06 October 2021, 10:15 | #1 |
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Black Dawn Rogue - 1st official Preview
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06 October 2021, 13:40 | #2 |
Puttymoon inhabitant
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So finally this will be a new standalone game? Bitmapsoft will release it physically too, so boxed?
I though Rogue will be something like a datadisk or mission disk for BDR, this in a new information for me |
06 October 2021, 13:53 | #3 | |
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Quote:
The actual expansion was finished back in Feb we just chose to bench it it instead |
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06 October 2021, 14:27 | #4 |
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Really looking forward to this one!
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06 October 2021, 14:31 | #5 |
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thanks Manossg! Its the best one yet, taken the positives from the last one and tried to address all the points raised from the users. Plus loads of extra stuff we`ve never done as well. Much better combat, enemies with ranged attacks, proper puzzles and rpg mechanics, monster hordes......
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06 October 2021, 14:34 | #6 |
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You needn't hype me up more, man, I am already super hyped enough as it is and November is still far away!
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04 November 2021, 10:06 | #7 |
Puttymoon inhabitant
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Do you think it will be released this year, or 2022?
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12 November 2021, 12:44 | #8 |
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Probly Q1 of 2022
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13 November 2021, 03:14 | #9 |
WinUAE 4000/40, V4SA
Join Date: Apr 2020
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Will it be NTSC, PAL, or both?
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15 November 2021, 16:40 | #10 |
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Its PAL only as im using the full 256 scanlines
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02 December 2021, 12:53 | #11 |
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first runthrough of the first level in the game. Much has changed since we last previewed it. The game features 3 classes - Brawler,Gunner and Technomage each with their own strengths and weaknesses with both melee and ranged combat using both guns and a rune based magic system using the full Microlite20 rpg system for a full and rich realtime RPG experience
Comming soon to all AGA Amigas [ Show youtube player ] |
02 December 2021, 14:22 | #12 |
Autistic 'n IRN!
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02 December 2021, 14:44 | #13 |
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Looks amazing! Only thing I dislike is the DM-like counter-intuitive magic system, but I guess you can't have everything.
Awesome work! |
02 December 2021, 14:49 | #14 |
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I thought about which way to go with the magic system but i loved DMs magic system and noones seemed to have replicated it and I like the idea of scrambling to remember what your spells are compared to the just click fireball to cast fireball in combat
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02 December 2021, 16:50 | #15 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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Imho nicer magic system I've seen was in Grimrock2. It retains the element of memorising rune combinations, but casting the spell is done in a 3x3 touchpad, with a click & drag like fashion. It's fresh, intuitive and dynamic and makes casting easier to memorise and much faster to cast.
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02 December 2021, 17:15 | #16 | |
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Quote:
This is a reason why I am hesitant to replay DM when I haven't played for some weeks; having to re-learn the combinations from scratch. Off-putting, to say the least. |
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02 December 2021, 17:16 | #17 |
WinUAE 4000/40, V4SA
Join Date: Apr 2020
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Yeah, the Grimrock 2 casting was pretty good.
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02 December 2021, 18:04 | #18 |
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Just be greatful Im not making you bust out the graph paper for mapping this time!
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02 December 2021, 20:17 | #19 |
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22 January 2022, 00:02 | #20 |
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