11 September 2013, 17:53 | #1281 | |
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@ mai [8181A180] Merlin's Maths (19xx)(Europress)(Disk 1 of 4)[cr SR] => Merlin's Maths (1992)(Europress)(Disk 1 of 4)[h SR] or Fun School Specials - Merlin's Maths (1992)(Europress)(Disk 1 of 4)[h SR] HOL ...fixed, mai Uploaded: ADI Maths - 11 to 15 Years (1992)(Europress)(Disk 1 of 2) ADI Maths - 11 to 15 Years (1992)(Europress)(Disk 1 of 2)[h JiSM][b missing file] Metro-Cross (1987)(US Gold)[h WT][Atari ST conversion] (0-day ) EDIT 1 [E9DBA32C] Exodus 3010 - The First Chapter (1993)(Demonware)(Disk 1 of 2)[cr] => Released by Ministry ...fixed, mai Uploaded: Jumpman (1993)(Schatztruhe)(DE)(en)[cr Esprit Inc] (bad sector id fixed) Jumpman (1993)(Schatztruhe)(DE)(en)[cr Mad Killers] (bad sector id fixed) ...added, mai Last edited by mai; 14 September 2013 at 15:00. |
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11 September 2013, 18:25 | #1282 |
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Space Ace (1990)(ReadySoft)(Disk 1 of 5)[cr QTX]
AA596449 >>> Space Ace (1990)(ReadySoft)(Disk 1 of 5)(5 & Boot)[cr QTX] Any better solution? or (Boot & 5) Last edited by mai; 11 September 2013 at 18:42. |
11 September 2013, 18:44 | #1283 |
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11 September 2013, 18:44 | #1284 | |
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Space Ace (1990)(ReadySoft)(Disk 1 of 5)(5 & Boot)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 2 of 5)(1)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 3 of 5)(2)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 4 of 5)(3)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 5 of 5)(4)[cr QTX] and Space Ace (1990)(ReadySoft)(Disk 1 of 5)(Boot & 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 2 of 5)(1)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 3 of 5)(2)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 4 of 5)(3)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 5 of 5)(4)[cr QTX] and Space Ace (1990)(ReadySoft)(Disk 1 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 2 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 3 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 4 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 5 of 5)[cr QTX][bootable] or Space Ace (1990)(ReadySoft)(Disk 1 of 5)[cr QTX][use Space Ace disk 5] Space Ace (1990)(ReadySoft)(Disk 2 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 3 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 4 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 5 of 5)[cr QTX][bootable] ref : Crazy Football (1993)(Millennium)(DE)(en)(Disk 1 of 2)[cr CLS][use Brutal Football disk 2].adf in all cases, it is not great .. |
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11 September 2013, 18:54 | #1285 | |
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whats your opinon? |
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11 September 2013, 19:01 | #1286 |
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From a practical point of view, I prefer:
Space Ace (1990)(ReadySoft)(Disk 1 of 5)[cr QTX][use Space Ace disk 5] Space Ace (1990)(ReadySoft)(Disk 2 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 3 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 4 of 5)[cr QTX] Space Ace (1990)(ReadySoft)(Disk 5 of 5)[cr QTX][bootable] this is one of the least worst ... and given you have already used this way for another game, why not swap drive numbers, just because the disk 5 launches the game is still crooked! |
11 September 2013, 19:02 | #1287 |
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disk 5/5 (boot) should be more than enough, it is self-explanatory.
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11 September 2013, 19:07 | #1288 | |
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Is there an example, where Disk 1 of a multi disk game is not the bootable one? |
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11 September 2013, 19:20 | #1289 | |
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When the disk 1 is just a boot disk, you get to remain consistent but in this case ... You keep the choice for the final decision, you're the leader ;-) Last edited by Crashdisk; 11 September 2013 at 19:29. |
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11 September 2013, 19:31 | #1290 | |
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11 September 2013, 19:53 | #1291 | |
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Space Ace (1990)(ReadySoft)(Disk 1 of 5)[cr QTX] |
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11 September 2013, 19:54 | #1292 |
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If I remember correctly, Disk 1 non-bootable. I believe there isn't enough space when the protection/formatting was changed, so Quartex simply moved data to Disk 5 without changing all the original disk number references.
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12 September 2013, 14:20 | #1293 | |
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@ mai Uploaded: 3D World Soccer (1992)(Simulmondo)(M4)[cr CDI][h AAB] 2 disks version, disk 2 has been restored (first cylinder forgotten...) ...added, mai EDIT 1 Someone knows this protection? - Bootblock password - Changing the position of all sectors Last edited by mai; 14 September 2013 at 14:59. |
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12 September 2013, 17:57 | #1294 | |
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Is it not rather PD nowadays? Its not a commercial production, they earn no money. Wanted team made the conversion and released it, should they then the publisher? Or have they even made a contract to do this conversion, but who cares! Last edited by mai; 12 September 2013 at 18:16. |
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12 September 2013, 18:07 | #1295 | |
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As elements of the game (gfx, sound and code) are based on a commercial license, it seemed logical to me that this game is for you. It is a conversion, not an adaptation. It's a bit like with the HD patch WHDLoad, it does not change the original license of the game ... no? |
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12 September 2013, 18:19 | #1296 | |
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Call it [fix] then? |
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12 September 2013, 18:43 | #1297 | |
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Some old Amiga games do not work on A1200. Fix the game for this machine does not make public domain because the game does not work initially for this machine. By cons, if we follow your reasoning, no money = PD, all games [unreleased] are public domain. Not sure that this is your wish Basically, the question is whether "Game [ADF]" includes commercial amiga games or so games under license/copyright Personally, I use the flag [f] when data has been modified but in this case, I only changed the structure to make it to its original state. Last edited by Crashdisk; 12 September 2013 at 18:55. |
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12 September 2013, 18:57 | #1298 | |
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anyway its a special case, maybe Pandmonium(we have a lot of readers, but no writer, either no idea or too lazy) can tell us someting about this. |
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12 September 2013, 19:03 | #1299 |
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12 September 2013, 19:19 | #1300 | |
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Is it rather 11 to 12 Years, accordingly HOL info? Where is Disk 2? Is the [b] descriptor valid, JiSM has made an error, but no game files affected. |
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