13 December 2017, 09:12 | #1 |
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WHDLoad noMMU "bug" introduced in 18.3
I am running WHDLoad on UAE4All2 Vita using A1200 config (68020 + Kick 31, WHDLoad default prefs). With WHDLoad version 18.2 everything works absolutely perfect.
I decided to update to WHDLoad version 18.3 today and now none of the games work anymore. Every game I try causes a requestor to pop up. The requestor text is completely nonsensical. It reads verbatim: " The option NoMMU has been activated, but the current MMU setup does - contains invalid descriptors The installed program will very probably not work with this setup! Try to use a different 68040/60.library " What does "- contains invalid descriptors" mean? Why does it talk about 68040/60.library when I don't even have it? The emulated 68020 doesn't even have an MMU. If I dismiss the window by clicking "ignore," WHDLoad shows a black screen and hangs. This happens for every game I tried. None of the various MMU and cache options seems to fix this. Last edited by rsn8887; 13 December 2017 at 17:27. Reason: EDIT: re-worded for clarity. |
14 December 2017, 11:37 | #2 |
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Is there anywhere a file called whdload.key?
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14 December 2017, 21:59 | #3 |
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No, I checked the following locations for whdload.key:
S: L: DEVS: LIBS: PROGDIR: (the directory where WHDLoad is located) path in environment variable KEYPATH (In my case PROGDIR: is C There's an "xadmaster.key" file in s: but no "whdload.key" anywhere. |
13 January 2018, 05:40 | #4 |
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Thank you for the response in Mantis. It was indeed an emulator bug. After I patched the emu to correctly give an invalid instruction exception on "Movec PCR,D0," it now works!
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