English Amiga Board


Go Back   English Amiga Board > abime.net - Hall Of Light > HOL contributions

 
 
Thread Tools
Old 12 January 2012, 19:27   #501
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Thank you, for sure it can be useful for someone.
s2325 is offline  
Old 12 January 2012, 19:37   #502
lilalurl
Global Moderator
 
lilalurl's Avatar
 
Join Date: Aug 2001
Location: France
Posts: 3,289
Send a message via ICQ to lilalurl
Pipeline (1989)(Brown, R.):

Posting the full quote (with screenshots) since you posted it in another thread.
I was playing with AGA settings so I guess it explains why there seems to be some strange graphical issues with the game (?) on my screenshots.


The aim is to bring water at the end of the pipeline. The water slowly fills the pipeline.
The major issue is that enemies (tools and mice) can create holes in the pipepline (the hole is near the ladder on the screenshot, you can see the water falling outside of the pipeline).

To fix holes, you have to reach one of the blue collar men (touch him). He will then follow you. Bring him to the hole and he will fix it. You will need to protect him from the enemies because otherwise he will be killed and you have to bring him again (as he will re-appear).
You can have the two men with you instead of just one.

Once the water has reached the end, you need to bring a blue collar men to the end of the pipeline (there is a sort of valve and I think he opens it).
Then you and the two men will take a victory posture.

Then you go down one level (at least for the skycraper level) and have a new different pipeline to take care of.


Quote:
Originally Posted by s2325 View Post
Another one is Pipeline (1989)(Brown, R.) It's arcade game so it should be easy to understand rules but what should I do to complete level?



Playball: a sort of Puzzle Bobble/Bust-a-move clone. You need to make lines of 3 balls of the same colour to have them disappear.

Last edited by lilalurl; 13 January 2012 at 23:16.
lilalurl is offline  
Old 12 January 2012, 22:49   #503
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
May & Yam (Pang clone in AMOS for 2 players only. I think music is from Kid Gloves 2 but which level?):



May & Yam 2 (Platform game with some weird controls. You can select single player mode. Again music from Kid Gloves 2. Game can not work on A500.):



download and video: http://endavid.com/lists/works.html
s2325 is offline  
Old 13 January 2012, 19:38   #504
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Pool (Very simple but playable. PC Speaker-style music.):



Pong (Basic clone in 14KB file for 2 players only.):

s2325 is offline  
Old 13 January 2012, 23:14   #505
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Pooyan (It's not arcade conversion but flying pig in pseudo 3D tunnel. Great music is from Arte demo by Sanity.): [ Show youtube player ]
Popcorn! (High quality arcade game with angle viewpoint. Easy clone of Pacman.): [ Show youtube player ]
s2325 is offline  
Old 14 January 2012, 16:28   #506
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Premier League (Sport management in Atari ST style.):



Premier Sixes:

s2325 is offline  
Old 17 January 2012, 15:15   #507
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Draconia Invaders (Space shooter with nice graphics. Grab bonuses, shoot bombs to destroy all visible enemies.): [ Show youtube player ]
download: http://www.birrabrothers.com/drac/fi...m_draconia.lha

Wheel Scape (Guide crosshair from start to exit, no sound.):



download: http://www.birrabrothers.com/drac/fi...wheelscape.lha
s2325 is offline  
Old 19 January 2012, 23:34   #508
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Pacman (Small and simple Pacman with arcade sounds.):


http://www.powerprograms.nl/data/uploads/pacman.lha

Objects are in .iff file:



After editing original objects are still visible in game and with wrong palette for some reason. .iff file is still in 32 colors, 320x256:

s2325 is offline  
Old 20 January 2012, 22:49   #509
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Star Defender (Good Defender clone. Don't select 'Match A500 speed' option to avoid choppy screen scrolling.): [ Show youtube player ] http://hol.abime.net/5709
Prodigal Son Adventure (Text game but with mouse-operated GUI.):

s2325 is offline  
Old 21 January 2012, 20:19   #510
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Project Buzzbar (It's not only mindless Asteroids clone because you have also astronauts to rescue.): [ Show youtube player ]
review and screenshots: http://amr.abime.net/review_19733
PsychoBlast (Game made with SEUCK but different than most - single screen and you can not exit small square. It's hard to shoot where you want and only one bullet at a time - avoid this game.): [ Show youtube player ]
s2325 is offline  
Old 24 January 2012, 00:21   #511
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Puzzle Book 2 (6 good mini games for kids - Pentomino, Patience, Anagrams (with numbers), Balloons (hangman), Pipeline, Blow Up Buddy (math) - everything is well done): [ Show youtube player ]
Puzlex (I'm sure it's some kind of puzzle game but what should I do? Good music.):



Puzzle Me (4 puzzles with nice graphics and not bad music.):

s2325 is offline  
Old 24 January 2012, 05:06   #512
lilalurl
Global Moderator
 
lilalurl's Avatar
 
Join Date: Aug 2001
Location: France
Posts: 3,289
Send a message via ICQ to lilalurl
Quote:
Originally Posted by s2325 View Post
Puzlex (I'm sure it's some kind of puzzle game but what should I do? Good music.):
Well, it is some sort of Vital light-like puzzle (IIRC Vital light rules)

You need to face some smileys (or whatever) which are the same colour as the triangle/cursor and press fire. That will destroy the smiley(s).
Can only be done if there is no other smiley blocking the way ofc.

Things are quite random so you can sometimes have to wait a while before being able to shoot anything



Music: There are two .mod files on the disk so I suppose it is the music files.
You can therefore copy them and perhaps check if there is more tunes by the same author(s).


For TOSEC people:
Apparently it is a unregistered shareware version:
http://eab.abime.net/album.php?album...pictureid=2166
+ the fact that the executable is called puzlexdemo

Also, I am not really sure where 1995 comes from. The copyright on the title screen states 1997 :
http://eab.abime.net/album.php?album...pictureid=2164
and at the same time the main executable was supposedly last changed in 02-sep-92 http://eab.abime.net/album.php?album...pictureid=2165

lilalurl is offline  
Old 24 January 2012, 08:33   #513
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Thank you.
s2325 is offline  
Old 24 January 2012, 18:40   #514
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Puzzle Pits 2 (Sokoban in Ultima disguise. I don't like controls of this game.): [ Show youtube player ]
Vault Assault (Conversion of simple Atari 2600 shooter.): [ Show youtube player ]
Code:
 The Amiga translation was done with Electrostatic 2.4 -  A static binary
translator for Atari 2600 games.To play the game on the Amiga the JoyRide
commodity must be active.
http://aminet.net/package/game/misc/VaultAssault
s2325 is offline  
Old 24 January 2012, 23:28   #515
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Skeleton:

Code:
GAMEPLAY

NOTE: Skeleton is for one player only and sound is required.

The objective of Skeleton is to eliminate 80 Skeletons without 
being eliminated.  Use your Joystick Controller to manuver your 
way through the maze.  Press the red controller (fire) button 
to shoot your Undead Disintegrator at a Skeleton.  When a 
Skeleton is destroyed, another will take it's place.  Destroy 
ten Skeletons and you will enter the next maze.  Complete all 
eight mazes to win your freedom.  Touch or be touched by a 
Skeleton and the game is over.

Each new Skeleton is stronger than the previous and will 
require more hits from your Undead Disintegrator to be 
destroyed.  You are also not a dead shot with the Undead 
Disintegrator so sometimes a Skeleton will require more shots 
to be destroyed.  Although each new Skeleton starts moving 
slowly, the speed with which the Skeleton moves will gradually 
increase until it is destroyed.

Sound is critical for playing Skeleton.  The sound of the 
Skeleton's footsteps will get louder the closer the Skeleton is 
to you.  The sound will also be louder if the Skeleton is in 
front of you and quieter if the Skeleton is behind you.  If 
your ATARI Video Computer System is capable of producing stereo 
then you will be able to hear if the Skeleton is to the right 
or left of you as well.
http://aminet.net/package/game/misc/Skeleton




Warring Worms:

Code:
In Warring Worms, you control your super-charged, biologically engineered worm
in a duel to the death.  Each worm attempts to force his opponent into striking
either a part of the playing field or the segments of pain being left as a
trail behind each worm.  Some may question if you can tell the difference
between the playing field pieces and the segments of pain, but the experienced
warrior will sense the difference.  Game play allows the use of the mega
cannon, a cybernetic enhancement to these already-deadly members of the phylum
Annelida; others offer the pure thrill of lone worm-on-worm battle.  This mega
cannon is capable of destroying a segment of pain or a piece of the playing
field, or, if you are particularly skillful, a single shot to the head will
kill your opponent, like the lowly worm he or she is.

There are eight different arenas in which to do battle, from the simple open
field of doom to the tightest of mazes.  There are many different styles of
play from which to choose.  The hostile environment causes blocks of the
playing field to appear randomly as the worms engage.  Others have mysterious
warping abilities, transporting a worm crossing one edge of the field to the
opposite side in an amazing demonstration of technology some thought beyond
members of the class Oligochaeta.

So, are you ready to do battle?  Can your skill approach that of the many
valiant worms that have come before you?  Then, choose your style of game
play, select the arena, and get ready for the fiercest fighting between two
invertebrates that heretofore were deemed only suitable for fertilizing
#gardens and catching fish.  Play Warring Worms.

Playing the Game

Use the joystick controllers.  Single players use the left joystick. Control
the worms direction by moving the joystick in the direction you would like to
go.  Use the button to fire a missile, if the game selection allows.  The
left difficulty switch controls the initial worm speed.  (A  Fast; B  Slow) 
The game is played in rounds, with the winner being the first to reach 99.
http://aminet.net/package/game/misc/WarringWorms



Puzzle Wizard (30 pictures to solve, some nude):







s2325 is offline  
Old 26 January 2012, 23:15   #516
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Pub Trivia v1.9 (Well done quiz in polish.)
Spectra (Puzzle game with good music in old style.):



All-Square (Again puzzle game and again with good music.):



Both games are on Puzzling! - Spectra & All-Square (19xx)(AmiVision - F1 Licenceware)(LW).adf

Last edited by s2325; 27 January 2012 at 01:13.
s2325 is offline  
Old 27 January 2012, 02:16   #517
Minuous
Coder/webmaster/gamer
 
Minuous's Avatar
 
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,630
Quote:
Originally Posted by s2325 View Post
Pacman 87 (no sound)
Maybe you have an incomplete version? Because there is sound on the version I have.
Minuous is offline  
Old 27 January 2012, 02:18   #518
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
I have ADF from EAB server, I think there is no sound if you have something more than 512KB of chip RAM.
s2325 is offline  
Old 30 January 2012, 23:09   #519
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Qboid (Gameplay like in puzzle games Blasteris or Block Shock: The Last Chance, very simple AMOS sounds): [ Show youtube player ]
Pucman Worlds (I don't like Pac Man and clones but this one have great atmosphere and music.): [ Show youtube player ] http://hol.abime.net/5638
Invaders II - The Day of Reckoning (Defender clone with nice graphics but Atari ST-like sounds.): [ Show youtube player ] http://hol.abime.net/3470
Pythagoras v2.0 (German strategy game.):


Last edited by s2325; 30 January 2012 at 23:15.
s2325 is offline  
Old 31 January 2012, 23:21   #520
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Sub Attack (Simple underwater shooter in AMOS.): [ Show youtube player ]
Operation Meteor (Adventure game in 3D. Engine is slow even with fast CPU.): [ Show youtube player ]
s2325 is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
LTTF: Amiga CD32 Games ~ HFT: Old School & Import Games mobiusclimber Swapshop 3 08 December 2015 00:35
F/S Amiga Games, big lot Unboxed but Complete with Manuals (77 Disks/21 Games!) fitzsteve MarketPlace 5 19 October 2013 18:32
LucasArts to release 10 of their classic games on Steam, including 4 SCUMM games DamienD Retrogaming General Discussion 12 08 August 2009 20:17
More boxed Amiga games and cd32 games! Also coverdisks and unboxed games! Smiley MarketPlace 12 20 July 2005 22:39
For Sale: Boxed Amiga games (still with receipts) and a metal A500+ case! (30+ games) Smiley MarketPlace 5 04 July 2005 23:03

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 01:06.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.19815 seconds with 16 queries