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Old 27 August 2019, 19:25   #21
Retro-Nerd
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Surf Ninjas? This is one from the Amiga Hall of Shame.
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Old 27 August 2019, 19:26   #22
viddi
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Yeah! Stunning... Jewel Case CD32 pretty please.

Last edited by viddi; 27 August 2019 at 20:33.
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Old 27 August 2019, 19:28   #23
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That looks awesome!
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Old 27 August 2019, 19:43   #24
Shatterhand
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@shatterhand: It's optimised for a500 with 512k chip and 512k other ram. I.e your standard/most common amiga 500 setup.
I didn't post the video here because, somehow, I felt I wasn't supposed to see it.... hehe

But 512 + 512 is great.

And Goddamn it, let me be as clear as possible, this is looking FREAKING AWESOME.

If you guys want a playtester, I am in.
If you guys open a pre-order, I am in.
If you guys make a crowdfunding campaing, I am in.

I've never been that thrilled for a new amiga game since... I dunno... Sensible World of Soccer ?
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Old 27 August 2019, 19:48   #25
d4rk3lf
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Can we hear info about controls?
Would it be one button controls, or 2 buttons controls, or both?
Would it be possible to play from keyboard?
And would it be possible to make custom keys?
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Old 27 August 2019, 19:52   #26
malko
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Originally Posted by Shatterhand View Post
[...] I begun learning to code for the Amiga because I wanted to do a proper beat'em up for OCS 1mb machines. I know it can handle it, is just that no one ever made it properly.

You guys can do it better than me. [...]
Don’t stop learning, we need more games
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Old 27 August 2019, 20:14   #27
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Surf Ninjas?

...not a great example of what to aspire too

Metro Siege looks 500% better
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Surf Ninjas? This is one from the Amiga Hall of Shame.
I fear my dry wit and sarcasm took off
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Old 27 August 2019, 20:22   #28
Shatterhand
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Don’t stop learning, we need more games
Oh, I am doing another game right now, I just wanted to do a few "simplier" games to feel confident enough to try to do my own brawler.

But seem what's been achieved here, I think I'll just do some other different stuff now This one is looking amazing.
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Old 27 August 2019, 20:25   #29
Retro-Nerd
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And now the Youtube clip is locked as private?
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Old 27 August 2019, 20:27   #30
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But seem what's been achieved here, I think I'll just do some other different stuff now This one is looking amazing.
Better then having one good brawler on Amiga, is to have 2 good brawlers.
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Old 27 August 2019, 20:28   #31
Shatterhand
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And now the Youtube clip is locked as private?
They didn't want people watching it before announcement... and then people were FUCKING POSTING THE VIDEO on their sites while the video was CLEARLY marked as "Private".

So now everybody waits until the official announcement, like said in the OP.

Last edited by Shatterhand; 27 August 2019 at 20:51.
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Old 27 August 2019, 20:40   #32
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They didn't want people watching it before announcement... and then people were FUCKING POSTING THE VIDEO on their sites while the video was CLEARLY marked as "Private".

So now everybody waits until the official announcement, like said in the OP.
He, he, sorry guys this is actually our mistake
One of the pages of the game that we prepared was visible on Google and -well- someone found them and posted the video. Then it got noticed by various community members and was reposted. Can't really blaim them, I guess it's easy to miss the "unlisted" sign with all the exciting stuff going on on screen.

The video is supposed to go live the evening of the stream.

I suppose for those lucky few who saw it already there's no harm done
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Old 27 August 2019, 20:47   #33
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It looks great! Saw the video earlier this afternoon.

2 buttons? Or just one? Or more with cd32 pad?
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Old 27 August 2019, 20:47   #34
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Hey All,

I’m the coder for this game, and would love to answer some of the technical questions however as you all can tell we want to keep as much detail as possible under wraps for a few more days.

But for those that got to see the video before it was pulled, you will no doubt have noticed that the artwork is next level.

Michael Parent is an experienced industry pro pixel artist that has been dreaming of making this game for Amiga for years, and now with the help of his bitbeamcannon team as well as Tsak and myself we are bringing it to life.

Btw, Michael has a Patreon and his patrons have access to behind the scenes “making of” videos including his work on this game, so if you’re looking for a way to support the development effort or want some inside info please check it out.

https://www.patreon.com/bitbeamcannon
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Old 27 August 2019, 21:42   #35
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[ Show youtube player ]
It was taken down as it was supposed to be exclusive and someone leaked it out to the public before the footage was even ready, hence unlisted. Taken down now
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Old 27 August 2019, 21:46   #36
Steril707
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i have seen enough to know you are stealing my thunder..
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Old 27 August 2019, 21:47   #37
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Originally Posted by Tsak View Post
He, he, sorry guys this is actually our mistake
One of the pages of the game that we prepared was visible on Google and -well- someone found them and posted the video. Then it got noticed by various community members and was reposted. Can't really blaim them, I guess it's easy to miss the "unlisted" sign with all the exciting stuff going on on screen.

The video is supposed to go live the evening of the stream.

I suppose for those lucky few who saw it already there's no harm done
Nice marketing.
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Old 27 August 2019, 22:07   #38
malko
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For what I have seen on the video, "c'est du lourd" !
Lovers of the genre will adore if the gameplay is at the the gfx level.
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Old 27 August 2019, 22:25   #39
Tsak
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Quote:
Originally Posted by Shatterhand View Post
I begun learning to code for the Amiga because I wanted to do a proper beat'em up for OCS 1mb machines. I know it can handle it, is just that no one ever made it properly.
Don’t stop learning, we need more games
Well said

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Originally Posted by d4rk3lf View Post
Can we hear info about controls?
Would it be one button controls, or 2 buttons controls, or both?
Would it be possible to play from keyboard?
And would it be possible to make custom keys?
Quote:
Originally Posted by trixster View Post
2 buttons? Or just one? Or more with cd32 pad?
Currently it's 2 buttons and there is keyboard support as well. But as Alex said we'll reveal more details about controls (and other stuff) further down the line (we're considering various options). I just want to add here that gameplay wise, the game features a VERY well thought and complete moveset, while everything is super responsive and easy to get into. Hope this will be also evident in Bill's stream as he'll be playing the game live
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Old 27 August 2019, 23:01   #40
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Originally Posted by Shatterhand View Post
They didn't want people watching it before announcement... and then people were FUCKING POSTING THE VIDEO on their sites while the video was CLEARLY marked as "Private".

So now everybody waits until the official announcement, like said in the OP.
so how does one post a private video?
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