English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 29 August 2012, 22:08   #841
kipper2k
Registered User
 
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
Quote:
Originally Posted by KTC View Post
I can give you the results of my demos collection:

Tiny Launcher detects 347 out of 350 demos. The missing demos all have long file names, and all the detected demo slaves have shorter names.

Here is the list of slaves that are not detected by beta57:
MobileDestinationUnknown.slave
PsygnosisMusicPictureDisc.slave
UltimateGameboySimulator.slave

This test was performed in WinUAE 2.4.1.0 running on a ClassicWB Full v27 HDF file.
looks like 29 chars is the limit
kipper2k is offline  
Old 29 August 2012, 22:10   #842
vjkaos
Registered User
 
Join Date: Jul 2012
Location: .
Posts: 28
Quote:
Originally Posted by gibs View Post
So, there are 2648 directories (understand games) on my KG Collection and B57 has scanned 2615 games...

Not bad at all

What are those 33 directories missing ?
Try to help me
More games:

20000LeaguesUnderTheSea
4DSportsDriving&MstrTrcks
AmericanTagTeamWrestling
Bloodwych&ExtendedLevels
BuffaloBillsWildWestShow
Cadaver&CadaverThePayoff
ChamberSciMutantPriestess
Corporation&Missions3Disk
EscapeFTPOTRobotMonsters
FastFoodDizzyCollection
FederationOfFreeTraders
FidelityChessmaster2100
FIFAInternationalSoccer
FormulaOneGrandPrix4Disk
Goldrunner2&SceneryDisks
HeroQuest&ReturnWitchLord
HorrorZombiesFromTheCrypt
IndianaJonesAltlantisAdv
IndianaJonesLastCrusAdv
IndianaJonesTempleOfDoom
InsectorHectiInterChange
InternationalTruckRacing
KalsaPuffExpressenSe1MB
LamborghiniAmericanChllng
MontyPythonsFlyingCircus
SASCombatSimulatorQArcade
SensibleWorldOfSoccer9697
SensibleWorldOfScoccerEuro
SpaceHarrier&RFantasyZone
SpyVsSpy2TheIslandCaper
SuprTennisChmps&DataDisks
TeenageMtntNinjaTurtles
TreasuresOfSavageFrontier
WorldclassRugby5Nations
vjkaos is offline  
Old 29 August 2012, 22:13   #843
vjkaos
Registered User
 
Join Date: Jul 2012
Location: .
Posts: 28
Quote:
Originally Posted by gibs View Post
Those 4 AGA games are in my list with B57 and launch fine for me
Can you give me the name of the slaves...
AlienBreedTowerAssaultAGA.Slave
ImpossibleMission2025AGA.Slave
MarvinsMarvellousAdvAGA.Slave
NigelMansellsWrldChmpAGA.Slave
vjkaos is offline  
Old 29 August 2012, 22:33   #844
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
Then the .info is missing too, can you verify ?

Thank you for taking the time to do the list

Edit: if you take those games in the KG collection, TL should add them to the list.

Last edited by gibs; 29 August 2012 at 22:39.
gibs is offline  
Old 29 August 2012, 22:50   #845
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
Quote:
Originally Posted by kipper2k View Post
looks like 29 chars is the limit
http://en.wikipedia.org/wiki/Amiga_Fast_File_System
DOS\6: "Long Filename" (OFS-LNFS). This allowed files to have a longer filename (up to 107 characters) than the usual Amiga limit, which was 30 characters.

Unfortunately I can check only 30 chars but if you have the .info of the game, I can reach it 25+5 (.info=5 chars) and the game will be added.

Last edited by gibs; 29 August 2012 at 23:51.
gibs is offline  
Old 30 August 2012, 09:57   #846
KTC
Registered WHDLoad User
 
Join Date: Jul 2008
Location: Denmark
Age: 45
Posts: 70
@gibs
I nailed it again, I think

The problematic slaves are detected correctly if you are using a 2-level structure, and fails if you are using single-level structures. I guess your routine is different between the two?

Anyway, this information should be what you need to understand why some of us have problems.

@all
Can the people who have reported missing slaves confirm that they are running 1-level structures?
Just to explain what this actually means, here is an example:
1-level structure: demos:9Fingers
2-level structure: demos:0_9/9Fingers
KTC is offline  
Old 30 August 2012, 18:35   #847
vjkaos
Registered User
 
Join Date: Jul 2012
Location: .
Posts: 28
Ok, putting everything back in folders a-z (just like I had it before I started messing with TL) does work. All the games which where missing (see previous post) are detected now.

100% of my games and demos are detected, not bad
vjkaos is offline  
Old 30 August 2012, 21:34   #848
KTC
Registered WHDLoad User
 
Join Date: Jul 2008
Location: Denmark
Age: 45
Posts: 70
@gibs

Could you please send me a message with your email address. I've got a message I want to send to you privately, but your message box on EAB is full.
KTC is offline  
Old 30 August 2012, 22:57   #849
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
@KTC, yes for the 1st level I use an old version that of the routine, but I'm going to do a build calling the one that I use in the 2nd level.
My email is: gibs gmail com

@vjkaos : cool
gibs is offline  
Old 31 August 2012, 11:28   #850
KTC
Registered WHDLoad User
 
Join Date: Jul 2008
Location: Denmark
Age: 45
Posts: 70
Gmail returns the mail saying the address does not exist (and yes, I did put in "@" and ".")
KTC is offline  
Old 31 August 2012, 11:36   #851
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
It's gibs2b not gibs sorry
gibs is offline  
Old 03 September 2012, 12:27   #852
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
Hi,
Here is the version that fix the 1st level scan issue: http://dl.dropbox.com/u/1566495/Tiny...ncher22b58.exe
gibs is offline  
Old 03 September 2012, 17:43   #853
KTC
Registered WHDLoad User
 
Join Date: Jul 2008
Location: Denmark
Age: 45
Posts: 70
Beta58:
I just updated my demos and this version finds all 371 of them

There is a newly discovered problem, though, but it should be easy to fix.
It seems like Tiny Launcher gives .exe priority over .info or even .slave. This gives me a problem with launching e.g. the demo Love, as it has Love.exe, Live.info and Love.Slave in the directory. As far as I can see, it just tries to launch Love.exe, as no tooltypes are detected and it doesn't look like it is running WHDLoad either.

Shouldn't the logical order of priority be info, slave, exe?
KTC is offline  
Old 03 September 2012, 20:15   #854
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
I know about this there are a lot of demos like that...

Since the begining the priority is : TL/EXE/SLAVES
So if a script is detected it is executed before the slave.

I don't remember why I put EXE before Slaves.

I can swap the EXE and Slaves now if there aren't any problems.

EDIT: Sorry the priority wasn't like that since the begining, it was an issue in the new routine It's fixed in this version : https://dl.dropbox.com/u/1566495/Tin...ncher22b59.exe

Thanks for your report.

Last edited by gibs; 03 September 2012 at 23:15.
gibs is offline  
Old 04 September 2012, 01:09   #855
SuperNashwan
Registered User
 
Join Date: Feb 2012
Location: London
Posts: 75
This version still crashes when scanning my 2nd level games. At 88%, 2688 games to a Gibs meditation.

I'm using KG + Retroplay packs on CWB lite. Anyone else using these?
SuperNashwan is offline  
Old 04 September 2012, 02:47   #856
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
@SN

Can ou open the db and see the last name ?
gibs is offline  
Old 04 September 2012, 11:48   #857
SuperNashwan
Registered User
 
Join Date: Feb 2012
Location: London
Posts: 75
Yep,


Quote:
WinterGames Data:WHDLoadPacks/Games/W/WinterGames/ WinterGames.Slave
SuperNashwan is offline  
Old 04 September 2012, 12:25   #858
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
So the next one is the one that made it crash.
Can you look in your directory ?
How many games are you scanning (in your directory) ?
gibs is offline  
Old 04 September 2012, 12:41   #859
KTC
Registered WHDLoad User
 
Join Date: Jul 2008
Location: Denmark
Age: 45
Posts: 70
@gibs
I am happy to help

Beta59:
I have now tested this version on my games and demos, trying both 1-level and 2-level scannings. Everything is found correctly and even the Love demo works just fine now.

@SuperNashwan
I don't believe that the CW Lite package is the source of your problems.
In my tests with the games, I am still missing some of the RetroPlay releases, and most non-english versions have been removed, so I probably have less games to scan than you.

I have now made 2-level structure of my games and have been able to make Tiny Launcher crash if I put in some demos (that are scanned correctly in the demos), so I guess some kind of limit is reached. Tiny Launcher crashes with a "Illegal function call" message.
I am now trying to track down where the limit is. I will write it here when I find it.
KTC is offline  
Old 04 September 2012, 14:49   #860
gibs
Banned
 
Join Date: Jan 2010
Location: france
Posts: 932
I have set a limit of 2750 items/category some month ago there were less than 2750 games . I can expand but is it the reason of the crash ? Where can I download this retroplay collection ?
gibs is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Tiny Launcher 1.7 gibs News 53 27 April 2014 21:48
CDTV Tiny Launcher gibs Amiga scene 68 16 September 2013 04:23
Wii Backup Launcher 0.3 beta Released! seuden Retrogaming General Discussion 4 27 October 2008 12:41
Tiny PAL LCD for A500 Photon support.Hardware 14 12 December 2006 01:05
Tiny Troops Maverick357 support.Games 4 29 July 2001 18:21

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 17:52.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.21088 seconds with 16 queries