25 March 2024, 12:43 | #3281 | |
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I fail to see your point here. What does it have to see with the discussion ? Doom wasn't released officially for the Amiga but we know by now that it wasn't because the machine couldn't handle it (at least Amiga machines at the same price range than december 93 PC able to run Doom), despite John Carmack allegations. It was just a third party choice. EDIT : this is how Doom is running on a 386DX40 with 8Mb ram. [ Show youtube player ] Not astoundingly better than ADoom on a 1200 with 68030/50mhz with some fast ram Last edited by sokolovic; 25 March 2024 at 13:56. |
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25 March 2024, 14:11 | #3282 | |||||||||||||
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Since 1994, PowerMac with PowerPC CPU is competent enough for PC's 3D game ports. From 1995's Shapeshifter, my A3000 acted like a Macintosh with a 68030/68882 at 25Mhz and I used Microsoft Office for Mac. LOL This experience has almost led to Apple Mac ownership in 1996. For my 1996 desktop computer purchase cycle, the breaker is the PC games library being superior over PowerMac. I have run Shapeshifter on my A1200 with 8 MB Fast RAM for the "What If" situation. Quote:
ARM1 was a co-processor for Acorn's BBC Micro in 1985 and ARM2 CPU for Acorn's 1986-era Archimedes family of personal computers. Acorn wasn't satisfied with Jack Tramiel's Commodore 65xx CPU R&D roadmap, hence ARM's existence. ARM Holdings plc's record speaks for themselves. Raspberry Pi's initial goals are similar to Acorn's BBC Micro i.e. education-focused low-cost micro-computers partly sponsored by the British government. With this era, there's no Jack Tramiel and no Commodore. ARM Holdings plc has a minority stake in Raspberry Pi Ltd. Quote:
My Raspberry Pi 4B is manufactured by Sony UK TEC. Broadcom's BCM2711 SoC is fabbed by TSMC. Quote:
Raspberry Pi has about 500,000 units per month production rates. https://au.pcmag.com/processors/9329...cial-customers Most Raspberry Pi customers are B2B where other businesses are using Pi as part of their end-user solution. Quote:
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AGA's Chip RAM from the fast CPU still allows for +50 fps 320x200 256 colors Star Wars Dark Forces e.g. [ Show youtube player ] AGA has no problems playing full-motion video being procedurally generated by a fast CPU. Quote:
Like many others, I replaced my 386DX-33-based PC with a Pentium 150-based PC in 1996, which I overclocked to 166 Mhz with a simple 60 Mhz to 66 Mhz FSB jumper. My Pentium 150/PCPartner MB520N mobo/OEM S3 Trio 64UV+ based PC has superior "bang per buck" when compared to Phase 5's Cyberstorm 060 @ 50Mhz and CyberGraphics 64 (S3 Trio 64U). Games like Quake and Duke-Nukem 3D were the triggers for purchase. Again, software sells the hardware. I estimated 68060 @ 50Mhz wouldn't be smooth on it. My estimate was correct when Amiga's Quake port was released. I experienced Amiga's Quake with TF1260's 68060 Rev 1 @ 62.5 Mhz overclocked during the COVID-19 lockdown and my estimates are correct. My TF1260 with A1200 is my "What IF". Quote:
68060 Rev 6 is officially rated at 50Mhz and many can reach 75 Mhz to 100 Mhz. My 68060 Rev 1 is rated at 50 Mhz and it has no problems reaching 62.5 Mhz overclock. 74 Mhz overclock is unstable. My 68LC060 Rev 4 can reach 74 Mhz stable. My PGA 386DX-33's motherboard supports AMD's PGA 386DX-40. Quote:
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Modern PCs and NVIDIA have replaced SGI's RISC workstations. Quote:
Does it accelerate raytracing? Does it run Genshin Impact? Does it have fast 4K AV1 and H.265 NLE capabilities? Quote:
I was playing Star Wars Dark Forces in 1995. 2. The "bang per buck" factor is important to attract new users i.e. Amiga's original "power without the price" mission. During 1995, I was saving up for my Pentium 100Mhz+ based gaming PC. |
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25 March 2024, 14:20 | #3283 | |
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https://archive.org/details/amiga-world?and[]=year%3A%221993%22 Amiga World Magazine (November 1993), page 58 of 100, A1200 price $379 A3000 5MB, 105HD, price $899 A3000T/030, 5MB, 200MB HDD, price $1199 A3000T/040, 5MB, 200MB HDD, price $1599 Cost for 040 card = $400 The cost estimate for a 68040 card, $1599 - $1199, hence the cost for 040 card is about $400 A3000 had obsolete ECS graphics in 1993. A1200's $379 + 040 card's $400 = $779. Motorola wasn't the problem. Commodore could have pre-configured "out-of-the-box" A1200 with 68LC040 at 25Mhz SKU for slightly above $779 (i.e. add 4MB fast ram, HDD) which could compete against $1000 range 486 33Mhz based PC and Apple's Macintosh Quadra 605 (68LC040 @ 25 Mhz)'s $975 USD. ------------------------- https://vintageapple.org/pcworld/pdf..._June_1993.pdf Gateway Party List, Page 72 of 314 4SX-33 with 486-SX 33Mhz, 4MB RAM, 170 MB HDD, Windows Video accelerator 1MB video DRAM, 14-inch monitor for $1494, 4DX-33 with 486-DX 33Mhz, 8MB RAM, 212 MB HDD, Windows Video accelerator 1MB video DRAM, 14-inch monitor for $1895, Page 128 of 314 Polywell Poly 486-33V with 486SX-33, 4MB of RAM, SVGA 1MB VL-Bus, price: $1250 https://vintageapple.org/pcworld/pdf...ugust_1993.pdf Gateway Party List, Page 62 of 324 4SX-33 with 486-SX 33Mhz, 4MB RAM, 212MB HDD, Windows Video accelerator 1MB video DRAM, 14-inch monitor for $1495, 4DX-33 with 486-DX 33Mhz, 8MB RAM, 212 MB HDD, Windows Video accelerator 1MB video DRAM, 14-inch monitor for $1795, Remember Gateway? Page 292 of 324 From Comtrade VESA Local Bus WinMax with 32-Bit VL-Bus Video Accelerator 1MB, 486DX2 66 Mhz, 210 MB HDD, 4MB RAM, Price: $1795 https://vintageapple.org/pcworld/pdf...tober_1993.pdf October 1993, Page 13 of 354, ALR Inc, Model 1 has a Pentium 60-based PC for $2495. :-P https://archive.org/details/amiga-wo...ge/n7/mode/2up Amigaworld, October 1993, Page 66 of 104 Amiga 4000/040 @ 25Mhz for $2299 (WTF? price close to Pentium PC clone) Amiga 4000/030 @ 25Mhz for $1599 Page 82 of 104 M1230X's 68030 @ 50Mhz has $349 1942 Monitor has $389 A1200 with 85MB HDD has $624 A1200 with 130MB HDD has $724 724+349 + 389 = $1,462 The Commodore solution is beaten by the Gateway solution. Target sales period: XMas of 1993 Q4.. 1993 XMas sales period was Commodore's last chance. |
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25 March 2024, 14:33 | #3284 | |
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25 March 2024, 14:56 | #3285 | |
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With 68030/50 and fast ram as a base machine, you would have an even lower user base, but for me it wasn't really a problem because I'm pretty sure that a Doom port released in early 1994 for the Amiga would have been probably the reason for many users to expand their machines. But the user base wasn't the problem in fact. The Jaguar user base was much inferior to the Amiga AGA one yet it did had an official Doom port made by ID. The machine wasn't the problem either as we all know that an expanded A1200 could run Doom. And by november 1994, the total number of people with an expanded Amiga was probably larger than Atari Jaguar users. The only reason left is the developper choice. They just didn't wanted to make an Amiga port of Doom. |
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25 March 2024, 15:08 | #3286 | ||||||||
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https://archive.org/details/bub_gb_h.../n603/mode/2up PC Mag Aug 1992 , page 604 of 664, Diamond Speedstar 24 (ET4000AX ISA) has $169 USD. Commodore released A1200 in October 21, 1992. $599 in the US and 399 UKP in the UK. https://dosdays.co.uk/topics/Manufac...tseng_labs.php By 1991, according to IDC, Tseng Labs held a 25% market share in the total VGA market. Your experience is based on locality. My country (Australia) is closer to South East Asia and our Aussie currency wasn't as weak as New Zealand's. There's a reason for the Euro currency. Quote:
By 1991, according to IDC, Tseng Labs held a 25% market share in the total VGA market. Fact: Commodore's critical 1991 to 1993 year range, the PC market is larger than Commodore's Amiga install base! Commodore didn't survive like niche players like Nintendo or Apple. AMD's $1.6 billion revenue is larger than Commodore's 1991 peak revenue. Intel's $5.4 billion revenue is larger than Commodore's 1991 peak revenue. Unlike Motorola's 68K, Intel's and AMD's X86 CPUs are mostly unified in a common Wintel platform. Intel and AMD are the PC platform holders just as Commodore is the platform holder for the Amiga. Intel and AMD have reference designs for PC clones. PC vendors are the distribution channels for Intel's or AMD's reference PC clone designs. Quote:
For discrete GPU-equipped laptops, it's a no-brainer as to why AMD didn't have the year 2024 design win during CES 2024. Quote:
Xenix uses features in 286 and 386 feature sets. The OS/2's and later Windows NT's purpose was to replace Xenix on the PC. Every 286 and 386 PC has the potential to run Microsoft/SCO Xenix or IBM OS/2. Microsoft Xenix has memory protection, preemptive multitasking multitasking, multi-user, and network. MS slowly merges the use case requirements from Xenix with Windows 3.x and that's Windows NT 3.1. 1990s Linux was created on 386 PCs since PMMU's existence is guaranteed on the 386 CPUs. Quote:
There are 18 million install base for NEC's PC-98. IBM PC clone market is larger than NEC's PC-98's 18 million install base. NEC's PC-98 can solo beat the entire Amiga's 4 to 5 million install base. Again, your experience is based on locality. As a single country, Japan has a large population and market size when compared to the UK or Germany. During the early 1990s, Germany wasn't fully integrated due to West and East Germany's economic issues. There are economic reasons for the EU and the Euro currency i.e. it's a numbers game. I'm game for NUMBERS. Quote:
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Sales records speak for themselves. Last edited by hammer; 26 March 2024 at 02:46. |
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25 March 2024, 15:37 | #3287 | ||
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https://www.snexplores.org/article/e...ld-super-small Quote:
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25 March 2024, 16:04 | #3288 |
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25 March 2024, 16:11 | #3289 |
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What is all this about again?
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25 March 2024, 16:16 | #3290 |
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25 March 2024, 16:56 | #3291 |
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25 March 2024, 17:03 | #3292 | |
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While risking another loop (might have mentioned it before), I think any discussions about pre-internet times by looking at old magazine ads is a bit flawed. First off every country was a bit like an island back then (isolated), some products were launched at different dates (could differ like two years in extreme cases) in different countries, if launched at all. Second, prices differed a lot as well, which meant some products never gained mainstream popularity because it was sold too expensive in a certain country. For example, PC was a first and foremost a business machine back in the early days of Amiga in Sweden where I grew up, even the IBM clones were mostly sold to companies, it was not until mid 90s the concept of "building your own PC from parts" became popular during the end of 386 and beginning of 486 CPU era, and finally cheap enough for the masses. Third, distribution was flawed at best, bad marketing, and since people in general didn't know much about what was going on in other countries product wise there was no built-up demand before release. Sure, some of us went to international press centers and bought English magazines from abroad, went to computer fairs too see new hardware coming and such, but that was not common. Last edited by modrobert; 25 March 2024 at 17:47. |
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25 March 2024, 17:23 | #3293 | |
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25 March 2024, 17:29 | #3294 | |
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25 March 2024, 17:36 | #3295 |
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You made a very good point about local perception. In 1993 if people got a PC here it would have been a really beefy 386 or a 486, so games like X-Wing would have a 'wow' factor when it ran on those machines. I get that this wasn't the case in most other countries and that would make a difference how you perceived the time when the A1200 finally was available.
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25 March 2024, 19:03 | #3296 | |
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You never fail to deliver, baby! Keep on rockin'!
Seriously, I do agree with some of the things you say. I just think you go on a tangent too many times. You frequently mix apples with oranges. We're talking flying ducks you mention fire trucks... Hence why I find you amusing. Quote:
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26 March 2024, 03:16 | #3297 | |||||||||
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I didn't say anything about the NZ market.
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This has nothing to do with the A1200, except to say that I preferred using the A1200 for games because it was installed in the living room with a big screen TV and powerful stereo system, and it was a lot more compatible with A500 titles (as well as AGA titles of course). Quote:
The A3000 had a noisy fan too, which I hated. Steve Jobs also hated noisy fans. That's why the Apple III failed - literally. It would get so hot that chips popped out of their sockets. But I liked how quiet his Mac designs were. It's surprising how much the constant whine of a noisy PC can affect you. Quote:
4K was introduced in 2005 and the H.265 standard in 2013. I think it's a bit much to expect a low-end home computer designed in 1992 to support standards that wouldn't exist until over a decade later and required far more powerful hardware than was available back then. Quote:
There are tons of great Amiga games that I haven't fully explored because I didn't have the time, and many more that I never even tried. Now that I'm retired I hope to get enough time to appreciate some of them. That won't include Wing Commander because I already watched it on YouTube and wasn't impressed. Same for Star Wars: X-Wing (even less impressed). I played the wire-frame vector graphics Star Wars game at the arcades a lot, and was very impressed with the Amiga port which came out in 1987. It was about as close to the original arcade version as you could get, apart from not have to feed quarters into the machine to play it! I love how they did the wire-frame graphics - simple but very effective, and easy to control with the mouse. Texture mapped 3D would have spoiled this game. Yesterday I fired up an old gaming PC that my friend gave me a while back, and tried out the 'Settlers' game he had installed on it. Expecting something like the original Amiga game, imagine my disappointment to find out it was in 3D with a 3rd person perspective. "What the hell, this isn't The Settlers!" I cried, and uninstalled it. Quote:
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"Hey, check out my spanking new £295 PC with Pentium 66 CPU. Awesome huh?" "I only see a CPU, where's the rest of it?" "Couldn't afford any more than that. Maybe next month I'll have enough to buy a motherboard..." |
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26 March 2024, 03:51 | #3298 | |
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PC 286 at 16 Mhz with fast VGA that delivered A500-level gaming. Certain VGA games are 256 colors AGA level e.g. Pinball Fantasies AGA. From 1987 to 1990, the A500 had "power without the price" attraction. IBM PS/2 Model 55SX (386SX-16 with IBM 16-bit MCA VGA) does not deliver fast VGA performance like my cited Youtube link. MCA addon cards are generally higher priced compared to PC clone counterparts. IBM PS/1 with ISA slots), PC Series (with PCI/ISA), IBM PS/ValuePoint (with ISA and VLB/PCI slots), and Aptiva product lines are attempts to restore IBM's market share. IBM's MCA-enabled PS/2 PC line was declining along with the rapidly declining Commodore. |
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26 March 2024, 06:30 | #3299 | |||||||||||||||
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I also have the Transformer on the A500 before the PC Task. PC Task's ISA card support requires a Bridgeboard with big box Amigas. This has a similar problem with Commodore's TIGA-based A2410 addon card since they don't advance Amiga's chipset architecture. Quote:
MCA addon cards have 10 Mhz design refinement. I wouldn't overclock an ISA card before MCA's release. Quote:
Phase 5's CyberStorm MKII comes with either 68040 at 40 Mhz or 68060 at 50Mhz. Phase 5's 1260 has 68060 at 50 Mhz was released in 1995. Apollo 1240 & 1260 (Winner 1240) was released in 1997. Consider the platform issues for 68060 CPUs. Quote:
From 1994 to 1996, the 060 (at 50, 60 & 66 MHz) was produced in 3 versions and manufactured with a 0.60 um process : - XC68060RCxx that contains a PMMU and a FPU (Floating Point Unit = Coprocessor). - XC68LC060RCxx that contains a PMMU but NO FPU. - XC68EC060RCxx that contains NO PMMU and NO FPU. These first 060 are manufactured with the 1F43G mask (Rev.1) and accept up to 66 MHz (70% of them). TF1260's software overclock feature didn't exist in 1995 and 1996. .... In 1999, the XC68060RCxx is qualified and the prefix changes to MC with the new 71E41J mask : This last mask (Rev.6) is manufactured with 0.32um process and has the particularity to be able to run up to 100 MHz ! From https://exxosforum.co.uk/atari/last/CT60/fake/index.htm https://techmonitor.ai/technology/mo...0_next_quarter Date: April 19, 1994. Motorola Inc yesterday finally launched the long-promised 68060 follow-on to the 68040, claiming that it matches the performance of the Intel Corp Pentium at less than half the price – it costs $263 at 50MHz when you order 10,000 or more and will sample next month From the A3000T/030 vs A3000T/040 difference, it's $400 for a Commodore A3640 card. A4000T/060 uses Quikpak's 68060 @ 50Mhz card in 1996. https://amiga.resource.cx/adcoll/adc...=eagle060&pg=1 The asking price for A4060T is $2699 USD. https://amiga.resource.cx/adcoll/adc...0&pg=2&lang=en Quikpak's 68060 @ 50Mhz A4060D offer. https://amiga.resource.cx/adcoll/adc...0&pg=3&lang=en For 1997, Quikpak's 68060 @ 50 Mhz accelerator card's asking price $999 USD. No Amiga "game machine" design was for a dedicated 68060 i.e. Commodore didn't transition the baseline Amiga platform into a 68040 socket infrastructure. Escom didn't help when in 1996 Amiga Walker remained with the 68030. Apollo-Core's AC68080-only mindset didn't exist during the 1990s. There are crazy price markups. For year 1999, my gaming PC had the infamous Celeron 300A (with 450 MHz overclocked). Celeron 300A "Mendocino" and Pentium II 450 "Deschutes" were released on August 24, 1998, hence there's a high chance for 450 Mhz overclocked for Celeron 300A. PiStorm is the 68060 crazy price breaker and offers an exit from Motorola/Freescale influence. Quote:
I didn't need a fan for my 68060 rev 1 @ 62.5 Mhz on TF1260. I have installed an additional heatsink on it. I prepared for the heat pipe cooling solution before PiStorm32 e.g. the copper plate and heat pipe are connected to A1200's metal shield. If I had my A3000, I would use a heat pipe solution to transport heat away from the 68060. I have experience with modifying PNY GTX 1660 Super's heat pipe/heat sink/fan cooling solution that replaced ASUS's crap Phoenix GTX 1660 Super's cooling solution. GTX 1660 Super has 125 watts consumption. My GTX 1660 Super cards are for office PCs. Quote:
I use Lian Li O11 Dynamic XL case for Ryzen 9 7950X with 360 mm AIO and RTX 4090 OC. A many fans at lower RPM build. Quote:
It's too slow. RTX's raytracing acceleration is a fixed-function ASIC. Quote:
Genshin Impact is a multi-billion dollar (USD) franchise from China. The international version comes from Singapore. Quote:
The Amiga NG and Amithlon are largely MIA (missing in action) with NLE. Amiga's MPEG2 NLE transition wasn't good for the majority. I'm aware of MacroSystem V-Lab Motion (boat anchor) and DraCo. Quote:
The sales record speaks for itself. Quote:
I have Starfield and Elite Dangerous. I played Elite II Frontier. Quote:
The problem is the install base. Quote:
3D with non-first perspective shooter examples StarCraft 2 Surviving Mars Total War: Shogun 2 Homeworld / Homeworld Remaster Roller Coaster Tycoon 3 Cities Skylines Pillars of Eternity Quote:
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PC 286 at 16 Mhz with fast VGA that delivered A500-level gaming. Certain VGA games are 256 colors AGA level e.g. Pinball Fantasies AGA. From 1987 to 1990, the A500 had "power without the price" attraction. It's about delivering a "new 32-bit 2.5D/3D" gaming experience with "bang for the buck" that is above the late 16-bit SNES's strong 2D gaming experience. There's very little point in competing against SNES's strong 2D game library. The sales record proves my point. Absurd. |
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26 March 2024, 06:32 | #3300 |
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