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Old 20 February 2012, 06:53   #1
jedk
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The Speris Legacy sequel

Hey,

I was wondering if anyone here was still in contact with the guys from Binary Emotions, who coded The Speris Legacy. I wanted to ask them about the sequel that was never published!

(For more info on this planned sequel, visit this page: http://www.amigareport.com/ar504/news12.html)

Cheers

Jed
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Old 21 February 2012, 00:31   #2
alexh
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AFAIK one of the coders was Galahad/FLT on this forum.

But I don't think it was so much "never published" as never written.
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Old 21 February 2012, 01:31   #3
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I think the G man would rather forget those days Only good thing about that game was the title music :P
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Old 21 February 2012, 06:54   #4
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Only good thing about that game was the title music :P
And the save game routines
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Old 21 February 2012, 09:15   #5
Gordon
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and the lovely graphics
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Old 21 February 2012, 11:56   #6
Galahad/FLT
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Quote:
Originally Posted by h0ffman View Post
I think the G man would rather forget those days Only good thing about that game was the title music :P
And the music to the indoor sections of the Gardens of Makiah was pretty nice

Quote:
Originally Posted by musashi5150 View Post
And the save game routines
They did absolutely rock, and would have some sneaky stuff put in for the protection, but Team 17 were idiots
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Old 21 February 2012, 21:33   #7
gimbal
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I'm intrigued - there must be an entertaining story behind this. Perhaps Matt should drop you a line, eh?
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Old 21 February 2012, 23:13   #8
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I'm intrigued - there must be an entertaining story behind this. Perhaps Matt should drop you a line, eh?
Not really, theres not much interesting to state about Speris to be honest, other than some of the more dubious parts of it, which were well covered at the time when it was reviewed.

We made mistakes by starting on AGA first, should have done OCS/ECS first, and then go onto AGA. By the time we got around to doing a feasibility study for conversion to OCS/ECS, we had to remove so much stuff because the poxy levels were so big, that it would have been an absolute loading nightmare, essentially the OCS/ECS version would have had to be a different game entirely to make it fit.

Speris is the reason you didn't get Witchwood... some claim to fame eh?
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Old 21 February 2012, 23:45   #9
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I think the G man would rather forget those days Only good thing about that game was the title music :P
Can you please detail which musics you actually did for this game ?
http://www.exotica.org.uk/wiki/The_Speris_Legacy
Seems unclear down at UnExotica

Sylvain
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Old 22 February 2012, 00:02   #10
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Can you please detail which musics you actually did for this game ?
http://www.exotica.org.uk/wiki/The_Speris_Legacy
Seems unclear down at UnExotica

Sylvain
There was four of us that did the music.

Ian Ford (AKA Dreamfish/Hoffman) did some
Ian Jolly did some
Keith Baker did a couple
And I did one

Ian Ford did all of the module mixing, i.e. taking peoples individual modules and fitting samples and mod data into other modules to reduce loading and time.
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Old 22 February 2012, 03:25   #11
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So who is who in the photos in the Amiga Computing preview?
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Old 22 February 2012, 07:25   #12
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I actually quite like Speris Legacy for the most part although it felt more unfocused as the game went on in my opinion (wasnt a fan of the level in space, didnt fit properly).

@Galahad
Did you used to visit #amiga_overmind "back in the day" (must be 8 or so years ago now at least). Your nickname has always seemed familar to me and if Im not mistaken that's why?
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Old 22 February 2012, 09:06   #13
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Quote:
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Not really, theres not much interesting to state about Speris to be honest, other than some of the more dubious parts of it, which were well covered at the time when it was reviewed.
Maybe not Speris directly, but I'll bet *you* have plenty of interesting things to tell; after all you are part of Amiga history The details that have made their way to the forum over the years certainly were.

BTW: the most juicy details in Matts interviews are the things that went wrong, not what went right
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Old 22 February 2012, 09:47   #14
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So who is who in the photos in the Amiga Computing preview?
Galahad is the nerdy looking one..... oh wait....
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Old 22 February 2012, 10:05   #15
gimbal
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Galahad is the nerdy looking one..... oh wait....
I say he's the dude on the left, certainly looks to have the most attitude!
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Old 22 February 2012, 10:12   #16
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I have to say I also loved the Speris Legacy. Something about it just appeals to me - the little fruit bowls on the tables in the houses, and the water fountains. Oh, and Minsk da cat!
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Old 22 February 2012, 10:22   #17
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I also kind of liked it. The graphics where nice and it had an enjoyable atmosphere overall. The only downside for me were: relatively easy (if I remember correctly, it's been some years) and the goddamn code book...
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Old 22 February 2012, 11:12   #18
Galahad/FLT
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So who is who in the photos in the Amiga Computing preview?
Head poking out top left is Clive
Guy in Red is Ian Jolly
Bloke in centre in background in blue is moi
Bloke in foreground is Andy Jolly
Kid with floppy fringe poking in on the right is John Snelson, bit of a amateur, but was a bright kid that was picking up stuff at a phenomenal rate, don't know what he's doing now but if he stuck to programming he'd be pretty good.
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Old 22 February 2012, 11:52   #19
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Must bring a tear to the eye looking back.
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Old 22 February 2012, 13:21   #20
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@fishyfish

you were in overmind? with what nick. Mine was the same as this.
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