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Old 30 March 2010, 11:23   #21
Toni Wilen
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Originally Posted by oRBIT View Post
Ok, is there any other way of getting "similar" to 030 speed or so?
You can try playing with CPU/Chipset slider but it won't fix the main problem which are caches, internal pipeline and memory access timing.

68EC030 "cycle-exact" emulation should not be too difficult to implement, "only" extra features compared to 68020 are data cache and burst cycles. (but internal instruction timing won't be cycle-exact because it isn't documented very well)
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Old 30 March 2010, 15:33   #22
oRBIT
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I'm using WinUAE mostly for asm-coding, but it's difficult to know if your code is running fast or slow on a real Amiga. If there were some way of getting similar speed of the real thing, well, it would be nice..
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Old 30 March 2010, 18:41   #23
Toni Wilen
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Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 42
Posts: 19,943
Quote:
Originally Posted by oRBIT View Post
I'm using WinUAE mostly for asm-coding, but it's difficult to know if your code is running fast or slow on a real Amiga. If there were some way of getting similar speed of the real thing, well, it would be nice..
Only supported way to code on an Amiga is for plain A500 (or A1200 but AGA sucks)!
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