13 November 2018, 11:36 | #1 |
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the Real Brus Lii
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Last edited by jojo073; 09 July 2019 at 14:53. |
13 November 2018, 19:52 | #2 |
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13 November 2018, 21:50 | #3 |
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Last edited by jojo073; 06 May 2020 at 00:20. |
13 November 2018, 21:53 | #4 | |
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Quote:
My question; is this new version the "final" and should we discard anything previous? |
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13 November 2018, 22:45 | #5 |
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Last edited by jojo073; 06 May 2020 at 00:20. |
13 November 2018, 23:57 | #6 |
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Last edited by Aladin; 20 November 2018 at 02:16. |
14 November 2018, 00:13 | #7 | |
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Quote:
Have you split from "AmigaWave" or something? |
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14 November 2018, 00:28 | #8 |
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Last edited by jojo073; 06 May 2020 at 00:20. |
14 November 2018, 07:39 | #9 |
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@Jojo073
who composed the musics of this new version? best! |
14 November 2018, 21:57 | #10 |
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Gameplay:
[ Show youtube player ] |
14 November 2018, 22:49 | #11 |
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@zzbylu
Thank for video but, it's very slow. When i play, the game is more fast. (your barbarian video was the same) |
14 November 2018, 23:12 | #12 |
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For Barbarian+, just turn off "Cycle-exact"
Regarding "The Real Brus Lii", as this is made in Backbone, you will need to set the following config in WinUAE if you want to it play decently:
Last edited by DamienD; 14 November 2018 at 23:42. |
14 November 2018, 23:24 | #13 |
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Ok, I will remember about these settings.
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15 November 2018, 09:02 | #14 |
Inviyya Dude!
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Backbone needs AGA?
Didn't know. |
20 November 2018, 00:41 | #15 |
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Last edited by jojo073; 06 May 2020 at 00:20. |
20 November 2018, 12:35 | #16 |
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I can't understand why you use the box of AmigaWave version to promote your own version. As you say before, you are not a member of AmigaWave since few months, please if you create a new game not use AW resources for promotion, all this things only create confusion to users.
Really I can't understand this situation when you left the group and start to recreate your own version or vision of our old games removing all other collaborations like, music , gfx, etc... and considering that you are the only owner of the game. Remember that you collaborate inside a team to create this titles. For me the work of all members have the same importance and should be receive the same respect that your work. I hope that you focus your work creating new Amiga titles and left try recreate or usurp old titles where you collaborate with your great graphics inside a team. |
20 November 2018, 13:15 | #17 |
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Last edited by jojo073; 06 May 2020 at 00:20. |
20 November 2018, 14:16 | #18 |
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The programmer never refused to finish, simply take a new job outside our country and that situation make too difficult finish the game as we wish. Because this situation we publish the game as is, before lost in a drawer. Now you remade your own version removing all collaborations from all other member of the team, Great !!! .
For me it's very simple you using a promotional picture of other game , made by other team for promote your own version. I know you are the author of the pixel art or the logo, but it's not the same that be the owner of the work of lot of people. The author of a graphics in a game or be the pixel artist in a project it's not necessarily be the same that "I'm the owner of a project" or" I'm the creator of a project". Remember that graphics it's part of a game or project, an important and most visible part sure, but not make less important the work of the coder, musician, betatesters, supporters or any other contribution to the project. No more words from me about this situation. Last edited by kikems; 20 November 2018 at 14:32. |
20 November 2018, 15:19 | #19 |
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Last edited by jojo073; 06 May 2020 at 00:21. |
20 November 2018, 18:33 | #20 |
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I don't know why you can't understand that try to make sales of your new Iron Gate game with AmigaWave boxes of other game it's not a good idea. I think it's a very simple concept.
If you really consider it's an Iron Gate game? in this case why not use Iron Gate logo and name ?. |
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