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Old 29 July 2014, 21:42   #21
tolkien
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30 minutes? Sure? Only half hour? Pleaseeeeee!
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Old 29 July 2014, 21:59   #22
lordofchaos
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Fantastic work Galahad and to everybody else involved This is why I love the Amiga community.
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Old 29 July 2014, 22:10   #23
Galahad/FLT
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Just so you lot know, you're all waiting because of Photon.... its his fault, and i'm blaming him......... You should to

Photon might come up with some story about me thrashing the pants off a Mercedes and thats why the release is late.

Don't believe him, he tells Swedish lies

Last edited by TCD; 29 July 2014 at 22:26. Reason: Back-to-back posts merged.
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Old 29 July 2014, 22:17   #24
tolkien
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Both of you can suffer the spanish fury.
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Old 29 July 2014, 22:52   #25
Galahad/FLT
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At 10:00 PM UK time....

Where Time Stood Still will be in the zone.

Some rules/notes


1). When using WinUAE, ALWAYS use Cycle Exact, its the most accurate method of emulating.

2). WHDLoad version is being worked on by Codetapper and will be available tomorrow.

3). You are welcome to host this version anywhere you like.

4). It may NOT be cover mounted on a physical magazine, nor can it be sold. I didn't do this for zero money for someone else to make money off it!

5). Trainer makers...... do NOT remove the intro this time Plenty of space on the disk, use it!

6). Amiga options activate with a press of F8 on the title screen.

7). Music/SFX option on the character select box (activated by SPACE BAR) do not do anything. So no bug reports on that ta!

8). Enjoy the game, it took longer than I wanted, but I wanted to deliver the best version possible.

Also thanks to Mr.Spiv and Asman for their invaluable ideas

So, 9 minutes away then chaps
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Old 29 July 2014, 22:59   #26
LieutLaww
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Huzzah, I know its a bit late but damn fine work on Putty Squad btw Galahad/FLT have been having lots of fun with it and am considering it being one of the first games I stream on Twitch when i finally get everything up and running
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Old 29 July 2014, 23:00   #27
Galahad/FLT
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Off you go then
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Old 29 July 2014, 23:02   #28
spud
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That's a cool looking cracktro :-)

(It doesn't like floppy emulation being set to turbo on this setup by the way)
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Old 29 July 2014, 23:08   #29
roberthazelby
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Many, many thanks for the time and effort everyone put in to making this possible.

I spent hours on the Spectrum version and can't wait to get this fired-up on the Amiga this coming weekend.

You've made me very happy indeed.
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Old 29 July 2014, 23:09   #30
Galahad/FLT
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Quote:
Originally Posted by roberthazelby View Post
Many, many thanks for the time and effort everyone put in to making this possible.

I spent hours on the Spectrum version and can't wait to get this fired-up on the Amiga this coming weekend.

You've made me very happy indeed.
Best you update your blog pronto then
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Old 29 July 2014, 23:11   #31
jbenam
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Just downloaded it! Oh yeah! Tomorrow I'll copy it over to my Amiga, now I'll test it on WinUAE

Thanks a lot to everyone for their hard work. Amiga is still alive!
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Old 29 July 2014, 23:11   #32
roberthazelby
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Best you update your blog pronto then
Already done. I was waiting for the "go, go, go!"
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Old 29 July 2014, 23:13   #33
adrdesign
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Yeah, testing it. Looks amazing the intro and the quality details. Im so proud!!!

I'm afraid I have the 1st bug for this game:

@Gallahad: You've included the draft version of the st 1:1 conversion!! the song is wrong! :S hope

BTW: THANKS TO EVERYBODY INVOLVED. LONG LIVE TO THE AMIGA!!!
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Old 29 July 2014, 23:14   #34
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Got it!!! Thanks again.
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Old 29 July 2014, 23:25   #35
Punisher
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Thanks Galahad!!!.. a true amigan hero...
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Old 29 July 2014, 23:30   #36
Retro-Nerd
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Only had a quick look. I like so far what you've done with the mediocre Atari ST presentation. The joystick control works fine as it seems. Really nice pictures and soundtrack. Well done.
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Old 29 July 2014, 23:46   #37
quahappy
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Erm..... hmmmm...... ok, ok, tormenting over... heh, heh.

WOW! Thank you Galahad and everyone else involved in getting this game converted to the humble Amiga! I'm using WinUAE and the game is running smooth, fast and without any issues. Brilliant! Great intro too!

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Old 29 July 2014, 23:55   #38
seuden
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Nice work! Nice to see so many people chipping in to get this released. Good teamwork.
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Old 30 July 2014, 00:14   #39
Subzero
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Dear Galahad'ster, thanks for the greetings in the intro, much appreciated!. you da man!, no doubt, also a big respect to all of the others who were involved!. keep it alive!.
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Old 30 July 2014, 00:15   #40
Galahad/FLT
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Quote:
Originally Posted by Subzero View Post
Dear Galahad'ster, thanks for the greetings in the intro, much appreciated!. you da man!, no doubt, also a big respect to all of the others who were involved!. keep it alive!.
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