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Old 05 August 2017, 00:00   #21
emufan
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Quote:
Originally Posted by amigoun View Post
Did the mode 13 (320x200) worked for you? I never had luck making it work with graphics card.
not really. I did not run the emulation. i only did some configuration.
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Old 09 August 2017, 01:23   #22
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Originally Posted by Umpal View Post
Dear Jim, how do I quit from PCx? (returning to Workbench.) Documentation doesn't say a word about it. This question, unanswered, has been asked some 11 years ago w/o any hint. Maybe now this mistery will be solved with your help

And please, make some update on the progress of your work
Right-Amiga-Q was the OS standard method of quitting applications, so that option is available. As stated in the .guide file, you can do that or the Amiga-Amiga-ALT option.

I am currently moving to a new location. I have decided to start producing new hardware and software for the C64/128 and Amiga full-time again after I settle into my new location. I just can't seem to quit.
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Old 15 August 2017, 18:01   #23
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Excellent news Jim
Looking forward to it.
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Old 14 September 2018, 11:55   #24
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I had an Emplant board in my Amiga 3000 and loved it. It would sure be great to have updated FUSION and if possible an Emplant board again in my A2000. A2000 that wants a Vampire card first

Thanks for the good news Jim!
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Old 14 April 2019, 09:08   #25
Michael
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It would be awesome if we could get RTG driver for PCx, otherwise it id very limiting and can not be run on a powered up system with a graphics card that can take advantage of it.

And while PC-TASK works on RTG, for some reason you can not run text mode in full 640x400 resolution, or can you ? In this respect PCx running on AGA can do it nicely and the end result is very good hi res text output.
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Old 15 April 2019, 10:14   #26
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PCx already works on graphics cards. You can just use mode promotion to get any of the standard screens on the video card. MODE13 (320x200) is really the only mode that needs to be special to handle MODE-X (for DOOM, Wolf 3D, etc.) and that is handled by the current video driver.
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Old 15 April 2019, 19:43   #27
Michael
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Spent a few hours today trying all sorts of combinations without success.
VGA and VGA_AGA work fine, they can be promoted to DBLSCAN mode.
Promoting these to RTG in P96 or CGX creates a black screen, but emulation is running fine.

Now trying with VGA_Direct and VGA_Special under P96(2.x) and CGX(4) only produces enforcer hits and a deep crash, the screen does not even open.
The ModeIDs in the listed video mode list seem to be from the P96 type.

All drivers seems to be version 1.3, were there any others?
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Old 19 April 2019, 03:43   #28
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Yes, v1.4 was the last version released (all drivers were v1.4).

VER$ = Display Driver 1.4 (11.05.97)
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Old 19 April 2019, 20:05   #29
Michael
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Well, then out of luck, demo 2.1 came with 1.2 driver that also dose not work and no other driver can be found on the web now.
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Old 20 April 2019, 20:13   #30
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The demo drivers didn't support mode promotion.
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Old Yesterday, 08:31   #31
Michael
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What versions were available and are final ?
The DEMO is listed as 2.1 (1996) but in practice feels more like 1.0 and comes with 1.2 drivers
The release version of PCx is 1.1 (1997) and comes with 1.3 drivers and was published in 2000 as AF cover disk.

So were there any other versions made and made available to the public ?

Any chances to see the 1.4 drivers ?

Do you have any plans for PCx in foreseen future ?

The last comments written by you were about a possibility of PPC plugin for PCx, what happened to that ? A twin cpu approach would have worked nicely, 68K for main emulation and PPC for x86 code translation.
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Old Yesterday, 17:06   #32
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I shipped v1.4 drivers with the latest version that I released before the distribution rights (not the copyrights) were sold. The last release version of PCx was v2.0 but was only released via our website as an update. New video drivers were also released, including a direct video driver for Cybergraphics systems. Two years ago I released a new version of PCx (v3.0) as a beta to the Vampire developers while working on some optimizations for the Vampire (which turned out to be a waste of time as the special instructions that Gunnar added made no difference in the speed).

At some point I will make a new PCx package. I will NOT be supporting PPC... that would be a waste of my time as PPC is horrible.
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Old Today, 17:51   #33
Michael
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That sounds very promising. And indeed, ppc support is very limited by nature, unless it is possible to just compile a c source into ppc version the extra efforts required have little return.

Can you shed a little bit of light as to why FusionPPC did not mature (it was close) or it did, just as always never became widely known to the public ?

Last edited by Michael; Today at 18:21. Reason: spelling
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Old Today, 20:10   #34
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PCx is 1.6 million lines of 68K assembly code. I don't do C code or compilers.

iFUSION (which was the PPC version of FUSION) was something that I never wanted to do. I can't stand PowerPC and got tired of the constant changing of PPC libraries for warpos, so once it worked I sold it so someone else could deal with it.
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