15 September 2016, 15:43 | #21 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
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They managed to fit on disk this very good end animation
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15 September 2016, 18:32 | #22 |
Registered User
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,946
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15 September 2016, 18:52 | #23 | |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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Quote:
I came back to play it recently, first level I still rembered, but I was stuck very early not remembering how to beat a certain level. |
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15 September 2016, 20:58 | #24 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,903
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15 September 2016, 21:02 | #25 |
Amiga is my Goddess
Join Date: Apr 2014
Location: Future world
Posts: 140
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Hehe, same for me. I had the whole game though. Such a fantastic experience back then!
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16 September 2016, 11:14 | #26 |
Registered User
Join Date: Jul 2012
Location: Bury, Lancs
Age: 47
Posts: 661
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Underrated game, one of System 3's best on the Amiga imho.
Whole game oozed class, graphics, sound, speech - even to the ending sequence |
16 September 2016, 12:23 | #27 |
CaptainM68K-SPS France
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16 September 2016, 22:09 | #28 |
Registered User
Join Date: Aug 2013
Location: Karamoon
Posts: 70
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That adventure feeling separetes this game from other platforms. I love the unique level design and puzzles. Nice touches like Achilles' heel or the nymph saying "Come closer" and "stop" was unforgettable. I studied archaeology, maybe just because of this game.
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17 September 2016, 00:25 | #29 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Oh yes, agree with all 4 previous posts
...and I've already said it in this thread; definitely in my top 100 Amiga games (which says a lot when you've configure 1500+ cool games) |
17 September 2016, 19:07 | #30 |
Registered User
Join Date: May 2003
Location: mercury
Posts: 577
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C64 version is more amazing. And Spectrum version is equally amazing and fluent for what it is.
Amiga version feels sluggish. Scroll and fps can be overlooked. They are not bad ( after all, this is not Turrican, thats clear enough ) but it is barbarian's control which feels slow and awkward. Too many frames for jumping, few frames for some hits.. doubtable response, sometimes you get stuck just waiting the guy finish the dammed attack movement. Is a good game, but could have been a great game. |
18 September 2016, 01:36 | #31 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,182
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I played the C64 version first and was very impressed. Very smooth, fluid controls, awesome music. The Amiga one just didn't feel as impressive, so the C64 wins for me.
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18 September 2016, 02:19 | #32 | |
Registered User
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,946
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Quote:
btw, Quote from the Zzap!64 review: "The Amiga programmers will have to work hard to top the C64 one!" |
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18 September 2016, 18:44 | #33 |
Zone Friend
Join Date: Jul 2004
Location: Gloucester
Posts: 697
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For me the C64 version is better. Considering the limitations of what they were working with it just felt better. It doesn't matter whether it's 8 bit or 16 bit it's all about the gameplay.
I also preferred Supremacy on the C64 (apart from the tape loading!) for some reason - it just felt better. M. |
18 September 2016, 19:50 | #34 |
Registered User
Join Date: Sep 2009
Location: the world
Posts: 439
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C64 wins, in my opinion.
As far as music goes, I always prefer a good SID tune to sampled music. |
18 September 2016, 21:32 | #35 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Today I thought I'd play this through on the Amiga, as it been a while
...got stuck at a few parts so resorted to the solution hosted at Lemon Amiga: http://www.lemonamiga.com/games/docs.php?id=1123 It seems to be more for the C64 version but it's enough to get through the game; even though some parts are slightly different Anyway, updated my personal text file to make more sense in places and have attached to this post for anyone who wants it HOL & Lemon Amiga; feel free to use this. Last edited by DamienD; 18 September 2016 at 23:41. |
18 September 2016, 21:58 | #36 |
Puttymoon inhabitant
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Thank you, I will update the Lemon Amiga file.
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19 September 2016, 00:02 | #37 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Ooops, slight error in the old text file that was attached 2 posts up
Removed, and added the new text file to this post ...sorry to all that previously downloaded but it's important everything is correct. Last edited by DamienD; 19 September 2016 at 21:26. |
19 September 2016, 11:54 | #38 |
Puttymoon inhabitant
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Thank you again, Lemon Amiga record has been updated.
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19 September 2016, 17:46 | #39 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,513
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HOL for whatever reason seems to be just cheats rather than walkthroughs, whether this is actual policy or just how it's been in the past, I don't know. I've updated the walkthrough in GB Amiga though so thank you Mr. D.
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19 September 2016, 21:36 | #40 | ||
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
Quote:
It's sooo much better now, changed in stuff like: Code:
Previously Now ------------------------------- warrior statue Achilles statue blue eye Eye of Horus cross life symbol head-dress cobra head-dress coffin sarcophagus |
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