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Old 24 February 2022, 11:08   #41
acidbottle
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Fantastic jotd, thanks for porting this utter classic.

Is odd that it never occurred to me that Konami developed the game, the arcade version I always played had Stern on the credit screen, who I now realise had licensed it from them!
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Old 24 February 2022, 19:35   #42
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The game is a single executable. Should run from hard disk (optionally whdload) as my previous releases.

Yes, Konami invented that. Stern version may be different / harder, as they did with Amidar, and possibly other games. Some Scramble champion told about some rocket never taking off in the Konami version, whereas it did on Stern version. I don't have the resourced code for Stern version, I suppose that they just upped some counters or timers to make the game harder.
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Old 25 February 2022, 10:42   #43
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okay zoned a beta version as a zipped executable.

I need help about something by the way: I can't run that on a 68000/68010, it crashes in the ROM (or in whdload). Seems that the executable has something that makes LoadSeg read unaligned word or long... if someone has an idea...

others (68020+) enjoy the beta

oh I found the issue

Quote:
K:\jff\AmigaHD\PROJETS\scramble>ira -a scramble

IRA V2.10 (Apr 23 2021)
(c)1993-1995 Tim Ruehsen (SiliconSurfer/PHANTASM)
(c)2009-2015 Frank Wille
(c)2014-2019 Nicolas Bastien

Relocation at odd address $5a27 not supported!
vasm/vlink allows that, that's the problem.

Last edited by jotd; 25 February 2022 at 11:42.
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Old 25 February 2022, 11:33   #44
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Thanks jotd for the exe.

Tested successfully on A1230 desktop OS 3.2.1.
I launch the game with Run500, if no it show a locked star screen.
I imagine the VBR or Cache can be the cause, anyway in this way the game works very well.

P.S. I noticed the scrolling is a bit jerky.
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Old 25 February 2022, 11:41   #45
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it's expected to crash without degrader. whdload will be available with the .adf.

The scrolling is a bit of a concern too when the machine is "slow" (I mean not WinUAE). I may have leads to fix that.
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Old 25 February 2022, 12:17   #46
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WOW! Amazing port, great game!
Gameplay: [ Show youtube player ]
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Old 25 February 2022, 13:23   #47
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Tested on my A1200 and runs very nicely. I did notice the screen is offset slightly to the left but thats not really much of an issue. Upon exiting the game I have no mousepointer in workbench and the keyboard doesnt work for a reset either. I have to switch off at the power supply and switch back on again to get my system back.
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Old 25 February 2022, 15:29   #48
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good work!!! Jotd!
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Old 25 February 2022, 15:30   #49
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Awesome Centering the screen would be cool definetly. Fabolous version, I thought I would like the 2 button approach more, but reverted back to 1 button in the end. For some reason cannot get past the comets, are they faster here, or just age showing?
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Old 25 February 2022, 15:36   #50
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[paces up and down excitedly waiting for ADF]
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Old 25 February 2022, 18:42   #51
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Here's the adf: http://moodler.pl/scramble.adf
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Old 25 February 2022, 19:34   #52
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the comets are pretty tough. All speeds are faithful to the original version thanks to Scott's excellent disassembly.

My advice: stay low under the mountains, middle of the X position, and when a high mountain comes up go forward and up to pass the obstacle faster. Repeat.

Quote:
Originally Posted by Superman View Post
Tested on my A1200 and runs very nicely. I did notice the screen is offset slightly to the left but thats not really much of an issue. Upon exiting the game I have no mousepointer in workbench and the keyboard doesnt work for a reset either. I have to switch off at the power supply and switch back on again to get my system back.
just wait for the whdload slave.
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Old 25 February 2022, 21:20   #53
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adf downloadable from https://jotd666.itch.io/scramble-500

with A500 mode (68000) it's not fast enough and the scrolling "shakes" sometimes.

I'll do my best to fix that. A1200 owners should have no issues.
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Old 25 February 2022, 21:31   #54
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Quote:
Originally Posted by jotd View Post
adf downloadable from https://jotd666.itch.io/scramble-500

with A500 mode (68000) it's not fast enough and the scrolling "shakes" sometimes.

I'll do my best to fix that. A1200 owners should have no issues.

linky no worky
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Old 26 February 2022, 01:55   #55
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Quote:
Originally Posted by zzbylu View Post
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Old 26 February 2022, 07:05   #56
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link now public (silly me). Get the version on itch because it has fixes.
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Old 26 February 2022, 07:27   #57
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Thanks jotd, you are arcade Amiga hero

I love you also Amidar from you recent arcade games.

I'm very grateful for this pixel perfect conversion.
Many, many thanks
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Old 26 February 2022, 09:19   #58
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Very nice, whdload slave included thank you !
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Old 26 February 2022, 11:56   #59
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For jotd, this is how Scramble runs on my simple A600 2MB Gotek:

[ Show youtube player ]
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Old 26 February 2022, 12:35   #60
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Superb work, if anything I'm actually finding it a little fast on my Amiberry-emulated Raspberry Pi.

Knocking up a few alternate bits of boxart for frontend users.







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