Shame there isn't a %mydocuments% (guess that ones for Windows Vista).

Going to be good fun when I get home!
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Old 19 April 2006, 17:57   #142
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Quote:
Originally Posted by Macca
The %userprofile% will have to do I guess (well %userprofile%\my documents\c64 saves)
That's the one
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Old 19 April 2006, 19:08   #143
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sarek2k, good news. I don't need you to do the PS2 controller settings anymore.

The reason why is that I should be able to created them using my Xbox controllers. The only difference between the two is the buttons assigned (see attached image from Snes9x)

Many thanks for your kind offer though
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Old 19 April 2006, 20:18   #144
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Hey Sarek

As you are the resident graphics type dude around I don't suppose you have some C64 frontends for use with an Autoplay?
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Old 19 April 2006, 21:49   #145
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@macca can soon knock up a theme for you m8 if u can track down some quality images of a 3d c64(or c64c) it might help tho it will give me a start eh!
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Old 19 April 2006, 22:11   #146
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Thanks mate - I'll try and find something..
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Old 19 April 2006, 22:16   #147
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Sorry to hijack your thread Damien. I'll just post this file and skuttle away - lol

Are any of the jpgs in the file any good mate?
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Old 19 April 2006, 22:56   #148
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back on topic (i am sure DamienD wouldnt mind us discussing the c64 dvd hell he probs wants a copy when done as well as me )

here's an update on the Snes Dvd Menu!
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Old 19 April 2006, 23:23   #149
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@DamienD i Take it the Xbox controller (pc Adaptor) uses HID human interface driver? sounds like it to me!
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Old 20 April 2006, 00:14   #150
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Quote:
Originally Posted by sarek2k
here's an update on the Snes Dvd Menu!
Wow, it looks absolutely excellent sarek2k

A few things though:

... Instead of having the title "SNES DVD MENU" can you change this to "DAMIEND'S SNES DVD"?
... You only really need one button that says Run Setup (as everything is done from my setup.exe file). I guess you could have the Read-Me button but just need to think about what it contains... Maybe some credits and that this is not for sale.


Quote:
Originally Posted by sarek2k
@DamienD i Take it the Xbox controller (pc Adaptor) uses HID human interface driver? sounds like it to me!
That is correct.
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Old 20 April 2006, 00:22   #151
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Phew... Tonight after 4 solid hours of coding / testing my batch file, the final SETUP.EXE is complete

However, I will test everything again once I burn all files to DVD. Should run as planned but you never know...

The file is now 44KB and pretty crazy

Phew, again...

Last thing left to do is create the 20 different sets of zsnesw.cfg + zguicfgw.dat and then burn away...


Last edited by DamienD; 25 April 2006 at 18:59.
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Old 20 April 2006, 01:27   #152
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You can have what ever you want m8 it's all editable can have as many or as little buttons as you want / size (screen res) it's all configureable because it's
vector based. Of course the work in Autoplay would be done on the image AFTER it's done if you know what i mean by using hotspots like you would in any html editor.

The only thing that isn't is the Snes console it's self it was hard to find a picture of a snes that good i must also credit the site i got the picture from which i cut out

http://www.homecomputermuseum.de/cgi-bin/forum/start.pl

i don't know if they allow use of their images but since i can't read german i don't know. Really i am waiting on you for final input when you feel the DVD is complete then we can all work on the front end together and maybe the same for Macca's C64 dvd too. Also i'd like to put in it somewhere that it is not to be sold on Ebay including using their logo since they allow everyone else's logos to be used on their site and for unscrupulous sellers to make money from others hard work! Ebay has long caused problems for creative people round here perhaps it's time we had some pay back!

Sorry about the little Ebay rant lol
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Old 20 April 2006, 01:34   #153
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Quote:
Originally Posted by sarek2k
Also i'd like to put in it somewhere that it is not to be sold on Ebay including using their logo since they allow everyone else's logos to be used on their site and for unscrupulous sellers to make money from others hard work! Ebay has long caused problems for creative people round here perhaps it's time we had some pay back!

Sorry about the little Ebay rant lol
That's ok. When I originally said "...and that this is not for sale." eBay was the main thing on my mind

Cheers for your efforts, looks very cool
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Old 20 April 2006, 03:16   #154
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If you guys want a cover for the dvd you can use the cover from http://www.retrocovers.com/

I attach an example. I know it's for another set, but it do like nice in your collection

Last edited by Dizzy; 16 October 2009 at 22:31.
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Old 20 April 2006, 03:39   #155
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thanks for the link Dizzy but i think i am gonna do covers for cd/dvd etc i just have to get round to it lol

Still it looks like an awesome site for retro covers

Much appreciated anyway thanks!

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Old 20 April 2006, 04:29   #156
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well having a boring nightshift brings you around onthe net. I found this interesting site http://www.tolaris.com/snes-to-parallel/

make your own SNES-to-Parallel Adaptor - Using Super NES gamepads on your PC

Last edited by Dizzy; 16 October 2009 at 22:31.
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Old 20 April 2006, 08:13   #157
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I must admit I've very impressed at the artwork - I suck at any design - lol

My compilation is not being sold anywhere - period.

It's going to be sent to people who want in on this board - the PDF's from Zzap 64 have been protected so no one can edit them and I'll do my best to see it doesn't get ripped to shreds.

I may upload it somewhere to give people who want it a good download but as it's up to 4GB at the moment and I think the maximum I can find on uploads is 500MB then wait 12hours I may have problems so it may become a torrent.

Anyhow that's for the future back to making PDF's....
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Old 21 April 2006, 00:13   #158
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Help!!!

At the moment I'm just doing all the 20 different sets of zsnesw.cfg + zguicfgw.dat to finalise everything before the massive last testing session

I've run into a small issue though... The joypad mapping in Zsnes isn't as simple as with Snes9x in terms of what's displayed. Take a look at the 2 Xbox joypad mappings I've done (which are attached).

Looks like I'm going to need a hand sarek2k as I have no idea what the equivalents of Snes9x buttons are in Zsnes buttons (well I can work out most of them except for 2 but want to absolutely positive).


It's pretty obvious but here's the buttons I would have mapped in Snes9x for a PS2 joypad:

... SNES Y = PS2 square
... SNES X = PS2 triangle
... SNES B = PS2 X
... SNES A = PS2 O
... SNES Start = PS2 Start
... SNES Select = PS2 Select



The only ones I cannot remember are:

... SNES L = PS2 L1 or PS2 L2
... SNES R = PS2 R1 or PS2 R2



Here's what I need you to do for me:

... Run Snes9x with both your controllers plugged in and test to see what I mapped SNES L + SNES R to (I think it was L2 + R2).
... Run Zsnes and do a full joypad mapping of each controller corresponding to the Snes9x layout, take print screens and then post them here.

Once I know this information I *should* be able to replicated it using my Xbox controllers.

I hope this is not asking too much. Many thanks in advance
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Old 21 April 2006, 00:34   #159
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just 1 thing m8 i only have one controller not two?
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Old 21 April 2006, 01:15   #160
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Hmmm, that should be ok my friend as there is a pattern i.e. increments of 20 for each player:

Player 1:
J03 J11
J02 J10
J01 J13
J00 J12
J18 J1A
J19 J1B

Player 2:
J23 J31
J22 J30
J21 J33
J20 J32
J38 J3A
J39 J3B

If you just grab Player 1 I should be able to work out the rest
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