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Old 05 August 2018, 12:45   #41
jojo073
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Thank you ... I have made graphics since 1986. It is clear that I play the game with the backbone, but that does not mean that the game is bad. If you have certain limitations ...
This game was not designed for backbone, it was designed to be encoded, but the programmer did not do it and I did it in the backbone ...

We always return to the same topic ... are there any Amiga programmers? very few, some are doing projects with me ... in a while we may see something ... Right now I have in progress 4 graphic adventures, although only one I have seen the character move ...
Also in progress is a programmer with an improved version of Bruss lii ... but I have not seen any progress in weeks.
As you can see, I do not deny making games with programmers, but you have to be realistic, very few go ahead ... although I'm still participating ...

All those who have tried the game have told me that they liked it ... the game can get slow in an A500, but if you play it in a 1200 you have no problem, you can play it with an accelerator or emulator and enjoy it a lot, it has a good adventure and great atmosphere ...

I hope that many people enjoy this game as I have enjoyed doing it.

I want to thank those who helped me by testing it and above all by zoltar for making the music, it was not easy ...
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Old 05 August 2018, 13:13   #42
Predseda
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Furtum Sacrum Dark Time is now ready.
The game includes disk, map, manual in English and Spanish.
If you are interested in acquiring this project, you can send an email to jojocreativo@gmail.com
Fine. You should also tell us what is the price and also if you provide the game as a sole ADF (not boxed) too.
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Old 05 August 2018, 15:59   #43
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Fine. You should also tell us what is the price and also if you provide the game as a sole ADF (not boxed) too.
I have not put prices here because I do not know if the rules allow it, but the game will be available for those who want it in ADF at a lower price.
What I do tell you is that this game has given me a lot of work ... and based on that I have put a price that I consider fair. both in box and in adf.
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Old 05 August 2018, 16:38   #44
DamienD
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I have not put prices here because I do not know if the rules allow it, but the game will be available for those who want it in ADF at a lower price.
What I do tell you is that this game has given me a lot of work ... and based on that I have put a price that I consider fair. both in box and in adf.
You're welcome to post prices for your game on the forum jojo073; there are no rules against this

Why would there be?
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Old 05 August 2018, 17:22   #45
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You're welcome to post prices for your game on the forum jojo073; there are no rules against this

Why would there be?
No problem.
The game in physical edition costs € 20 + shipping costs
Includes, box, disk, manual and map.
In digital for € 10. Image .ADF
In both cases you can play from the hard drive, copying the game to the hard disk and having in the system the files that the disk has, commands, libraries, etc ...
It has been tested in most friend configurations and works, in a 500 anger slower than a 1200, that depends on what you like, I recommend a 1200 or 020

Last edited by jojo073; 05 August 2018 at 18:18.
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Old 05 August 2018, 18:00   #46
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And could you tell us something more about the game? How many levels it has etc.?
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Old 05 August 2018, 18:50   #47
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And could you tell us something more about the game? How many levels it has etc.?

You are a knight errant with a mission, to clear the path of santiago of magical creatures.
The game has 4 levels and within these levels there are some sub-levels.
The forest
the Ville
The paramo
The monastery.
Many enemies and many traps.
Relics to collect

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Old 05 August 2018, 20:18   #48
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Bosses also? Weapons?

Last edited by Predseda; 05 August 2018 at 20:54.
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Old 05 August 2018, 21:09   #49
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Bosses also? Weapons?
There are 4 bosses, one each level final.
There is only one weapon, your sword
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