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Old 20 April 2022, 00:42   #161
saimon69
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At the end is something between the old SEUCK on steroids and a scorpion engine but with an obsolete GUI; that because industrial game producing is a team effort: you have the coder, then the artists and also the game designers
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Old 20 April 2022, 12:23   #162
acidbottle
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Nice pics there, never seen an arcade development engine shot, looks pretty neat.

Quick bit of market research here, which may open a can of worms, however would keeping 224 y res be better or shifting the y res down to 192 for this port (as per arcade). Never bothered me having more screen real estate for the Amiga and since no-one really mentioned it before ..

It may of course bork up everything, in which case would stick with the screen size as is.
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