10 September 2014, 02:24 | #41 |
Moon 1969 = amiga 1985
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Only AMIGA could make it possible !!!!
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10 September 2014, 11:43 | #42 | |
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Quote:
Second to this always normal methods can be used (SbS, Tab and/or any form of frame/line interleaving) - key is to tell display device and synchronize (AFAIR it was simple for NVidia glasses - IR transmitter - probably joystick port can be used for this on Amiga). https://cmst.curtin.edu.au/local/doc...3D-Sync-IR.pdf http://cmst.curtin.edu.au/local/docs...er_glasses.pdf Anaglyph - seem red-cyan is most popular one but best anaglyph is amber-blue. http://en.wikipedia.org/wiki/ColorCode_3-D http://en.wikipedia.org/wiki/Anaglyph_3D |
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10 September 2014, 13:32 | #43 | |
m68k all the way
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Quote:
But seriously, I don't give a shit about 3D emulation. My disability prevents me from seeing 3D images. |
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10 September 2014, 15:57 | #44 |
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I remember the Haitex X-Specs. I even had one once. I think this was the only game I used with it:
[ Show youtube player ] From what I recall, you just looked through the shaded glasses at your tv / monitor and the glasses did the normal high-speed shutter effect used by other 3d systems later, nothing like the occulus rift though. |
05 January 2015, 14:29 | #45 |
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With http://depthy.me/#/ you can turn Amiga game screenshots into pseudo 3D gifs
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22 April 2015, 18:59 | #46 |
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Old paintings in 3D
[ Show youtube player ] Maybe it's usable with Amiga games somehow.
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06 November 2015, 19:05 | #47 |
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Screenshots from C64 games into anaglyphs https://picasaweb.google.com/1175012...modore64Goes3D
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09 March 2016, 22:24 | #48 |
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3D NES Emulator
[ Show youtube player ]
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02 May 2016, 16:09 | #49 |
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02 May 2016, 16:36 | #50 |
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