English Amiga Board


Go Back   English Amiga Board > Main > Nostalgia & memories

 
 
Thread Tools
Old 14 June 2019, 12:53   #41
amipal
Registered User
 
amipal's Avatar
 
Join Date: Jun 2019
Location: Saltdean, United Kingdom
Posts: 146
Quote:
Originally Posted by DamienD View Post
Using Wayback Machine, out of these 2 files:



The only I can get is the second one...

Have a look in The Zone!
Thank you DamienD! I'll get those files over to my 1200 once my SD card adaptor arrives!
amipal is offline  
Old 16 September 2019, 16:13   #42
vroom6sri
Registered User
 
Join Date: Sep 2005
Location: Peterborough
Age: 47
Posts: 841
I found myself spending an hour or so playing AB3D yesterday and thoroughly enjoyed it. The technical aspects of the game still seem to surprise me - the water effect, the way that you drop slower through really deep water and sounds deaden underwater, the fire effects on some levels and the explosions from the barrels and the size of some of the levels are impressive let alone the fact that it is a true 3D world unlike in Doom. But I feel maybe it would have benefited from a more simple game engine and, at times, the level design is impeded by the game engine such as not being able to see what is shooting you at the top or bottom of a flight of stairs or a ledge.
IMHO the demo level layout was as near to perfect for the game engine as was possible (and I still prefer the feel of the demo) but it is still a good game.
vroom6sri is offline  
Old 17 September 2019, 09:24   #43
redblade
Zone Friend
 
redblade's Avatar
 
Join Date: Mar 2004
Location: Middle Earth
Age: 40
Posts: 2,127
Also with the Alien Breed 3D engine the enemies are 4 directions not 8 like Gloom. Good fast engine though, too bad there is no map/graphics editor for it. A Look Up/Down and mouse option would of been great.
redblade is offline  
Old 19 April 2024, 21:10   #44
vroom6sri
Registered User
 
Join Date: Sep 2005
Location: Peterborough
Age: 47
Posts: 841
Sorry for the thread resurrection but does anyone know if there is a secret in the demo triggered when you first walk inside the complex and if so what and where it is? There’s a sound effect that plays whenever you enter or leave through that main door.
vroom6sri is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Dos Launcher Playable Demo... synchro Retrogaming General Discussion 7 24 November 2020 16:16
Possible to port Alien Breed 3D maps to Doom? (I know AB3D has features Doom can't) dex Coders. General 2 21 January 2012 22:06
Working WinUAE config for Alien Breed and Alien Breed II takeobass support.WinUAE 2 22 July 2008 14:48
Enforcer 2 (C64) - Playable Demo Retro-Nerd Retrogaming General Discussion 3 13 June 2008 00:53
aGTW: Limbo of the Lost Playable demo viddi project.aGTW 2 22 February 2007 10:53

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 15:15.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.12859 seconds with 15 queries