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Old 11 October 2019, 18:25   #1
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Join Date: Oct 2019
Location: UK
Posts: 1
Joypad detection glitch on FS-UAE Arcade 3.0.0

I recently upgraded to version 3.0.0.

I have a wireless Microsoft Xbox 360 Wireless which has worked perfectly previously on FS-UAE Arcade, with regards to navigating the game menu.

Since upgrading, the controller does not work quite perfectly.

1a. If the Joypad is already turned on prior to launching the Arcade application, the program seems to recognise that the joypad is connected, but will not acknowledge inputs (i.e. cannot navigate the menu with the joypad).

1b. If the Joypad is then turned off, and then turned on whilst the Arcade application is running, the program, again, recognises the joypad has been connected but will still not acknowledge inputs.


2. If the Joypad is off prior to launching the the Arcade application and the is turned on once the program is opened, the joypad connects and inputs are then acknowledged, and navigation of the menu with the joypad is possible.

This issue means if you are playing a game launched from the Arcade application and then exited, one must:
a. turn off the arcade application,

b. turn off the controller, then

c. restart the arcade application to reactivate the controller so one can navigate the menu again. Not ideal!

This might be a glitch or an error on my part. Your help is most appreciated.

Log is attached.

N.B. Huge thank you for such an incredlble piece of software.
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File Type: txt fs-uae-arcade.log.txt (18.5 KB, 66 views)
Aurora_borealis is offline  
Old 15 November 2020, 03:52   #2
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Join Date: Dec 2018
Location: Canberra/Australia
Posts: 6
SAme Issue in 2020 - Anyone have a fix?

Log files attached. Original Xbox One controller (Cyberpunk edition)
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File Type: txt fs-uae-arcade.log.txt (40.3 KB, 9 views)
Craziazkowboi is offline  

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