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Old 30 April 2022, 11:46   #21
acidbottle
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Unable to access the site sadly, I take it is in regards to the overlay we previously mentioned
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Old 03 May 2022, 01:46   #22
Adrian Browne
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Quote:
Originally Posted by acidbottle View Post
Nice one, glad some have not only remembered but like the game! Made a bit of mess of some things (rushed it) in the first version, so began fixing one or 2 things last night. This includes the depth charges no longer lagging or delayed, will now operate properly depending in which "direction" you last moved, keeping it playable for single button controllers.

Will have a proper bash at finishing this off though, the main challenge will be getting each sub to spawn at a different depth while on screen, if anyone has any tips or algorithms ...
If you want to include an alt version with updated pixel graphics I can do that or even update the current graphics. message me if you are interested.
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