28 January 2008, 14:23 | #221 | |
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Quote:
How about Shining Force/Langrisser (Mega Drive series), ported for the miggy? |
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28 January 2008, 14:37 | #222 |
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Indeed! Games such as Shining Force (Fire Emblem, anyone?) are pretty easy to port, too. I'm currently busy ripping Advance Wars 2 (it's on hold now), but if anyone has full gfx sets+music/sound for games, porting would be a very real possibility. There are plenty of great games which are no problem to handle on an a1200, and the only problem is getting all the gfx/sounds/music.
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28 January 2008, 14:41 | #223 |
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Mmh, maybe there are some SNES/Mega Drive ripping tools for the graphics/sounds. This needs indeed a deeper Google check.
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28 January 2008, 14:43 | #224 |
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zophar.net
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28 January 2008, 14:50 | #225 |
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Ah, the good old Zophar's Domain, had forgotten about it. Ripping by hand is such a pain, good ripping tools would be a real life saver!
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28 January 2008, 14:58 | #226 |
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Eidolon's Inn is also a good start. They mentioned a WGT tool for doing tile maps.
http://www.eidolons-inn.net/tiki-ind...sisDevelopment |
28 January 2008, 15:11 | #227 |
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Erm, lemme see...
Beach Head - from the C64 version Vanguard - a port of the arcade game Galaxians - was this ever ported to the Miggy? Gorf - this would have been ace with speech B17 Bomber - from the Mattel Intellivision Jet Set Willy - another one I'm not sure was ported - could be wrong Chuckie Egg - from the Spectrum Wipeout - from the Playstation Chuck Yeager's Air Combat - a classic from the PC /me feels really old now....... Merlin |
28 January 2008, 15:22 | #228 |
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Beach Head project DID start for the Amiga but they canceled it.
In any case C64 emulators on Amiga work rather well, so... |
28 January 2008, 16:36 | #229 |
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Chuckie Egg and Wipeout were both released on the Amiga.
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28 January 2008, 16:47 | #230 |
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Not the original, though - Wipeout 2097 was
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28 January 2008, 16:51 | #231 |
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Thanks Cody for Chuckie Egg.
Wipeout wasn't for the "classic" Amiga though, was it? Not unless you had an A1200 or A4000 and upgraded it big time. A simpler CD32 version would have been good though. Merlin |
28 January 2008, 16:53 | #232 |
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You need a PPC and graphics card to run Wipeout 2097 (and plenty of RAM, I'd expect).
I couldn't imagine any version of it running on a CD32, it would have to be very severely cut down and even then it'd be struggling, at least I think so anyway. |
28 January 2008, 17:05 | #233 |
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Can I say I would love Dune II on the NDS? :P
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28 January 2008, 17:21 | #234 |
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No you can't, this thread is about games you wish were released on the Amiga
It's a good idea for a thread though - "Amiga games you want released on the DS" |
28 January 2008, 17:53 | #235 |
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Shadowfire and Enigma Force, could be expanded with more missions - or with additional sub-plots.
Starquake - given a graphical makeover similar to what they did with Head over Heels. The two first Dan Dare games, Strange Loop and the two Dynamite Dan games. |
28 January 2008, 20:24 | #236 |
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Galaxians: http://planetemu.net/?section=roms&d...owrom&id=19793 & I have ADF with Gorf
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28 January 2008, 22:16 | #237 |
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OMG!
Could you put Gorf on the Zone, pretty please? Thanks Merlin |
28 January 2008, 22:31 | #238 | |
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Quote:
... Gorf (1993)(Towerbyte Software).zip ... Gorf (1993)(Towerbyte Software)[a2].zip ... Gorf (1993)(Towerbyte Software)[a].zip ... Gorf (1993)(Towerbyte Software)[m ALE].zip |
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28 January 2008, 22:34 | #239 |
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Cheers DamienD, I've bookmarked that site, it rocks!!
Merlin |
28 January 2008, 22:38 | #240 |
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LOL, looks likes somebody hasn't taken a peek at the >> Amiga FAQ <<, in particular: http://wiki.abime.net/amiga:download_adf
This site is good as well: The Game Archives |
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