21 November 2009, 20:57 | #1 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,010
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Hires and fast movement
I suspect this might not be fixed.
Included is a screenshot from Pinball Prelude, which goes into Hires Interlaced mode when multiball is activated. As you can see from the screenshot, anything that is fast moving like the balls and the flippers develops interlaced lines. |
21 November 2009, 21:17 | #2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,524
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Interlace combing can't be "fixed". "Remove interlace artifact" option may help in some cases.
EDIT: http://eab.abime.net/showthread.php?t=46976 Last edited by Toni Wilen; 21 November 2009 at 21:23. |
22 November 2009, 00:06 | #3 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,010
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I've just tried that option now. Is it a realtime activation or does WinUAE require a restart for it to take effect?
If it is an immediate realtime activation, it still doesn't fix the problem. |
22 November 2009, 00:35 | #4 |
Banned
Join Date: Jul 2009
Location: *
Posts: 567
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Yes, immediate realtime activation, but as Toni stated, only helps in some cases.
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22 November 2009, 08:47 | #5 |
CaptainM68K-SPS France
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Strange, i tried the game Pinball prelude, and i don't get the combing effect.
Are you using Hires low-laced, half-laced ? |
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