28 December 2023, 11:29 | #121 |
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bug fixed in the dev version! thanks for reporting
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28 December 2023, 11:31 | #122 |
Workbitch 1.3
Join Date: Oct 2001
Location: Melbourne, Australia
Age: 46
Posts: 2,084
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Awesome thanks jotd, amazing job over all.
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28 December 2023, 11:43 | #123 | |
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Quote:
Thanks for the update. I asked because its one of my favourites, and i've not played your version yet. Very keen to try it out though but i've been waiting on your fixed up version Maybe now is the time... |
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28 December 2023, 13:15 | #124 |
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Location: Spain
Posts: 59
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Hi!
Some questions that i cant find solution. I copied the folder to workbench. No game icon yet? Why doesn't it run like any other whdload game and I have to press ok to load the game? I can't add more credits, I have pressed all the keys! Sorry for the questions, I am not an expert in workbench. I’m ussing real machine |
28 December 2023, 13:23 | #125 | |||
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Quote:
There are icons, but I have to rework the package so they start whdload. Quote:
there's a splashscreendelay to configure I suppose. If you wait or press fire I think that the game starts too. Not my fault, it's a whdload option. Quote:
If your credits are exhausted, the game re-sets credits again. It's just for the challenge of not continuing indefinitely. |
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28 December 2023, 13:30 | #126 |
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Join Date: Jul 2014
Location: Spain
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Hi jotd, thanks for your reply.
For a reason that i don’t understand it seems that whdload doesn’t recognize it. I think this is the reason to press ok, i cant see whdload option for the credits… |
28 December 2023, 13:35 | #127 |
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28 December 2023, 14:27 | #128 |
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Ok, got it! I changed it finally. Now I see whdload screen option when its loading. Is it possible to be ready for next releases the default icon and these presets?
One more thing the sfx is too low when the pieces touch others pieces or the bottom. Is it correct? Thanks! Thanks in advance. |
28 December 2023, 21:33 | #129 |
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updated a new version:
- better screen update, with double buffering option - fixed 2 player mode crash - louder SFX - added icons |
29 December 2023, 00:35 | #130 |
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Perfect jotd, I can't fault it, Awesome conversion Well Done
[ Show youtube player ] |
29 December 2023, 07:34 | #131 |
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Join Date: Jan 2015
Location: Australia
Posts: 93
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So much fun!
Played more rounds using b5 with @T_hairy_bootson on stream… No gurus! Amazing job- thanks for the great work! |
29 December 2023, 16:29 | #132 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 328
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Gameplay - beta 5:
[ Show youtube player ] |
29 December 2023, 22:29 | #133 |
PascalDe73
Join Date: Apr 2019
Location: Charleroi Belgium
Age: 51
Posts: 144
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Hi JOTD,
I finished to test Your Beta 5, It works great on my A1200. Many thanks for Your Works on it. Best regards, Pascal |
30 December 2023, 19:47 | #134 |
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Location: Athens , Greece
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brilliant port jotd!
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06 January 2024, 11:38 | #135 |
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Hi jotd! I have seen that the name of the file doesnt include beta.
So, is it final version? |
06 January 2024, 11:55 | #136 |
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06 January 2024, 16:34 | #137 |
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It is final. I didn't find an easy way to add drums to some tunes but apart from that it's 100%
The latest version has fastest tile refresh. |
06 January 2024, 17:44 | #138 |
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Location: London/UK
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Congratulations JOTD, great job!!! My favourite Tetris version is finally developed for Amiga!!!
We are getting a lot of great arcade to Amiga conversions thanks to you. And, is is much better to play on real Amiga than Mame, because on Amiga is not emulation (no emulation delays). |
06 January 2024, 23:40 | #139 |
Junior Member
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07 January 2024, 00:15 | #140 |
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Is there any way how to turn off the music and keep just sounds? When you play it longer then the music is too much :-)
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