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Old 27 May 2012, 16:21   #1
phx
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Remote Debugger

I often read that games developers used a second Amiga to remote-debug their code. Is that only sending some messages over the serial line, or does a real remote debugger exist, which can be controlled using a second system with a terminal program?

I don't know of such a program for the classic Amiga. Does it exist? A real 68000 debugger, communicating over the serial port, would be very useful!
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Old 27 May 2012, 22:08   #2
DrCinicus
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Quote:
Originally Posted by phx View Post
I don't know of such a program for the classic Amiga. Does it exist? A real 68000 debugger, communicating over the serial port, would be very useful!
In the OS there is RomWack or SAD ( 3.0+), on Aminet:
http://de3.aminet.net/dev/debug/COP.readme

I tried RomWack using the serial port and a null-modem cable with a PC as terminal. IIRC to start the debugger on the Amiga there are three way:
1) A crash
2) Using "loadwb -debug" and then Debug menu on the workbench screen
3) in your code:

move.l 4.w,a6
jsr _LVODebug(a6)


Bye Fabio
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Old 28 May 2012, 00:11   #3
phx
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Good suggestion. Thanks!
Unfortunately it has some strange requirements on the serial terminal, but I will check that.
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Old 28 May 2012, 12:26   #4
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I think most game dev used cross dev, like Snasm from SN Systems, I remember also the PDS used by factor 5 don't know if it's the same used on C64 or Amstrad ...(http://codebase64.org/doku.php?id=baseds)
They hook the computer to a PC using an HW add on card.

Kamel

Last edited by prowler; 28 May 2012 at 22:38. Reason: Tried to add <noparse> </noparse> tags. It didn't work, but the link does nonetheless!
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