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Old 17 June 2018, 18:18   #1
chunky_tesco
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macOS Mojave

With OpenGL to be deprecated in Mojave, will FS-UAE move to Metal 2?

I'm running a Macbook Pro 2011 which will not be Mojave upgradable, so will FS-UAE continue to support OpenGL?

Thanks
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Old 17 June 2018, 18:21   #2
Pyromania
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On another note what's the best Mac to run FS-UAE on in 2018/2019?
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Old 18 June 2018, 10:28   #3
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The fastest one you can afford, or the one you already got, whatever model that is. FS-UAE is not terribly demanding, it runs perfectly fine on my 9-year old MBP.
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Old 18 June 2018, 10:57   #4
clebin
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It's disappointing of Apple (again) but hopefully third parties will fill the gap.

I know of an OpenGL ES implementation, MoltenGL, and there may be a full version out there. The same people have a Vulkan running on top of Metal (MoltenVK), which is where things are moving. None of this answers what Frode has planned for FS-UAE obviously...
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Old 18 June 2018, 11:38   #5
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Making FS-UAE Mac specific by moving to Metal 2? ... Let us hope not and that it continues with OpenGL and in the future Vulkan!

But it is open source, so everything is possible of course. A specific metal-fork?
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Old 18 June 2018, 12:47   #6
Hewitson
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Quote:
Originally Posted by Pyromania View Post
On another note what's the best Mac to run FS-UAE on in 2018/2019?
A Hackintosh!
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