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#1 |
Registered User
Join Date: Nov 2014
Location: England
Posts: 604
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Shit Game Time: After Burner C64 & Amiga
Did many like After Burner in the arcade?! I personally thought it was just a loud fast mess relying on luck than skill to get anywhere in it.
Well what about the Activision conversions?!, shockingly bad as many have mentioned and the C64 "European" version is a bland piss-poor dullfest and finally it was requested of me to flush it down into the vault of shitness by Youtuber "Northlander72", my thoughts if anyone interested in the video attached. After Burner (C64) SGT Review: [ Show youtube player ] For those who requested me doing the Amiga "European" version, it was done some time back, video below: After Burner (Amiga): [ Show youtube player ] I'm sure the CPC version will also be requested soon ![]() |
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#2 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 40
Posts: 5,003
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I don't really like the fast pseudo-3D games like After Burner and Space Harrier, in general. They're so pseudo that I can hardly tell when I'm going to be hit or not, which does not exactly make for fun gameplay. Respect to people who can play these as intended.
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#3 | |
Registered User
Join Date: Mar 2012
Location: Norfolk, UK
Posts: 1,048
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Quote:
I loved the Space Harrier arcade as a kid - but I can't really argue with the "loud fast mess" description of Afterburner, and even more so Galaxy Force II which was amazing to look at and absolutely no fun whatsoever. The home conversions of all of them were pretty awful (with the possible exception of the PC Engine versions of Outrun and Afterburner.) |
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#5 | |
CaptainM68K-SPS France
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Quote:
The amiga version or the c64.... ahem ![]() |
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#6 |
Registered User
![]() Join Date: Nov 2014
Location: Italy
Posts: 1,403
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After Burner is arcade game, so pseudo 3D is ok, but Amiga and C64 not well good conversions.
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#7 |
Registered User
![]() Join Date: Dec 2017
Location: france
Posts: 129
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If I remember correctly, there were two versions of after burner for the amiga .
[ Show youtube player ] [ Show youtube player ] |
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#8 |
CaptainM68K-SPS France
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The bad one is the one made by Activision, it was made to run on Atari ST.
The US version made for Amiga only by Weebee Games is way better ! |
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#9 |
Into the Wonderful
Join Date: Jul 2001
Location: Earthrealm
Age: 40
Posts: 1,375
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Not sure which version I had, but I recall enjoying it, mostly because it was easy and I could get quite far into the game.
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#10 |
Zone Friend
Join Date: Jan 2006
Location: Kent
Age: 49
Posts: 907
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I look at the Amiga versions now and although and I'm not so sure It's all that good. I remember thinking it was but that's because it was a step up visually but it's not so convincing now I'm seeing it again. The Argonaut conversion seems closer
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#11 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 40
Posts: 5,003
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That's the trouble of looking again many years later
![]() Pseudo 3D games as a kid to me looked extremely next level, Thunder Blade arcade for example I could gawk at for hours, but also games like Buggy Boy were pure magic to me. But yeah, not anymore. Buggy Boy is still cute though. |
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#12 | |
Zone Friend
Join Date: Jan 2006
Location: Kent
Age: 49
Posts: 907
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Quote:
There's certainly factors involved and sometimes we can't be bothered adjusting back. I find that generally though that the games that were well designed and fun back then tend to be for me personally with the slightly on the wrong side of difficulty ones needing a little forcing if I do care to play them |
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#13 |
Registered User
![]() Join Date: Oct 2021
Location: England
Posts: 153
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