18 August 2020, 20:22 | #341 |
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LOL
While viewing the ending with only one player; I accidently pressed the mouse button (which is set for Port 1). Bub then joined the action; I could move and shoot bubbles Last edited by DamienD; 18 August 2020 at 20:28. |
18 August 2020, 20:26 | #342 | |
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Quote:
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18 August 2020, 20:34 | #343 |
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18 August 2020, 20:37 | #344 |
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Rainbow Islands is already an excellent port
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18 August 2020, 20:55 | #345 |
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There's more new versions coming out than I have time to test
Time to try out v0.99 |
18 August 2020, 21:01 | #346 |
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18 August 2020, 23:07 | #347 |
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Pink for President
I agree, you have to let him choose for himself what he saw as a new project. (with request lists we would never have had this awesome port of Bubble) |
18 August 2020, 23:13 | #348 |
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+1
Last edited by malko; 18 August 2020 at 23:22. Reason: typo |
19 August 2020, 00:13 | #349 |
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I played v.0.99 quite a lot today.
Except for one time where I had to quit the game as I where stranded in the "big heart" level, there is only one issue that shows up quite often. It is not a major one but when music start to play fast it is sometimes not slowing down until next level. I'm quite hooked on Tiny Bobble. I'm still only around level 30 but I'm progressing |
19 August 2020, 06:22 | #350 |
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some comments on 0.99,
- missing points awarded for bouncing on bubbles (10 each time) - when you have multiple enemies trapped in bubbles, its too difficult to pop them all together, thereby missing out on the popping bonus. |
19 August 2020, 08:53 | #351 |
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I looked at the arcade version and I could see the little dragon fire much more rapid if tapping fast enough.
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19 August 2020, 11:28 | #352 |
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Tiny Bobble v0.991 released
Download link
http://www.abyss-online.de/eab/TinyB...Beta_0_991.adf Fixes
Happy testing. |
19 August 2020, 11:33 | #353 |
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Awesome, many thanks pink
...currently at work so cannot test until after 5:30pm. |
19 August 2020, 12:01 | #354 |
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19 August 2020, 12:06 | #355 |
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beta version 0.991
Tested on real Amiga 500 + 512k expansion, Commodore 1084 monitor, and game written on floppy. DOES NOT WORK after loading the message "Not enough chip mem" appears The game works perfectly when loaded from the gotek drive. Last edited by skyzoo73; 19 August 2020 at 12:14. |
19 August 2020, 12:13 | #356 |
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19 August 2020, 12:15 | #357 |
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19 August 2020, 12:21 | #358 |
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If you disconnect the external drive, the game loads regularly.
Maybe at this point it's worth putting a message first warning you to unplug it to make the game work. |
19 August 2020, 12:48 | #359 |
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Test match:
after taking the bonus, which makes water appear all over the screen, the game froze. ( real Amiga500+exp512K, floppy, KTRLCD32+ joypad ) Last edited by skyzoo73; 19 August 2020 at 12:54. |
19 August 2020, 12:59 | #360 |
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