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#1 |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 159
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Duckstroma
Thought I'd start a new thread for my smaller game rather than in the BlimpgeddonX one.
Duckstroma is currently being finished on ZX/MSX over the next few weeks. Now all screens have been drawn I am roughing out the Amiga/NES versions which use a bigger screen and 16x16 tileset (instead of 8x8). Here's a comparison |
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#2 |
Zone Friend
![]() Join Date: Apr 2005
Location: London
Posts: 1,109
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Very nice looking speccy and amiga tiles!!!
I particularly like the blue sky and clouds in the speccy version. I had a good look to see if I could offer some constructive criticism. I've come up with nothing. |
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#3 |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 159
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While still working on MSX/ZX versions I made quick test of Amiga graphics in Scorpion Engine.
[ Show youtube player ] |
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#4 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 45
Posts: 20,421
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Nice
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#5 |
Registered User
![]() Join Date: Dec 2017
Location: Sassari/Italy
Posts: 498
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Nice graphic... it reminds me of Rick Dangerous II...
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#6 |
J.M.D - Bedroom Musician
![]() Join Date: Apr 2014
Location: los angeles,ca
Posts: 2,546
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I cannot avoid having the Ride of the Valkiryes made with quacks when i see this game, might be a good title song!
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#7 |
Registered User
Join Date: Apr 2020
Location: Denmark
Posts: 29
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Looks good!
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#8 |
Registered User
![]() Join Date: Dec 2013
Location: Auckland
Posts: 3,032
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Oh wow, very nice
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#9 |
I've got a new byline
![]() Join Date: Mar 2002
Location: Manchester, UK
Posts: 998
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Cool. I have a soft spot for Amiga ducks, we can never have too many. I hope there will be a samurai power-up?
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#10 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 40
Posts: 4,984
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#11 |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 159
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#12 |
Registered User
Join Date: Dec 2012
Location: Vancouver/Canada
Posts: 595
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Something about that duck make me want to blast it with a grenade launcher - evil grin -
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#13 |
Registered User
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Location: UK
Posts: 159
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I just released a prototype build of the NES version.
Duckstroma Will attempt to reproduce similar prototype using Scorpion, to see how much quicker it is to make. |
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#14 |
Registered User
![]() Join Date: Dec 2013
Location: Auckland
Posts: 3,032
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If it's a NES Maker game, some form of NES Maker to Scorpion converter is planned (like what I did for Backbone), though I haven't yet started investigating the NES Maker file formats.
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#15 | |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 159
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Quote:
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#16 |
Registered User
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Location: UK
Posts: 159
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#17 |
Registered User
![]() Join Date: Dec 2013
Location: Auckland
Posts: 3,032
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Looking really nice
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#18 |
Registered User
![]() Join Date: Apr 2019
Location: UK
Posts: 159
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As I release the ZX Spectrum and MSX versions tonight, here is some footage showing current state of Amiga version.
[ Show youtube player ] |
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#19 |
Registered User
![]() Join Date: Nov 2019
Location: Greece
Posts: 890
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Wow, how cute is that?
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#20 |
Registered User
![]() Join Date: Sep 2009
Location: San Antonio, TX USA
Age: 48
Posts: 1,138
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How big is the ROM size for MSX? Is it MSX1 or MSX2?
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