English Amiga Board


Go Back   English Amiga Board > Other Projects > project.WHDLoad

 
 
Thread Tools
Old 25 July 2017, 05:18   #1
th4t1guy
Registered User
th4t1guy's Avatar
 
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 592
Emerald Mine has no sounds for enemies...

It seems like the enemy sound fx are missing from Emerald Mine, Emerald Mine 2, and Emerald Mine 3.

Eaters, spaceships, robots and bugs all seem to be completely silent.

Running through ClassicWB3.1 on an NTSC cd32. Has anyone else had similar issues or know if there's a fix?
th4t1guy is offline  
Old 25 July 2017, 14:00   #2
Asman
68k

Asman's Avatar
 
Join Date: Sep 2005
Location: Somewhere
Posts: 645
@th4t1guy
Did you try my WHD version of Emerald Mine ?
Asman is offline  
Old 25 July 2017, 14:48   #3
th4t1guy
Registered User
th4t1guy's Avatar
 
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 592
@Asman
All three installs I'm using were made by Harry. Are there other versions?
th4t1guy is offline  
Old 25 July 2017, 15:23   #4
Asman
68k

Asman's Avatar
 
Join Date: Sep 2005
Location: Somewhere
Posts: 645
@th4t1guy
Of course there is somewhere my WHD version of EM. Check this thread
http://eab.abime.net/showthread.php?t=48096

But I don't know where I put this version.
Asman is offline  
Old 26 July 2017, 05:32   #5
th4t1guy
Registered User
th4t1guy's Avatar
 
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 592
Thanks. I was able to find one version of your installs labeled as:
EmeraldMine_v0.1.zip

However, it had the same issue with sounds (only played level 3 with the eaters, but they did not make any sound), and the highscore table was missing the copper effect. Maybe I found an early version?
th4t1guy is offline  
Old 26 July 2017, 09:19   #6
Asman
68k

Asman's Avatar
 
Join Date: Sep 2005
Location: Somewhere
Posts: 645
@th4t1guy
press F6 during the game this set all sound on and back with feedback. Thank you.
About highscore table - I think that I didn't patch this.
Asman is offline  
Old 27 July 2017, 05:02   #7
th4t1guy
Registered User
th4t1guy's Avatar
 
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 592
@Asman
Thanks! That worked.
After you mentioned it, I looked at the manual and saw this option.
th4t1guy is offline  
Old 27 July 2017, 17:07   #8
mark_k
Registered User
 
Join Date: Aug 2004
Location:
Posts: 2,959
Could any initially-missing sounds be because the game assumes the audio registers are set up in a certain way, but that's different on the CD32 (maybe from the boot logo sound)?
mark_k is offline  
Old 27 July 2017, 22:08   #9
Asman
68k

Asman's Avatar
 
Join Date: Sep 2005
Location: Somewhere
Posts: 645
@mark_k
A bit technically but I am pretty sure that you will understand
As you know low nibble of $3d4.w is responsible for sound level. I checked and there is no any initialization of that. Mean everything depend what was in this address before game starts. WHDLoad fill in chip memory with $CC and by accident some sfx works. Of course it is my fault, I forget to write down a short note about that.

I just added simple fix to patch
Code:
	;; === start the game

	;temporary test - fix for sound on
		move.b	#$f0,$3d4.w

	;start emerald mine engine version 4
		moveq	#_args_end-_args,d0
		lea	(_args,pc),a0
		movem.l	(_saveregs,pc),d1-d6/a2-a6
		move.l	(baseVars+pEngineExpMem,pc),a2
		jsr	(a2)
and now all sounds on.

Respect.

Last edited by Asman; 27 July 2017 at 22:24.
Asman is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Emerald Mine II mai support.Games 12 12 May 2015 20:43
Emerald Mine Level 7 solflowr support.Games 3 04 September 2010 23:37
Emerald Mine ??? Another World New to Emulation or Amiga scene 7 25 September 2008 22:57
Emerald Mine McMurphys request.Old Rare Games 5 24 June 2005 23:43
Emerald Mine Champions_2002 support.Games 0 13 September 2003 17:17

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:17.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.06797 seconds with 15 queries