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#1 |
Q
![]() Join Date: Feb 2017
Location: CD0:
Posts: 137
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I have noticed that IK+ SFX plays only on left speaker not both.
Anyway to fix it? ![]() |
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#2 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 45
Posts: 24,630
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It most likely works as designed, usually one channel is used for sound effects, remaining 3 channels for music. Amiga does not have hardware panning so only way to "fix" it is external mixer, or in emulation "Stereo Separation" option.
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#3 |
Q
![]() Join Date: Feb 2017
Location: CD0:
Posts: 137
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Thanks but Stereo Separation affects to all not only the SFX.
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#4 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 45
Posts: 24,630
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It would need emulator side "channel mirroring" but it isn't implemented.
I am not sure if it makes much sense because "effect channel" is game specific (=it needs manual selection, automatic is impossible) and some games use all 4 channels for music and when it needs to play sound effect, currently unused or lowest priority music channel is used (=any channel can become "effect channel"). |
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#5 |
Registered User
Join Date: Sep 2011
Location: Cardiff, UK
Age: 48
Posts: 2,396
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#6 |
Registered User
Join Date: Feb 2007
Location: Netherlands
Posts: 81
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Back in the old days I never noticed it because I only had monitor with one speaker. After an upgrade to a monitor with stereo speakers it still wasn't all that noticable because the speakers weren't very far apart. Nowadays with a hookup to a receiver it becomes more noticable. And playing mono can sometimes be a solution. Not all of the times because most games have nice stereo effects.
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#7 |
Black Lives Matter
![]() Join Date: May 2001
Location: New York
Posts: 19,478
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#8 |
Registered User
Join Date: May 2013
Location: Grimstad / Norway
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#9 |
Black Lives Matter
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Location: New York
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It's funny, because you said "most games", so your memory has to be VERY hazy not to remember a single one.
My point is: your memory isn't hazy, MOST if any games used any kind of stereo effects, because channels are very limited and using stuff like panning is a waste. So yeah, don't get absorbed by rose-tinted glasses nostalgia, the "Stereo" capability of the Amiga is way overstated, and listening with headphones was an exercise in masochism. Even with a stereo system it was so annoying, that I resorted to listen to the Amiga in mono because of this. The system was meant to be used with the shitty Amiga monitor speakers, where the monitor's case worked as some kind of channel "blender", and made the terrible separation bearable. I'll give you ONE example of a game using stereo though: Stardust is the one and only game where a stereo effect was used to good effect on its intro, when the spaceship comes up. Nothing else did (and especially NOT in game, more if you are trying to juggle music and sfx at the same time). I have this very vivid memory (not hazy ![]() |
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#10 | |
Registered User
Join Date: Sep 2011
Location: Cardiff, UK
Age: 48
Posts: 2,396
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Quote:
Almost the whole time, my Amiga sound option was mono, between the modulator and the TV and my main cassette recorder all being mono. |
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#11 |
Registered User
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Location: Scunthorpe/United Kingdom
Posts: 1,492
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My A1000 was set up on a TV with a Hi-Fi stacking system (the 80s!) providing the sound with speakers on either side of the room.
I loved the stereo effect. But then, I came from a Speccy so sound of any kind was a revelation. |
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