10 July 2019, 21:05 | #2121 | |
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10 July 2019, 22:04 | #2122 |
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Nope, on the original A500 it progressed all the time regardless of what you did, as long as the game speed is set to something else than 'Paused'.
Maybe I need to test some TOSEC images tomorrow to see if the problem is with the disk image version itself. |
10 July 2019, 23:17 | #2123 | |
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11 July 2019, 21:03 | #2124 |
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It looks like v1.2 of the game is borked. A v1.1 image works just fine, the two v1.2 ones I tried, don't.
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11 July 2019, 21:29 | #2125 |
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11 July 2019, 21:34 | #2126 |
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Yes, it's a 1MB version too. The 512k version seems to be without a specific version number so it probably was the first one out (it's one that I bought as soon as it was released).
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13 July 2019, 11:15 | #2127 | |||
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So please just do the following:
Last edited by DamienD; 23 August 2019 at 19:20. |
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13 July 2019, 14:16 | #2128 |
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Thanks!
I think The Settlers could also use some tweaking. The game apparently supports fasters processors and more memory allows bigger worlds. I think a regular A500 can only handle size 3 while one with 1 MB of fast RAM can do 5. So maybe setting the config to A1200 with some extra memory would be useful. If there is a possible way to save to harddisk (I don't know the inner workings of WinUAE enough), the maximum world size with enough memory is 8. A world size 8 is quite nice, I used to play those on the PC a lot back in the day. |
13 July 2019, 14:20 | #2129 | |
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Definitely possible to create a cracked, self booting, bare bones .HDF of this game; I did it for McLane about 6 months or so ago but never used it myself |
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13 July 2019, 14:55 | #2130 |
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...and done
Played for a while, tested saving / loading and all working fine: So, please just do the following:
Last edited by DamienD; 13 July 2019 at 15:35. |
13 July 2019, 15:00 | #2131 |
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Thanks a bunch, looking forward to firing this one up
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13 July 2019, 15:35 | #2132 |
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Bah, if I select a 68030 CPU then you get the full mapsize of 8:
Archived updated ...so, please just do the following:
Last edited by DamienD; 13 July 2019 at 17:40. |
13 July 2019, 17:40 | #2133 |
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We have a problem when setting a CPU 68030; well at least on my laptop...
If you skip through the intro, pressing the left mouse button as soon as you can, once you get to "The Settlers" text screen the CPU is going crazy and as a result the sound is corrupted / crackling / jerky Tried all possible settings but no fix... usually when selecting 68030 CPU I would untick anything "Cycle-exact", but you can't with this game as then the graphics in the intro don't show. Anyway, am forced to revert back to a 68020 CPU so a maximum "mapsize" of 7... at least the above issues don't occur then. @Boulder; before you update with the attached archive... please test the old to see if it also happens for you. Last edited by DamienD; 13 July 2019 at 18:55. |
13 July 2019, 18:55 | #2134 |
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I really have no idea what's going on today
...just changed back to a 68030 CPU and tested 10 times without issue. Have now adjusted the configuration file back to the above and also added in the manual. So, please just do the following:
Last edited by DamienD; 15 July 2019 at 13:45. |
13 July 2019, 19:10 | #2135 |
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OMG, no sooner do I make the adjustment back to a 68030 CPU, finish testing numerous times, reupload the archive and it's happening again
...I've leave a 68030 CPU selected for now but can others please try and let me know your outcome? |
13 July 2019, 20:25 | #2136 |
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Works fine for me, tried a couple of times. I only got the problems you described when I had a process eating CPU cycles in the background, even though it was on 'Below normal' priority. I paused it and CPU usage in WinUAE was around 30-40% and sound was ok.
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13 July 2019, 20:58 | #2137 |
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I don't think CPU model is the reason but 24-bit addressing (=less memory depending on config) which is only possible if 68020 or lower.
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13 July 2019, 22:11 | #2138 |
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14 July 2019, 14:15 | #2139 |
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For me on my computer, I just can't get The Settlers to run without the sound issues when having a 68030 CPU selected
...so I'm going back to a 68020 CPU with a maximum mapsize of 7. So, please just do the following:
Last edited by DamienD; 15 July 2019 at 13:45. |
14 July 2019, 14:39 | #2140 |
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Ran the 030 version around 15 times now, no issues what so ever. Seems very odd your end DamienD
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