English Amiga Board


Go Back   English Amiga Board > Support > support.FS-UAE

 
 
Thread Tools
Old 18 July 2017, 19:20   #1201
FrodeSolheim
FS-UAE Developer

FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 37
Posts: 3,427
@Genlock This looks to me like a (graphics) driver issue.

@TEOL I guess a youtube-link is missing? Anyway, the scanline option in FS-UAE will probably go away, to be replaced by a choice of shaders. Shaders are already available - just without a GUI to select them - and more shaders are coming in the next version thanks to @guest.r.

Last edited by FrodeSolheim; 17 October 2017 at 19:57.
FrodeSolheim is offline  
Old 21 July 2017, 17:56   #1202
TEOL
Registered User
 
Join Date: Jul 2009
Location: Middlesex, England
Posts: 138
Nah it was this but I linked it as a picture and it only worked for a while. I guess this is more perminent.

https://drive.google.com/file/d/0B3a...ew?usp=sharing

I'll try this embed again as well for the sake of it.



It looks really cool if we take the rounded edges off and made it all straight this would be the most accurate scanlines ever in a software and we would be the ones to have them.
TEOL is offline  
Old 21 July 2017, 22:02   #1203
Genlock
Out to Grass

Genlock's Avatar
 
Join Date: Jul 2010
Location: UK
Posts: 111
Quote:
Originally Posted by FrodeSolheim View Post
@Genlock This looks to me like a (graphics) driver issue.

Thanks for the tip Frode i will check it out
Genlock is offline  
Old 07 September 2017, 00:02   #1204
Foul
Registered User

Foul's Avatar
 
Join Date: Jun 2009
Location: Perigueux/France
Age: 44
Posts: 1,327
Send a message via ICQ to Foul Send a message via MSN to Foul
So many time without update !
Foul is offline  
Old 09 September 2017, 16:54   #1205
Dr.Venom
Registered User
 
Join Date: Jul 2008
Location: Netherlands
Posts: 402
Hi Frode,

I'm new to using FS-UAE, but I finally got around to testing it in my Windows 10 setup with 15Khz CRT monitor with the "scale = 0" option and my first impressions are that it's working really really well.

I was especially pleased (and impressed) by the real time visual statistics through the "CTRL+F10" view, to check how well and stable it is running. I've settled on the "finish-swap-finish" setting for vsync and latency is very good (low).

I understand most of the information in the CTRL+F10 view, but not all. Is there maybe somewhere the complete documentation to it?

This is what I understand
graphs:
- EMU graph yellow shows frame emulation time
- EMU graph orange shows time waiting for vsync
- Blue graph (on the right) shows audio buffer stability
numbers:
- EMU FPS number is frame rate from emulation
- SYS FPS shows actual video output rate
- Blue "40" number is audio buffer setting in milliseconds

But there are more numbers in the different graphs than the above mentioned, could you elaborate a bit on those? Also, what do the lines in the blue graph stand for?

Hope this is possible.

Thanks and best.




Quote:
Originally Posted by FrodeSolheim View Post
A new development version has been released. Changes in FS-UAE 2.9.6dev:
  • New option scale (choose between full, integer, legacy and no scaling).
Dr.Venom is offline  
Old 13 October 2017, 14:54   #1206
MrGimper
Registered User
 
Join Date: Sep 2010
Location: Basingstoke / UK
Posts: 63
Has FS-UAE been abandoned
MrGimper is offline  
Old 14 October 2017, 03:37   #1207
Dunny
Registered User

Dunny's Avatar
 
Join Date: Aug 2006
Location: Scunthorpe/United Kingdom
Posts: 1,103
The last commit to the source was by Frode on the 12th of July, but it was indeed just a small one. I wouldn't say it's abandoned while there's work been done just two months ago.
Dunny is offline  
Old 14 October 2017, 11:09   #1208
amigafreak68k
Registered User
 
Join Date: Apr 2013
Location: Engelsdorf / Germany
Posts: 403
Seems so, like all other UAE except WinUAE :-(
amigafreak68k is offline  
Old 14 October 2017, 11:20   #1209
lem79
Registered User
 
Join Date: May 2009
Location: Sunshine Coast, Aus
Posts: 30
Quote:
Originally Posted by amigafreak68k View Post
Seems so, like all other UAE except WinUAE :-(
Maybe Frode is just really busy..? He has done an astounding job with FS-UAE (thanks also to the others who contribute). Call me eternally grateful.
lem79 is offline  
Old 17 October 2017, 19:34   #1210
FrodeSolheim
FS-UAE Developer

FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 37
Posts: 3,427
A new development version has been released. Changes in FS-UAE 2.9.7dev:
  • Support building with latest version of MSYS2.
  • Renamed option frame to bezel.
  • New option: force_aspect.
  • Added shaders compiled/ported/written by guest.r.
Changes in FS-UAE Launcher 2.9.7dev:
  • Fix detection of Windows 10.
  • Support building with latest version of MSYS2.
  • Include quick setting to toggle display of bezel.
  • Quite a bit of changes, but many related to non-Amiga platforms.
Changes in FS-UAE Arcade 2.9.7dev:
  • Respect joystick modes from the game database in input selection screen.
  • Fixed aspect toggle button.
  • Fixed support for dual X-Arcade controllers.
  • Gamepad/joystick devices can be hotplugged with on-screen notifications.
  • Option to disable search function (arcade_search).
(If anyone has had problems with joystick/gamepad devices not appearing in FS-UAE Launcher on Windows, pleaase try with this version and see if anything has changed)
FrodeSolheim is offline  
Old 18 October 2017, 09:47   #1211
sink
Registered User
 
Join Date: Jan 2006
Location: france
Age: 47
Posts: 187
coooooooll thnk thnk for this new version!!! where i can found the list of shaders by guest.r please?
sink is offline  
Old 18 October 2017, 09:56   #1212
FrodeSolheim
FS-UAE Developer

FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 37
Posts: 3,427
See https://github.com/FrodeSolheim/fs-u...fs-uae/shaders for the list of included shaders.
(The files with the commit message "Added shaders compiled/ported/written by guest.r.")

Example option to use one of them:
Code:
shader = crt-hyllian
FrodeSolheim is offline  
Old 18 October 2017, 12:01   #1213
Dr.Venom
Registered User
 
Join Date: Jul 2008
Location: Netherlands
Posts: 402
Thanks for the update

I had hoped for the framedelay feature to make it into the new dev version, are you still planning on including it?
Dr.Venom is offline  
Old 18 October 2017, 16:21   #1214
FrodeSolheim
FS-UAE Developer

FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 37
Posts: 3,427
Quote:
Originally Posted by Dr.Venom View Post
Thanks for the update

I had hoped for the framedelay feature to make it into the new dev version, are you still planning on including it?
I know I had indicated that, yes, but expect it included in a new dev version within a week
FrodeSolheim is offline  
Old 18 October 2017, 17:56   #1215
CCRider
Registered User

CCRider's Avatar
 
Join Date: Oct 2017
Location: São Leopoldo / Brazil
Age: 41
Posts: 6
Send a message via ICQ to CCRider
Quote:
Originally Posted by FrodeSolheim View Post
See https://github.com/FrodeSolheim/fs-u...fs-uae/shaders for the list of included shaders.
(The files with the commit message "Added shaders compiled/ported/written by guest.r.")

Example option to use one of them:
Code:
shader = crt-hyllian
Not working on macOS (FS-UAE dev latest, High Sierra). Gives the following:

CCRider is offline  
Old 18 October 2017, 18:34   #1216
jbl007
Registered User
 
Join Date: Mar 2013
Location: Leipzig/Germany
Posts: 371
Quote:
Originally Posted by CCRider View Post
Not working on macOS (FS-UAE dev latest, High Sierra).
I had the same problem, and guest.r already fixed it. @Frode: please merge my pull request, so the updated shaders can be included in the next dev-version.
jbl007 is offline  
Old 19 October 2017, 09:56   #1217
sink
Registered User
 
Join Date: Jan 2006
Location: france
Age: 47
Posts: 187
please guest.r, CRT-Geom like on Higan emulator!
sink is offline  
Old 19 October 2017, 17:19   #1218
FrodeSolheim
FS-UAE Developer

FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 37
Posts: 3,427
Quote:
Originally Posted by jbl007 View Post
I had the same problem, and guest.r already fixed it. @Frode: please merge my pull request, so the updated shaders can be included in the next dev-version.
Done, and thanks
FrodeSolheim is offline  
Old 20 October 2017, 15:11   #1219
Dr.Venom
Registered User
 
Join Date: Jul 2008
Location: Netherlands
Posts: 402
Quote:
Originally Posted by FrodeSolheim View Post
I know I had indicated that, yes, but expect it included in a new dev version within a week
Great, looking forward to it.

I also came around to creating a setup to measure input latency objectively (see the topic for winuae vs real amiga here). I hope to do some similar measurements for fs-uae when the new version is out. Will be nice to see how much of a difference framedelay can make and whether it will "match" our theory / assumptions
Dr.Venom is offline  
Old 22 October 2017, 21:03   #1220
EmuChicken
Senior Member
EmuChicken's Avatar
 
Join Date: Jul 2004
Location: Nagoya, Japan (moved!)
Age: 35
Posts: 724
Is there any chance of the x64 version for download? The latest dev build gives me some python module "freeze" error. ;/ - 2.9.6 x64 works fine
EmuChicken is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
FS-UAE 1.3 Development Series FrodeSolheim support.FS-UAE 376 28 October 2012 18:42
FS-UAE 1.1 Development Series FrodeSolheim support.FS-UAE 214 06 May 2012 14:53
FS-UAE 1.0 Stable Series FrodeSolheim support.FS-UAE 62 01 May 2012 01:15
FS-UAE 1.1 Development Series - Autoscaling problem weiju support.FS-UAE 4 06 April 2012 07:11
E-UAE Development pjhutch support.OtherUAE 1 06 October 2008 03:26

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 20:02.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.12477 seconds with 14 queries