13 June 2014, 01:01 | #561 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 986
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In version. 2.3.6 dev, is it possible, to get an afterglow xbox 360 pad to work?
Selecting joystick mode or cd 32 pad mode does not work. I cannot play with keyboard controls. |
13 June 2014, 08:30 | #562 |
Registered User
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why don't using latest dev fs-uae ? 2.3.6 is old !
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13 June 2014, 20:55 | #563 | |||||||||||||||
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Warning: long reply ahead!
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Indeed, please use 2.4.1dev or the latest development version, I won't provide support for 2.3.x any more Last edited by FrodeSolheim; 13 June 2014 at 21:31. |
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14 June 2014, 14:16 | #564 |
Registered User
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Location: Basingstoke / UK
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Thanks Frode
I can confirm that fullscreen_mode = fullscreen doesn't exhibit the glitchy graphics issue, whereas fullscreen_mode = desktop does. Also, thanks for considering the drop down feature I requested |
27 June 2014, 18:32 | #565 |
Registered User
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Location: Madrid/ Spain
Posts: 29
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Hi.
Is it possible to add a very little mouse support/touch support for FS-UAE Arcade? I've tested 2.5.5dev2 version on a Microsoft Surface and unless you have the gamepad or the keyboard conected, there's no way out from Arcade, since the only way to reach the X on the upper right side is to use a gamepad or a keyboard When I'm talking about touch support I'm thinking of adding two arrows (backwards and forward) to change the game. Also, as the Microsoft Surface has a HiDPI display, I can confirm that 2.4.1 didn't work, but this 2.5.5dev2 looks perfect. Thank you. |
04 July 2014, 01:05 | #566 |
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It crashes with a chance of 95% on exit if "window_width" and/or "window_height" is in the config.
It seems to crash at random positions. Here is one example (gdb): Code:
amiga_quit UAE emulation core is quitting [Thread 0xbfafab40 (LWP 8216) exited] [Thread 0xc26fbb40 (LWP 8215) exited] [Thread 0xf34e4b40 (LWP 8214) exited] Program received signal SIGSEGV, Segmentation fault. luaH_getstr (t=0xc3329b0, key=0xc333290) at libfsemu/src/lua/ltable.c:470 470 if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key)) (gdb) bt #0 luaH_getstr (t=0xc3329b0, key=0xc333290) at libfsemu/src/lua/ltable.c:470 #1 0x08525993 in luaH_get (t=0xc3329b0, key=0xc333180) at libfsemu/src/lua/ltable.c:484 #2 0x085275a1 in luaV_gettable (L=0xc333608, t=0xc332b80, key=0xc333180, val=0xc333180) at libfsemu/src/lua/lvm.c:117 #3 0x08510332 in lua_getglobal (L=0xc333608, var=0x870ab87 "on_fs_emu_render_frame") at libfsemu/src/lua/lapi.c:605 #4 0x084d0031 in fs_emu_lua_run_handler (name=0x870ab87 "on_fs_emu_render_frame") at libfsemu/src/emu/emu_lua.c:20 #5 0x084d7050 in render_frame (alpha=1, perspective=313534184) at libfsemu/src/emu/render.c:915 #6 0x084d8c88 in fs_emu_video_render_function () at libfsemu/src/emu/render.c:1980 #7 0x0852baab in render_frame () at libfsemu/src/ml/render.c:222 #8 fs_ml_render_iteration () at libfsemu/src/ml/render.c:648 #9 0x0852cfb3 in fs_ml_main_loop () at libfsemu/src/ml/sdl.c:992 #10 0x084cfcb1 in fs_emu_run (function=0x8601ef0 <main_function>) at libfsemu/src/emu/emu.c:455 #11 0x08050360 in main (argc=3, argv=0xffffd564) at src/fs-uae/main.c:1155 (gdb) c Continuing. Program received signal SIGSEGV, Segmentation fault. luaH_getstr (t=0xc3329b0, key=0xc333290) at libfsemu/src/lua/ltable.c:470 470 if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key)) (gdb) c Continuing. [Thread 0xbebf9b40 (LWP 8237) exited] [Thread 0xf68aeb40 (LWP 8212) exited] Program terminated with signal SIGSEGV, Segmentation fault. The program no longer exists. (gdb) q |
19 July 2014, 22:03 | #567 |
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Location: moon
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Hi Frode
same on my mac fullscreen_mode = desktop does this scrambled flickering in the beginning 3 seconds whereas fullscreen_mode = fullscreen does not but I continue to use fullscreen_mode=desktop, switching the screens by swiping to left and right is just too cool . another thing I discovered is that when fullscreen_mode = fullscreen is enabled, you can not switch back with cmd+enter to the host desktop. Last edited by yesplease; 19 July 2014 at 22:15. |
29 July 2014, 12:34 | #568 | ||||
FS-UAE Developer
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Age: 43
Posts: 4,043
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https://github.com/FrodeSolheim/fs-uae-arcade/issues/1 Quote:
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29 July 2014, 21:00 | #569 |
Registered User
Join Date: Apr 2012
Location: Spain
Posts: 56
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Hi!
I'm testing mapping the mouse movement to the right sixaxis joystick, and the left and right mouse buttons to left and right joystick buttons. The movement works great, i can now move the mouse without problem with the right joystick, but, i haven't found action events for mouse buttons . Would be possible to add them in the next build? . See ya! |
29 July 2014, 21:02 | #570 |
FS-UAE Developer
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Location: Førde, Norway
Age: 43
Posts: 4,043
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@Arith The mouse and joystick buttons are physically the same, so you use fire for left mouse button, and 2nd fire for right mouse button.
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29 July 2014, 23:08 | #571 |
Registered User
Join Date: Apr 2012
Location: Spain
Posts: 56
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Thanks for the reply, it works flawlessly now and i can skip cracktros without touching the physical mouse .
See ya! |
03 August 2014, 21:34 | #572 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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A new development version has been released. Changes in FS-UAE 2.5.6dev:
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04 August 2014, 02:50 | #573 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,445
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My "ForceCD32" plugin works now. But i get a "Device needs config for AmigaCD32: USB Pad" message now with the 2.5.6dev. Of course i have a working controller .conf file and it worked before.
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04 August 2014, 06:43 | #574 | |
The Human/Gray Hybrid
Join Date: Dec 2009
Location: The Elizabeth Arkham Asylum for the Criminally Insane
Posts: 372
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04 August 2014, 12:11 | #575 | ||
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Quote:
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I've just experimented with building self-contained FS-UAE/Launcher/Arcade version for Linux which only depends on the Steam runtime. This version runs on all Linux distributions where Steam runtime is installed and working (incl. SteamOS of course). I haven't prepared official builds for this yet though |
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04 August 2014, 12:18 | #576 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,445
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I don't get a fs-uae.log.txt anymore, only a fs-uae-launcher.log.txt.
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04 August 2014, 17:12 | #577 | |
The Human/Gray Hybrid
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05 August 2014, 00:11 | #578 |
Registered User
Join Date: Mar 2014
Location: Germany
Posts: 76
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Hi,
have now finaly time to test - but with 2.5.6dev the same problem as with 2.5.5dev2, as i have wrote ... no joystick input is working.With 2.4.1 it works o.k. Logfiles attached. Regards R-TEAM |
05 August 2014, 09:54 | #579 |
Registered User
Join Date: Apr 2013
Location: Engelsdorf / Germany
Posts: 468
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The same here. I've a digital-analogue joypad. Only the analogue part works. In the setup dialog for the joypad all is like it should
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05 August 2014, 20:59 | #580 |
FS-UAE Developer
Join Date: Dec 2011
Location: Førde, Norway
Age: 43
Posts: 4,043
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Hi, regarding joystick issues in 2.5.x please see this thread: http://eab.abime.net/showthread.php?t=74623 (discussion / resolution is moved there).
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