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Old 08 March 2016, 21:15   #1
tolkien
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Hunter 060

Has anyone tried Hunter with a 060? In my 1200 the game runs but with extrange colors. I think It's yellow flashing from time to time.
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Old 10 March 2016, 11:45   #2
crazyc
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Tried it on mine last night - I get the green ground etc flashing red and some funny colours etc. I haven't had time to try this on my other slower a1200 yet.
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Old 10 March 2016, 20:01   #3
tolkien
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I have used NoCache tooltype and the colors are right but the game goes slower.
Also used nommu with right colors but slower too.

Last edited by tolkien; 10 March 2016 at 20:09.
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Old 14 August 2016, 20:39   #4
tolkien
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Up! Can anyone try to fix this 060 problem?
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Old 15 August 2016, 13:04   #5
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I tried Hunter on A1200 040/40 and get the same or similar color flickering. With NOCACHE it works but it might be slower like tolkien mentioned already.
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Old 09 October 2018, 11:21   #6
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This is caused by self-modifying code in the drawing routine. I have just fixed this, updated patch will be available soon.
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Old 09 October 2018, 11:29   #7
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great man! thanks!!!
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Old 10 October 2018, 22:34   #8
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The updated patch for this great game is now available. I have fixed the graphics problems, added RawDIC imagers (one for the main game, one for the save disk), replaced the movep instruction with 060 compatible instructions and made a few other changes. Enjoy.

Last edited by StingRay; 10 October 2018 at 23:11. Reason: typo
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Old 10 October 2018, 22:54   #9
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Amazing work!
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Old 11 October 2018, 09:30   #10
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Is the game smoother then originally when played on 060 + WHDload?
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Old 11 October 2018, 09:41   #11
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Yes. Game uses CPU and blitter for drawing and the CPU routines benefit from the enabled cache and faster CPU.
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Old 11 October 2018, 10:55   #12
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Cool, will try :-)
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