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Old 10 April 2011, 16:58   #1
ral-clan
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Screen resolution change = crash

Hi, WinUAE 2.3.1 crashes for me under the following conditions:

1. Workbench is set at 1280 x 720 (RTG mode - OS3.9, Picasso96)
2. Load an application (i.e. ImageFX, PPaint) that is set to run at a HIGHER RTG resolution than the Workbench is set to (i.e. 1920x1080)
3. Close the application - Amiga switches back to Workbench
4. Open a different application that uses a NATIVE CHIPSET resolution
5. WinUAE crashes

WinUAE log: http://www3.sympatico.ca/clarke-sant.../winuaelog.txt
WinUAE Boot log: http://www3.sympatico.ca/clarke-sant...uaebootlog.txt

PC specs: Intel CPU 2.8GHz, 3GB RAM, Windows XP SP3 running a desktop in 1920x1080 32-bit colour.

If I just try to reload the same high-resolution app after closing it (i.e. ImageFX) it will load. Only native screenmode apps crash AFTER using an RTG screenmode app that is set to *higher than the Workbench resolution*.

NOTE: setting the Workbench to the same resolution as the high-resolution screen app is a work-around, but the crash should not be occurring in the first place.

Last edited by ral-clan; 10 April 2011 at 17:44.
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Old 15 April 2011, 20:39   #2
Toni Wilen
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Age: 49
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I need crash dump file. If it isn't created (winuae_<something>.dmp in same directory as winuae.exe), please install Windows Debugging Tools (http://msdn.microsoft.com/en-us/wind...dware/gg463016) and crash winuae again.

Unfortunately Windows XP does not come with required debugging dlls, Vista and later have it built-in.
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Old 16 April 2011, 20:32   #3
ral-clan
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Quote:
Originally Posted by Toni Wilen View Post
I need crash dump file.
Here it is:

http://www3.sympatico.ca/clarke-sant...416_142733.dmp
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Old 18 April 2011, 03:44   #4
ral-clan
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Note: I've discovered something new. Several work-arounds:

1) If I disable all display filters (I am normally running with NULL filter / Automatic resize) then this crash does not occur. I've run some tests, and if ANY display filters are enabled then the crash as described above will occur. Setting filter to "NONE" is a work-around but then all native chipset screens are really poorly displayed (as they are not stretched to fill modern high resolution monitors or given the Amiga pixel ratio). It's really unfortunate to have to give up display filters...

2) Setting RTG display setting from "full screen" to "full windowed" seems to avoid the crashing problem. This seems to be a suitable work-around...but it would be nice to know why the full-screen RTG option causes crashing as described above.

I am using DirectDraw as D3D does not work properly for me with WinUAE. Have DirectX 9 installed, but get a "createdevice failed" error when starting 1920x1080 resolution RTG screens. Computer has a Intel(R) 82865G Graphics Controller. Not sure if this is relevant to the problem, but just offering this info in case it matters.

Last edited by ral-clan; 18 April 2011 at 04:59.
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Old 18 April 2011, 09:21   #5
Toni Wilen
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Quote:
Originally Posted by ral-clan View Post
I am using DirectDraw as D3D does not work properly for me with WinUAE. Have DirectX 9 installed, but get a "createdevice failed" error when starting 1920x1080 resolution RTG screens. Computer has a Intel(R) 82865G Graphics Controller. Not sure if this is relevant to the problem, but just offering this info in case it matters.
Always include full message and winuaelog.txt.

EDIT: also attach config file, I can't duplicate the crash so problem might depend on exact chip settings or something..

Last edited by Toni Wilen; 18 April 2011 at 11:13.
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Old 18 April 2011, 14:03   #6
ral-clan
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Okay, hopefully now I have all the files you need to find the problem. Here is the description again and all the relevant files:

1. Workbench is set at 1280 x 720 (RTG mode - OS3.9, Picasso96)
2. Load an application (i.e. ImageFX, PPaint) that is set to run at a HIGHER RTG resolution than the Workbench is set to (i.e. 1920x1080)
3. Close the application - Amiga switches back to Workbench
4. Open a different application that uses a NATIVE CHIPSET resolution (i.e. Brilliance or DPaint)
5. WinUAE crashes

WinUAE log: http://www3.sympatico.ca/clarke-sant.../winuaelog.txt
WinUAE Boot log: http://www3.sympatico.ca/clarke-sant...uaebootlog.txt
Dump file: http://www3.sympatico.ca/clarke-sant...416_142733.dmp
Config file: http://www3.sympatico.ca/clarke-sant...TG_problem.uae

As for the "createdisplay failed" error I mentioned as an aside above, I don't want to split this thread with a second problem - so I'll post that problem as a seperate forum topic with relevant files.
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Old 18 April 2011, 15:43   #7
Toni Wilen
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Yet another question: does it also crash in windowed mode?
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Old 19 April 2011, 01:52   #8
ral-clan
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Quote:
Originally Posted by Toni Wilen View Post
Yet another question: does it also crash in windowed mode?
No, it does not crash when the display option Windowed RTG mode is selected. This was one of the work-arounds I posted above. The other work-around is to disable all display filters (but this is not good because then native chip screenmodes don't look nice).
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Old 22 April 2011, 19:11   #9
Toni Wilen
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Join Date: Aug 2001
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Age: 49
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http://www.winuae.net/files/b/winuae.zip should fix the crash, please confirm.
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Old 23 April 2011, 16:41   #10
ral-clan
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Quote:
Originally Posted by Toni Wilen View Post
http://www.winuae.net/files/b/winuae.zip should fix the crash, please confirm.
I am confirming that YES, this beta DOES fix the crash described above. Thanks *very* much.
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