31 July 2010, 15:25 | #1 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
D3D HQ2X Filter Problem with WinUAE 2.1.0+
Since version 2.1.0 I'm completely unable to get D3D filters to work correctly.
I have attached some images showing the problem and my settings, which shows the effect much better than trying to explain it here. Version 2.0.1 is the last version that works for me, the newer builds seem to do something pretty strange. Compared to the unfiltered image one can clearly see that some filtering is applied, but it's obviously not what you would expect from the hq2x filter. D3D in Misc. Tab is activated, Direct3D is the latest version, filtershaders are the latest version and I even tried to build new configurations from scratch to be sure no old settings do any harm. But that didn't help either. Maybe I'm doing something wrong, maybe this a bug. I just don't know. Main System Specs: Core2 Quad 6600, 4GB, Windows 7, ATI 4890 Thanks in advance for looking at this! Last edited by Ambermoon; 31 July 2010 at 20:47. |
31 July 2010, 15:50 | #2 |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,647
|
Hmm... it finds the gfxcard, but you could also check that '4800 Series' is also in the config files you create (I think). At least I think that if the config loads some old gfxcard entry from a config there could be a mismatch.
Nowadays when I upgrade hardware or WinUAE, I always rename the old WinUAE directory and install latest stable with installer to an empty folder, and then create configs from scratch. But I've broken this rule before and have had all kinds of problems with getting configs to load/save/update when I change in the UI. So try the 'clean slate' thing, start with quickstart config, set hq2x and save config. Then post here & attach the config. That would help Toni I think. |
31 July 2010, 15:55 | #3 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Logfiles regarding my first post part 1
I'm not able to post more attachments atm (limit exceeded), so here the logfiles as code:
winuaebootlog Code:
WinUAE 2.2.0 (2010.06.28) (6.1 [2]) 32-bit 6.F0B 4 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2010 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. 'C:\Program Files\Sonstige\WinUAE\winuae.exe' EXE: 'C:\Program Files\Sonstige\WinUAE\', DATA: 'C:\Program Files\Sonstige\WinUAE\', PLUGIN: 'C:\Program Files\Sonstige\WinUAE\' CLOCKFREQ: QPF 2.81MHz (2.81MHz, DIV=1) Max hardware surface size: 8192x8192 DriverCaps: 95c07fc1 806ab230 0002e311 22ad5420 00000000 00000000 DDCAPS_BLT,DDCAPS_BLTQUEUE,DDCAPS_BLTFOURCC,DDCAPS_BLTCOLORFILL,DDCAPS_BLTSTRETCH,DDCAPS_CANBLTSYSMEM,DDCAPS_COLORKEY,DDCAPS_COLORKEYHWASSIST,DDCAPS_GDI,DDCAPS_OVERLAY,DDCAPS_3D,DDCAPS2_CANRENDERWINDOWED,DDCAPS2_FLIPNOVSYNC,DDCAPS2_FLIPINTERVAL,DDCAPS2_NONLOCALVIDMEM,DDCAPS2_WIDESURFACES,DDCKEYCAPS_DESTBLT,DDCKEYCAPS_SRCBLT HELCaps : f4c08241 00000001 00000200 0003fce3 00000000 00000347 DDCAPS_BLT,DDCAPS_BLTCOLORFILL,DDCAPS_BLTSTRETCH,DDCAPS_CANBLTSYSMEM,DDCAPS_CANCLIP,DDCAPS_CANCLIPSTRETCHED,DDCAPS_COLORKEY,DDCAPS_3D,DDCAPS_PALETTE,DDCAPS2_CERTIFIED,DDCKEYCAPS_SRCBLT Enumerating display devices.. 'Primärer Anzeigetreiber' 'display' NULL 'ATI Radeon HD 4800 Series ' '\\.\DISPLAY1' 67685559-3106-11D0-B97100AA00342F9F Sorting devices and modes.. Desktop: W=1920 H=1200 B=32. MaxW=1920 MaxH=1200 CXVS=1920 CYVS=1200 0: 640x480, 16-bit (59,60) 1: 640x480, 32-bit (59,60) 2: 720x480, 16-bit (59,60) 3: 720x480, 32-bit (59,60) 4: 720x576, 16-bit (59,60) 5: 720x576, 32-bit (59,60) 6: 800x600, 16-bit (59,60) 7: 800x600, 32-bit (59,60) 8: 848x480, 16-bit (59,60) 9: 848x480, 32-bit (59,60) 10: 1024x768, 16-bit (59,60) 11: 1024x768, 32-bit (59,60) 12: 1152x648, 16-bit (59,60) 13: 1152x648, 32-bit (59,60) 14: 1152x864, 16-bit (59,60) 15: 1152x864, 32-bit (59,60) 16: 1280x720, 16-bit (!50,59,60) 17: 1280x720, 32-bit (!50,59,60) 18: 1280x768, 16-bit (59,60) 19: 1280x768, 32-bit (59,60) 20: 1280x800, 16-bit (59,60) 21: 1280x800, 32-bit (59,60) 22: 1280x960, 16-bit (59,60) 23: 1280x960, 32-bit (59,60) 24: 1280x1024, 16-bit (59,60) 25: 1280x1024, 32-bit (59,60) 26: 1360x768, 16-bit (59,60) 27: 1360x768, 32-bit (59,60) 28: 1360x1024, 16-bit (59,60) 29: 1360x1024, 32-bit (59,60) 30: 1400x1050, 16-bit (59,60) 31: 1400x1050, 32-bit (59,60) 32: !1440x480, 16-bit (!14,!15) 33: !1440x480, 32-bit (!14,!15) 34: !1440x576, 16-bit (!12) 35: !1440x576, 32-bit (!12) 36: 1440x900, 16-bit (59,60) 37: 1440x900, 32-bit (59,60) 38: 1600x1200, 16-bit (59,60) 39: 1600x1200, 32-bit (59,60) 40: 1680x1050, 16-bit (59,60) 41: 1680x1050, 32-bit (59,60) 42: 1776x1000, 16-bit (59,60) 43: 1776x1000, 32-bit (59,60) 44: 1920x1080, 16-bit (59,60) 45: 1920x1080, 32-bit (59,60) 46: 1920x1200, 16-bit (59,60) 47: 1920x1200, 32-bit (59,60) 'Primärer Anzeigetreiber (1920*1200)', 48 display modes (enabled) Desktop: W=1920 H=1200 B=32. MaxW=1920 MaxH=1200 CXVS=1920 CYVS=1200 0: 640x480, 16-bit (59,60) 1: 640x480, 32-bit (59,60) 2: 720x480, 16-bit (59,60) 3: 720x480, 32-bit (59,60) 4: 720x576, 16-bit (59,60) 5: 720x576, 32-bit (59,60) 6: 800x600, 16-bit (59,60) 7: 800x600, 32-bit (59,60) 8: 848x480, 16-bit (59,60) 9: 848x480, 32-bit (59,60) 10: 1024x768, 16-bit (59,60) 11: 1024x768, 32-bit (59,60) 12: 1152x648, 16-bit (59,60) 13: 1152x648, 32-bit (59,60) 14: 1152x864, 16-bit (59,60) 15: 1152x864, 32-bit (59,60) 16: 1280x720, 16-bit (!50,59,60) 17: 1280x720, 32-bit (!50,59,60) 18: 1280x768, 16-bit (59,60) 19: 1280x768, 32-bit (59,60) 20: 1280x800, 16-bit (59,60) 21: 1280x800, 32-bit (59,60) 22: 1280x960, 16-bit (59,60) 23: 1280x960, 32-bit (59,60) 24: 1280x1024, 16-bit (59,60) 25: 1280x1024, 32-bit (59,60) 26: 1360x768, 16-bit (59,60) 27: 1360x768, 32-bit (59,60) 28: 1360x1024, 16-bit (59,60) 29: 1360x1024, 32-bit (59,60) 30: 1400x1050, 16-bit (59,60) 31: 1400x1050, 32-bit (59,60) 32: !1440x480, 16-bit (!14,!15) 33: !1440x480, 32-bit (!14,!15) 34: !1440x576, 16-bit (!12) 35: !1440x576, 32-bit (!12) 36: 1440x900, 16-bit (59,60) 37: 1440x900, 32-bit (59,60) 38: 1600x1200, 16-bit (59,60) 39: 1600x1200, 32-bit (59,60) 40: 1680x1050, 16-bit (59,60) 41: 1680x1050, 32-bit (59,60) 42: 1776x1000, 16-bit (59,60) 43: 1776x1000, 32-bit (59,60) 44: 1920x1080, 16-bit (59,60) 45: 1920x1080, 32-bit (59,60) 46: 1920x1200, 16-bit (59,60) 47: 1920x1200, 32-bit (59,60) 'ATI Radeon HD 4800 Series (1920*1200)', 48 display modes (enabled) Display buffer mode = 1 Enumerating DirectSound devices.. Enumerating WASAPI devices... openal32.dll 6.14.357.25 Enumerating OpenAL devices.. Enumeration end 0:WA: Default Audio Device 1:WA: SPDIF-Out (Creative SB X-Fi) 2:WA: Lautsprecher (Creative SB X-Fi) 3:DS: Primärer Soundtreiber 4:DS: Lautsprecher (Creative SB X-Fi) 5:DS: SPDIF-Out (Creative SB X-Fi) 6:AL: Default [SB X-Fi Audio [D000]] 7:AL: SB X-Fi Audio [D000] 8:AL: Generic Software on Lautsprecher (Creative SB X-Fi) 9:AL: Generic Software on SPDIF-Out (Creative SB X-Fi) Enumerating recording devices: 0:DS: Primärer Soundaufnahmetreiber 1:DS: Mikrofon (Creative SB X-Fi) 2:DS: Line-In (Creative SB X-Fi) 3:DS: "Was Sie hören" (Creative SB X-Fi) 4:DS: Auxiliary (Creative SB X-Fi) 5:DS: Digital-In (Creative SB X-Fi) done Filesystem charset (ACP=1252,FSCP=28605): 00: 0000 01: 0001 02: 0002 03: 0003 04: 0004 05: 0005 06: 0006 07: 0007 08: 0008 09: 0009 0A: 000A 0B: 000B 0C: 000C 0D: 000D 0E: 000E 0F: 000F 10: 0010 11: 0011 12: 0012 13: 0013 14: 0014 15: 0015 16: 0016 17: 0017 18: 0018 19: 0019 1A: 001A 1B: 001B 1C: 001C 1D: 001D 1E: 001E 1F: 001F 20: 0020 21: 0021 22: 0022 23: 0023 24: 0024 25: 0025 26: 0026 27: 0027 28: 0028 29: 0029 2A: 002A 2B: 002B 2C: 002C 2D: 002D 2E: 002E 2F: 002F 30: 0030 31: 0031 32: 0032 33: 0033 34: 0034 35: 0035 36: 0036 37: 0037 38: 0038 39: 0039 3A: 003A 3B: 003B 3C: 003C 3D: 003D 3E: 003E 3F: 003F 40: 0040 41: 0041 42: 0042 43: 0043 44: 0044 45: 0045 46: 0046 47: 0047 48: 0048 49: 0049 4A: 004A 4B: 004B 4C: 004C 4D: 004D 4E: 004E 4F: 004F 50: 0050 51: 0051 52: 0052 53: 0053 54: 0054 55: 0055 56: 0056 57: 0057 58: 0058 59: 0059 5A: 005A 5B: 005B 5C: 005C 5D: 005D 5E: 005E 5F: 005F 60: 0060 61: 0061 62: 0062 63: 0063 64: 0064 65: 0065 66: 0066 67: 0067 68: 0068 69: 0069 6A: 006A 6B: 006B 6C: 006C 6D: 006D 6E: 006E 6F: 006F 70: 0070 71: 0071 72: 0072 73: 0073 74: 0074 75: 0075 76: 0076 77: 0077 78: 0078 79: 0079 7A: 007A 7B: 007B 7C: 007C 7D: 007D 7E: 007E 7F: 007F 80: 20AC (0080) 81: 0081 82: 201A (0082) 83: 0192 (0083) 84: 201E (0084) 85: 2026 (0085) 86: 2020 (0086) 87: 2021 (0087) 88: 02C6 (0088) 89: 2030 (0089) 8A: 0160 (008A) 8B: 2039 (008B) 8C: 0152 (008C) 8D: 008D 8E: 017D (008E) 8F: 008F 90: 0090 91: 2018 (0091) 92: 2019 (0092) 93: 201C (0093) 94: 201D (0094) 95: 2022 (0095) 96: 2013 (0096) 97: 2014 (0097) 98: 02DC (0098) 99: 2122 (0099) 9A: 0161 (009A) 9B: 203A (009B) 9C: 0153 (009C) 9D: 009D 9E: 017E (009E) 9F: 0178 (009F) A0: 00A0 A1: 00A1 A2: 00A2 A3: 00A3 A4: 00A4 (20AC) A5: 00A5 A6: 00A6 (0160) A7: 00A7 A8: 00A8 (0161) A9: 00A9 AA: 00AA AB: 00AB AC: 00AC AD: 00AD AE: 00AE AF: 00AF B0: 00B0 B1: 00B1 B2: 00B2 B3: 00B3 B4: 00B4 (017D) B5: 00B5 B6: 00B6 B7: 00B7 B8: 00B8 (017E) B9: 00B9 BA: 00BA BB: 00BB BC: 00BC (0152) BD: 00BD (0153) BE: 00BE (0178) BF: 00BF C0: 00C0 C1: 00C1 C2: 00C2 C3: 00C3 C4: 00C4 C5: 00C5 C6: 00C6 C7: 00C7 C8: 00C8 C9: 00C9 CA: 00CA CB: 00CB CC: 00CC CD: 00CD CE: 00CE CF: 00CF D0: 00D0 D1: 00D1 D2: 00D2 D3: 00D3 D4: 00D4 D5: 00D5 D6: 00D6 D7: 00D7 D8: 00D8 D9: 00D9 DA: 00DA DB: 00DB DC: 00DC DD: 00DD DE: 00DE DF: 00DF E0: 00E0 E1: 00E1 E2: 00E2 E3: 00E3 E4: 00E4 E5: 00E5 E6: 00E6 E7: 00E7 E8: 00E8 E9: 00E9 EA: 00EA EB: 00EB EC: 00EC ED: 00ED EE: 00EE EF: 00EF F0: 00F0 F1: 00F1 F2: 00F2 F3: 00F3 F4: 00F4 F5: 00F5 F6: 00F6 F7: 00F7 F8: 00F8 F9: 00F9 FA: 00FA FB: 00FB FC: 00FC FD: 00FD FE: 00FE FF: 00FF End CW: No Catweasel detected PARAPORT: no ParaPort.dll, direct parallel port emulation disabled IPC: Named Pipe '\\.\pipe\WinUAE_1' open IPC: Named Pipe '\\.\pipe\WinUAE_COM_1' open Serial port enumeration.. Serial port enumeration end RawInput enumeration.. RAWINPUT: found 7 devices 0001003B mouse: '\\?\HID#VID_046D&PID_C001#7&20334c58&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' id=256 buttons=3 hw=0 rate=0 000B0039 mouse: '\\?\ACPI#PNP0F13#4&26108748&0#{378de44c-56ef-11d1-bc8c-00a0c91405dd}' id=32 buttons=5 hw=0 rate=100 'Logitech First/Pilot Mouse+ (USB) [046D/C001]' ('\\?\HID#VID_046D&PID_C001#7&20334c58&0&0000#{378de44c-56ef-11d1-bc8c-00a0c91405dd}') 'PS/2-kompatible Maus' ('\\?\ACPI#PNP0F13#4&26108748&0#{378de44c-56ef-11d1-bc8c-00a0c91405dd}') DirectInput enumeration.. Keyboards.. I=6F1D2B61-D5A0-11CF-BFC7444553540000 P=6F1D2B61-D5A0-11CF-BFC7444553540000 'Tastatur' 'Tastatur' 00000413 [Keyboard] DirectInput enumeration.. Game controllers.. I=5E5CE680-C3E4-11DE-8002444553540000 P=C218046D-0000-0000-0000504944564944 'Logitech RumblePad 2 USB' 'Logitech RumblePad 2 USB' 00010214 [Game controller] Windowsmouse initialization.. Catweasel joymouse initialization.. wintab tablet initialization.. Tablet: no wintab32.dll end Logitech RumblePad 2 USB (PGUID=C218046D-0000-0000-0000504944564944): 00 000 'X-Achse' (-99,0) 04 004 'Y-Achse' (-98,0) 08 008 'Z-Achse' (-97,0) 14 020 'Z-Rotation' (-87,0) 20 032 'Mehrwegeschalter (X)' (-69,1) 20 032 'Mehrwegeschalter (Y)' (-69,2) Logitech RumblePad 2 USB (PGUID=C218046D-0000-0000-0000504944564944): 30 048 'Taste 0' (48,-1) 31 049 'Taste 1' (49,-1) 32 050 'Taste 2' (50,-1) 33 051 'Taste 3' (51,-1) 34 052 'Taste 4' (52,-1) 35 053 'Taste 5' (53,-1) 36 054 'Taste 6' (54,-1) 37 055 'Taste 7' (55,-1) 38 056 'Taste 8' (56,-1) 39 057 'Taste 9' (57,-1) 3A 058 'Taste 10' (58,-1) 3B 059 'Taste 11' (59,-1) 00 000 'X-Achse [-]' (1000,-1) 00 000 'X-Achse [+]' (1001,-1) 04 004 'Y-Achse [-]' (1008,-1) 04 004 'Y-Achse [+]' (1009,-1) 08 008 'Z-Achse [-]' (1016,-1) 08 008 'Z-Achse [+]' (1017,-1) 14 020 'Z-Rotation [-]' (1040,-1) 14 020 'Z-Rotation [+]' (1041,-1) 20 032 'Mehrwegeschalter (X) [-]' (1066,-1) 20 032 'Mehrwegeschalter (X) [+]' (1067,-1) 20 032 'Mehrwegeschalter (Y) [-]' (1068,-1) 20 032 'Mehrwegeschalter (Y) [+]' (1069,-1) Tastatur (PGUID=6F1D2B61-D5A0-11CF-BFC7444553540000): 01 001 'ESC' (0,-1) 02 002 '1' (0,-1) 03 003 '2' (0,-1) 04 004 '3' (0,-1) 05 005 '4' (0,-1) 06 006 '5' (0,-1) 07 007 '6' (0,-1) 08 008 '7' (0,-1) 09 009 '8' (0,-1) 0A 010 '9' (0,-1) 0B 011 '0' (0,-1) 0C 012 'ß' (0,-1) 0D 013 'AKUT' (0,-1) 0E 014 'RÜCK' (0,-1) 0F 015 'TABULATOR' (0,-1) 10 016 'Q' (0,-1) 11 017 'W' (0,-1) 12 018 'E' (0,-1) 13 019 'R' (0,-1) 14 020 'T' (0,-1) 15 021 'Z' (0,-1) 16 022 'U' (0,-1) 17 023 'I' (0,-1) 18 024 'O' (0,-1) 19 025 'P' (0,-1) 1A 026 'ü' (0,-1) 1B 027 '+' (0,-1) 1C 028 'EINGABE' (0,-1) 1D 029 'STRG' (0,-1) 1E 030 'A' (0,-1) 1F 031 'S' (0,-1) 20 032 'D' (0,-1) 21 033 'F' (0,-1) 22 034 'G' (0,-1) 23 035 'H' (0,-1) 24 036 'J' (0,-1) 25 037 'K' (0,-1) 26 038 'L' (0,-1) 27 039 'ö' (0,-1) 28 040 'ä' (0,-1) 29 041 'ZIRKUMFLEX' (0,-1) 2A 042 'UMSCHALT' (0,-1) 2B 043 '#' (0,-1) 2C 044 'Y' (0,-1) 2D 045 'X' (0,-1) 2E 046 'C' (0,-1) 2F 047 'V' (0,-1) 30 048 'B' (0,-1) 31 049 'N' (0,-1) 32 050 'M' (0,-1) 33 051 ',' (0,-1) 34 052 '.' (0,-1) 35 053 '-' (0,-1) 36 054 'UMSCHALT RECHTS' (0,-1) 37 055 '*' (0,-1) 38 056 'ALT' (0,-1) 39 057 'LEER' (0,-1) 3A 058 'FESTSTELL' (0,-1) 3B 059 'F1' (0,-1) 3C 060 'F2' (0,-1) 3D 061 'F3' (0,-1) 3E 062 'F4' (0,-1) 3F 063 'F5' (0,-1) 40 064 'F6' (0,-1) 41 065 'F7' (0,-1) 42 066 'F8' (0,-1) 43 067 'F9' (0,-1) 44 068 'F10' (0,-1) 45 069 'NUM-FESTSTELL' (0,-1) 46 070 'ROLLEN-FESTSTELL' (0,-1) 47 071 '7 (ZEHNERTASTATUR)' (0,-1) 48 072 '8 (ZEHNERTASTATUR)' (0,-1) 49 073 '9 (ZEHNERTASTATUR)' (0,-1) 4A 074 '-' (0,-1) 4B 075 '4 (ZEHNERTASTATUR)' (0,-1) 4C 076 '5 (ZEHNERTASTATUR)' (0,-1) 4D 077 '6 (ZEHNERTASTATUR)' (0,-1) 4E 078 '+' (0,-1) 4F 079 '1 (ZEHNERTASTATUR)' (0,-1) 50 080 '2 (ZEHNERTASTATUR)' (0,-1) 51 081 '3 (ZEHNERTASTATUR)' (0,-1) 52 082 '0 (ZEHNERTASTATUR)' (0,-1) 53 083 'KOMMA (ZEHNERTASTATUR)' (0,-1) 56 086 '<' (0,-1) 57 087 'F11' (0,-1) 58 088 'F12' (0,-1) 90 144 'Vorheriger Titel' (0,-1) 99 153 'Nächster Titel' (0,-1) 9C 156 'EINGABE (ZEHNERTASTATUR)' (0,-1) 9D 157 'STRG-RECHTS' (0,-1) A0 160 'Ton aus' (0,-1) A1 161 'Rechner' (0,-1) A2 162 'Wiedergabe/Pause' (0,-1) A4 164 'Medienstopp' (0,-1) AE 174 'Lautstärke -' (0,-1) B0 176 'Lautstärke +' (0,-1) B2 178 'Web/Startseite' (0,-1) B5 181 ' (ZEHNERTASTATUR)' (0,-1) B7 183 'DRUCK' (0,-1) B8 184 'ALT GR' (0,-1) C5 197 'PAUSE' (0,-1) C7 199 'POS1' (0,-1) C8 200 'NACH-OBEN' (0,-1) C9 201 'BILD-NACH-OBEN' (0,-1) CB 203 'NACH-LINKS' (0,-1) CD 205 'NACH-RECHTS' (0,-1) CF 207 'ENDE' (0,-1) D0 208 'NACH-UNTEN' (0,-1) D1 209 'BILD-NACH-UNTEN' (0,-1) D2 210 'EINFG' (0,-1) D3 211 'ENTF' (0,-1) DB 219 'LINKE WINDOWS' (0,-1) DC 220 'RECHTE WINDOWS' (0,-1) DD 221 'ANWENDUNG' (0,-1) DE 222 'Stromversorgung' (0,-1) DF 223 'Energie sparen' (0,-1) E3 227 'Aktivieren' (0,-1) E5 229 'Suchen' (0,-1) E6 230 'Favoriten' (0,-1) E7 231 'Aktualisieren' (0,-1) E8 232 'Webstopp' (0,-1) E9 233 'Vorwärts' (0,-1) EA 234 'Zurück' (0,-1) EB 235 'Arbeitsplatz' (0,-1) EC 236 'Mail' (0,-1) ED 237 'Medien' (0,-1) Max Z3FastRAM 1536M. Total physical RAM 3326M load config 'E:\Daten\Sonstige\Amiga\Configifurations\default.uae':0 load failed failed to load config 'E:\Daten\Sonstige\Amiga\Configifurations\default.uae' LCD: Logitech LCD system not detected 'E:\Daten\Sonstige\Amiga\Configifurations\configuration.cache' loaded successfully Entering GUI idle loop load config 'E:\Daten\Sonstige\Amiga\Configifurations\68040 Standard.uae':0 Log (enabled): 'C:\Program Files\Sonstige\WinUAE\winuaelog.txt' |
31 July 2010, 15:56 | #4 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Logfiles regarding my first post part 2
winuaelog
Code:
2010-07-31 15:45:20 20-828: WinUAE 2.2.0 (2010.06.28) (6.1 [2]) 32-bit 6.F0B 4 (c) 1995-2001 Bernd Schmidt - Core UAE concept and implementation. (c) 1998-2010 Toni Wilen - Win32 port, core code updates. (c) 1996-2001 Brian King - Win32 port, Picasso96 RTG, and GUI. (c) 1996-1999 Mathias Ortmann - Win32 port and bsdsocket support. (c) 2000-2001 Bernd Meyer - JIT engine. (c) 2000-2005 Bernd Roesch - MIDI input, many fixes. Press F12 to show the Settings Dialog (GUI), Alt-F4 to quit. End+F1 changes floppy 0, End+F2 changes floppy 1, etc. 20-829: 'C:\Program Files\Sonstige\WinUAE\winuae.exe' 20-829: EXE: 'C:\Program Files\Sonstige\WinUAE\', DATA: 'C:\Program Files\Sonstige\WinUAE\', PLUGIN: 'C:\Program Files\Sonstige\WinUAE\' 20-829: NATMEM: Our special area: 0x10040000-0x20040000 (10000000 256M) 20-829: RTAREA located at 00F00000 20-829: shmget of size 65536 (64k) for rtarea 20-829: VirtualAlloc 00F00000 - 00F10000 10000 (64k) ok 20-829: uaegfx.card magic code: 00F01820-00F0195E ABI=00000000 20-831: shmget of size 8388608 (8192k) for fast 20-831: VirtualAlloc 00200000 - 00A00020 800020 (8192k) ok 20-836: shmget of size 65536 (64k) for filesys 20-837: shmget of size 524288 (512k) for kick 20-837: VirtualAlloc 00F80000 - 01000020 80020 (512k) ok 20-837: Entered action_replay_load () 20-837: shmget of size 1048576 (1024k) for chip 20-837: VirtualAlloc 00000000 - 00100020 100020 (1024k) ok 20-837: shmget of size 524288 (512k) for bogo 20-837: VirtualAlloc 00C00000 - 00C80020 80020 (512k) ok 20-837: ROM loader.. 20-843: Known ROM 'KS ROM v3.1 (A500,A600,A2000)' loaded 20-844: ROM loader end 20-844: memory init end 20-853: No disk in drive 0. 20-853: Resetting frame rate hack 20-853: Building CPU table for configuration: 68040/68040 20-875: 1879 CPU functions 20-875: Building CPU, 46224 opcodes (4 0 0) 20-875: CPU=68040, FPU=68040, MMU=0, JIT=CPU/FPU=8192. 20-875: CPUID level=10, Family=6, Model=15, Mask=11, Vendor=GenuineIntel [0] 20-875: JIT: Setting signal handler 20-875: JIT: Building Compiler function table 20-876: JIT: Supposedly 42381 compileable opcodes! 20-911: DirectDraw GUID=NULL 20-911: W=1920 H=1200 B=32 CT=9 20-915: winuae_active(0) 20-939: Direct3D: Pixel shader 2.0+ support detected, shader filters enabled. 21-093: D3D9Ex: 00000052 ALPHA DYNAMIC 21-093: D3D9Ex: PS=3.0 VS=3.0 8192*8192*0 FS 32-bit 21-094: D3D9Ex: Attempting to load 'C:\Program Files\Sonstige\WinUAE\plugins\filtershaders\direct3d\_winuae.fx' 21-121: D3D9Ex: pixelshader filter 'C:\Program Files\Sonstige\WinUAE\plugins\filtershaders\direct3d\_winuae.fx' enabled 21-200: D3D9Ex: pixelshader filter 'C:\Program Files\Sonstige\WinUAE\plugins\filtershaders\direct3d\hq2x.fx' enabled 21-205: D3D9Ex: 376*286 texture allocated, bits per pixel 32 21-336: POS (0 0 1920 1200) - (-772 -457 -397 -171)[375,286] (772 457) 21-338: Resetting frame rate hack 21-338: clipboard: reset (00000000) 21-339: Volume E:\ FS=NTFS maxlen=255 flags=03E700FF 21-340: Volume E:\ FS=NTFS maxlen=255 flags=03E700FF 21-341: Volume E:\ FS=NTFS maxlen=255 flags=03E700FF 21-341: memory init end 21-341: Thread 'filesys' started (1076) 21-341: Thread 'filesys' started (1104) 21-341: Thread 'filesys' started (1132) 21-341: Reset at 00000000 21-341: 00000000 2048K/2 = 1024K Chip memory 21-341: 00200000 8192K/0 = 8192K <none> 21-342: 00A00000 2048K/0 = 2048K CIA 21-342: 00C00000 512K/1 = 512K Slow memory 21-342: 00C80000 1024K/0 = 1024K Custom chipset 21-342: 00D80000 256K/0 = 256K Gayle (low) 21-342: 00DC0000 64K/0 = 64K Battery backed up clock (none) 21-342: 00DD0000 64K/0 = 64K Gayle (low) 21-342: 00DE0000 64K/0 = 64K Motherboard Resources 21-342: 00DF0000 64K/0 = 64K Custom chipset 21-343: 00E00000 512K/1 = 512K Kickstart ROM (FC24AE0D) 21-343: =KS ROM v3.1 (A500,A600,A2000) rev 40.63 (512k) 21-343: 00E80000 64K/0 = 64K Autoconfig 21-343: 00E90000 448K/0 = 448K <none> 21-343: 00F00000 64K/1 = 64K UAE Boot ROM 21-343: 00F10000 448K/0 = 448K <none> 21-344: 00F80000 512K/1 = 512K Kickstart ROM (FC24AE0D) 21-344: =KS ROM v3.1 (A500,A600,A2000) rev 40.63 (512k) 21-344: 01000000 4080M/0 = 4080M <none> 21-353: P96FREQ: 312*50 = 15600 / 50 = 312 21-353: PAL mode V=50Hz H=15600Hz (227x312) 21-363: hardreset, memory cleared 21-376 [0 226x015]: SERIAL: period=372, baud=9600, hsyncs=16, bits=8, PC=f8018a 21-378 [0 226x015]: Fastcard: mapped @$200000: 8MB fast memory 21-378 [0 226x015]: Card 1 (ZorroII) done. 21-379 [0 226x015]: Filesystem: mapped memory @$e90000. 21-379 [0 226x015]: Card 2 (ZorroII) done. 21-379 [0 226x015]: Memory map after autoconfig: 21-379 [0 226x015]: 00000000 2048K/2 = 1024K Chip memory 21-379 [0 226x015]: 00200000 8192K/1 = 8192K Fast memory 21-379 [0 226x015]: 00A00000 2048K/0 = 2048K CIA 21-379 [0 226x015]: 00C00000 512K/1 = 512K Slow memory 21-379 [0 226x015]: 00C80000 1024K/0 = 1024K Custom chipset 21-379 [0 226x015]: 00D80000 256K/0 = 256K Gayle (low) 21-379 [0 226x015]: 00DC0000 64K/0 = 64K Battery backed up clock (RF5C01A) 21-379 [0 226x015]: 00DD0000 64K/0 = 64K Gayle (low) 21-379 [0 226x015]: 00DE0000 64K/0 = 64K Motherboard Resources 21-379 [0 226x015]: 00DF0000 64K/0 = 64K Custom chipset 21-380 [0 226x015]: 00E00000 512K/1 = 512K Kickstart ROM (FC24AE0D) 21-380 [0 226x015]: =KS ROM v3.1 (A500,A600,A2000) rev 40.63 (512k) 21-380 [0 226x015]: 00E80000 64K/0 = 64K <none> 21-380 [0 226x015]: 00E90000 64K/0 = 64K Filesystem Autoconfig Area 21-380 [0 226x015]: 00EA0000 384K/0 = 384K <none> 21-380 [0 226x015]: 00F00000 64K/1 = 64K UAE Boot ROM 21-380 [0 226x015]: 00F10000 448K/0 = 448K <none> 21-381 [0 226x015]: 00F80000 512K/1 = 512K Kickstart ROM (FC24AE0D) 21-381 [0 226x015]: =KS ROM v3.1 (A500,A600,A2000) rev 40.63 (512k) 21-381 [0 226x015]: 01000000 4080M/0 = 4080M <none> 21-422: WASAPI: '{0.0.0.00000000}.{afc64a0c-4077-49f3-8e06-93f1c99b12cc}' WASAPI: EX=0 CH=2 FREQ=48000 BUF=512 (4096) 21-428: P96FREQ: 312*50 = 15600 / 50 = 312 21-428: PAL mode V=50Hz H=15600Hz (227x312) 21-560 [6 226x018]: Mounting uaehf.device 0 (0): 21-560 [6 226x018]: FS: mounted virtual unit DH0 (E:\Daten\Sonstige\Amiga\!HDS\wb31_standard) 21-560 [6 226x018]: Mounting uaehf.device 1 (0): 21-560 [6 226x018]: FS: mounted virtual unit DH1 (E:\Daten\Sonstige\Amiga\!HDS\programme) 21-560 [6 226x018]: Mounting uaehf.device 2 (0): 21-560 [6 226x018]: FS: mounted virtual unit DH2 (E:\Daten\Sonstige\Amiga\!HDS\spiele) 21-697 [13 226x019]: FS: WB31 (flags=00000002,E=0,ED=1,EF=0,native='E:\Daten\Sonstige\Amiga\!HDS\wb31_standard') starting.. 21-818 [19 226x085]: FS: Programme (flags=00000002,E=0,ED=1,EF=0,native='E:\Daten\Sonstige\Amiga\!HDS\programme') starting.. 21-819 [19 225x093]: FS: Spiele (flags=00000002,E=0,ED=1,EF=0,native='E:\Daten\Sonstige\Amiga\!HDS\spiele') starting.. 21-819 [19 226x101]: clipboard task init: 00219718 21-820 [19 226x109]: clipboard process init: 00219718 21-887 [22 226x242]: FILESYS: flushing cache unit 0 (max 0 items) 22-195 [38 226x114]: FILESYS: flushing cache unit 0 (max 0 items) 22-208 [38 226x306]: FILESYS: flushing cache unit 0 (max 0 items) 22-219 [39 226x185]: FILESYS: flushing cache unit 0 (max 0 items) 22-373 [47 226x098]: FILESYS: flushing cache unit 0 (max 0 items) 22-384 [47 226x266]: FILESYS: flushing cache unit 1 (max 0 items) 22-394 [48 226x122]: FILESYS: flushing cache unit 2 (max 0 items) 23-850 [121 226x093]: clipboard initialized 43-776 [1040 000x000]: winuae_inactive(0) 50-028 [1040 000x000]: winuae_active(0) 50-263: winuae_inactive(0) |
31 July 2010, 16:08 | #5 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
I think I know whats wrong (if all other d3d filters work?) Try http://www.winuae.net/files/b/winuae.zip
|
31 July 2010, 16:33 | #6 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Thanks for the superfast reply!
But unfortunately the attached exe doesn't solve the problem. Additionally I tried various other D3D filters, those weren't working correctly either. Neither with the 2.2.0 build nor with the new exe. The image looks somewhat different (less blurry), but apart from that no change. Still very lo-res and worse than the unfiltered image. Since I can't do more attachments I uploaded a screenshot to imageshack (config was the same as before): http://img507.imageshack.us/img507/2...uild1image.jpg |
31 July 2010, 16:39 | #7 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
It is either filter panel setup issue (not 1:1 scaling) or some display card configuration setting (AA?) if even d3d null filter is blurry.
|
31 July 2010, 16:55 | #8 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
The null filter looks just fine in the newer builds, just the 'enhancing' filters show the blurry picture.
And since 2.0.1 is working flawlessly, I don't think it's a wrong display card (or monitor) configuration setting eiher, that wouldn't affect just the newer builds. What I didn't mention before (just marked it red in the v220_filter_settings screenshot above): The combo box next to the filter selection combo box is greyed out (and not accessible) for me in the 2.1.0+ versions. Is this normal? In previous builds one can select Point/Bicubic in this combo box when D3D:hq2x is selected. |
31 July 2010, 17:23 | #9 | ||
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
Quote:
Quote:
|
||
31 July 2010, 17:39 | #10 | ||
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Quote:
Quote:
Anyway, since this does seem to happen exclusively to me, maybe it's something really weird with my system (although I can't imagine what that should be). At least I can stick to the 2.0.1 version which is working just fine. And: thanks for your time (and of course for your hard work in general)! |
||
31 July 2010, 17:43 | #11 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
Start from scratch (move/delete default.uae too), test it step by step, first only enable d3d mode and d3d filter and so on until image becomes blurry.
|
31 July 2010, 18:16 | #12 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Just tried 2.2.0 on my HTPC, which, as far as I can remember, never ever ran any WinUAE version before. It's also a Windows 7 machine but with an nVidia graphics card (9600GT). Same Symptoms.
I really don't want to bother, but does hq2x in 2.2.0 really look like the hq2x v2.0.1 screenshot in my first post for you when used with high resolutions? If you want I'd be glad to send you a screen of a more common game so it's easier for you to compare the results with your own. Maybe Monkey Island or something. Next thing I will try is setting up a new VirtualBox machine with XP and try WinUAE on it. I'm pretty curious what happens. |
31 July 2010, 18:23 | #13 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
I am not going to do any kind of testing without a) statefile of static screen, b) exact configuration. Other kind of comparisons are invalid.
Also d3dhq2x is worst for testing because it is the most complex and uses extra texture buffers. Something like scale2x is much better testing filter. |
31 July 2010, 19:23 | #14 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Fair enough.
Since the good old KS1.3 start screen is perfectly suitable for showing the effect I will use that one in conjuction with the A500 quickstart config. The upper right (diagonal) corner of the KS-diskette is an extremely good spot to show the differences. Only changes will be the display (fullscreen 1920x1200) and filter settings. This will make things pretty easy and minimizes sources of error. Software Scale2x works normally, so I reckon you meant D3D: Scale2x. That would be fine for me, it's flawed too (for me at least). Since the effect is better noticable with the higher quality filtering algorithms I will send you d3d:h2qx (which really looks completely borked in 2.2.0) state files too, just for reference. Additionally to the statefiles I'll send you the configs and screenshots that show how things look over here with the according settings. For both 2.0.1 and 2.2.0. Anything special I have to be aware of when creating the statefiles? What I'd do is this: 1. Creating the configs 2. Start WinUAE with a premade config 3. Start the emulation 4. Save a statefile (F12 -> Misc. -> Save State...) 5. Save a screenshot 6. Quit WinUAE 7. Go to 2. Would that be an acceptable approach? |
31 July 2010, 19:44 | #15 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
No need for statefiles if you use standard KS "insert disk" screens. Only configuration file needed so that I can have exact same display settings.
|
31 July 2010, 20:50 | #16 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Attached are the config files and screenshots. d3d:scale2x and d3d:hq2x at 1920x1200 for both WinUAE 2.0.1 and 2.2.0. I did a clean install for both versions.
With d3d:hq2x there is a really huge difference between the versions (see 'teaser image' below). From looking at the images I would suspect that 2.0.1 applies the filter to the full extent of the selected resolution which gives a very clean image. This is the way it works for example in DosBox builds with d3d support too. 2.2.0 on the other hand seems to apply the filter only once and seems to upscale the resulting image to 1920x1200. But that, of course, is pure speculation. d3d:scale2x does look strange in 2.2.0 too, although it's not as easy to spot. Looks like the image simply isn't filtered at all but instead oddly scaled. |
31 July 2010, 20:52 | #17 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Sorry, forgot the attachment...
|
01 August 2010, 16:11 | #18 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
http://www.winuae.net/files/b/winuae.zip should fix this problem, please confirm.
("new" d3d filter had very stupid design flaw..) btw, I couldn't get exact same hq2x filter result using old winuae and neither exactly same as in your screenshot either. (and there was also bug in d3dhq2x table coordinates, [input_width, input_height] coordinate pair was [input_width, input_width]..) |
01 August 2010, 21:58 | #19 |
Registered User
Join Date: Jul 2010
Location: Germany
Posts: 51
|
Don't all bugs look stupid once one found them?
The fixed version is working pretty well, although 2.0.1 still looks better. Something is still different than before, strange that you aren't getting the same result with 2.0.1 that I get. Especially 45°-lines aren't looking as good as they normally should. This applies to most d3d filters I tested, more noticable with the not so good ones (d3d:gs2x is a good example, the upper right corner of the 'Insert disk screen'-disk looks pretty ugly with this one). Is the image being scaled (for example aspect ratio corrected) or prcessed in any way in the newer versions before the filter is applied? That would explain the uneven filering results pretty well. But if you don't want to invest any more time into this, I'd say, the current results are quite OK. d3d:hq2x with bilinear scaling looks pretty nice, so I'm happy. Thanks for fixing this! |
01 August 2010, 22:14 | #20 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,545
|
This was not a bug, it worked exactly as designed, unfortunately design was very stupid if filter was meant to increase original size (non-1x)
Quote:
I'll think more about this later.. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Problem Filter winuae 2.4.0 | Viper2000 | support.WinUAE | 17 | 01 April 2012 20:40 |
Problem with D3D filters on netbook with Intel 945GSE | Mequa | support.WinUAE | 10 | 24 March 2010 18:34 |
Defender of the crown flickering for others with D3D filter and vsync? | Xorlac | support.WinUAE | 2 | 09 August 2009 02:23 |
everybody who wants hq2x winuae filter | turrican3 | request.UAE Wishlist | 203 | 10 January 2009 10:51 |
Winuae 1.3 direct 3d filter problem | PiCiJi | support.WinUAE | 3 | 18 July 2006 20:11 |
|
|