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Old 13 October 2013, 15:27   #1
carfesh
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Floppy disk WinFellow v0.5.2 released

We are proud to announce the availability of a new WinFellow release.

Compared to the previous version 0.5.1 there are a number of changes in this build, with the most significant ones being:

New features:

new display configuration options for setting scale factor (1x and 2x, retaining a proper aspect ratio), and scaling strategy (solid/scanline); inclusion of higher screen resolutions to allow use of 2x windowed modes
support for 2x mode in Amiga Forever
support for model presets to quickly get started setting up model specific configurations (a number of presets already included)
support for creation of empty and formatted ADF images
automatic interlace compensation (WinFellow will automatically detect interlaced graphics and perform interlace compensation; this can be disabled in various options, but is on by default for new configurations)
lower system requirements (an SSE capable processor is no longer required)
Windows 8.1 added to the supported operating systems

Bug fixes:

re-initialize the emulation session when a change of display adapter properties (color depth, different graphics adapter) is detected
cancelling the configuration dialog no longer performs changes to the configuration
support for sprites in hires dual playfield mode was fixed, making previously invisible objects visible on the screen
sprite DMA was being disabled instead of waiting, causing invisible sprites
PC -2 saved on the stack for address exception
proper "short frame" when display is interlaced and frame is short
fix copper list load
failure to find valid screen mode for screens with unusual refresh rates (Microsoft VirtualPC, ...)
fixes for several crashes to desktop caused by NULL pointer exceptions
cancelling an undo dialog in Amiga Forever will no longer close the emulation session
reset of Amiga Forever emulation session no longer causes input devices to no longer function
fixed problem with Amiga Forever clipping calculations for left offsets <16 (would lead to only half the screen being visible) or one of the offset values = 0 (would ignore the offsets completely)

Please see the included file ChangeLog.txt for a full list of changes.

Grab it from our website, and let us know what you think!

http://fellow.sourceforge.net/new_version/index.php
Abime.net mirror: http://fellow.abime.net/

Last edited by RCK; 06 November 2013 at 13:35. Reason: better visibility in overview
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Old 14 October 2013, 00:58   #2
Coagulus
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Awesome, love that this is still going!
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Old 14 October 2013, 22:02   #3
PortuguesePilot
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Old 15 October 2013, 01:16   #4
Bloodwych
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Wow, amazing work!!!

I'll have to give this a go - Fellow DOS and WinFellow brings back some good memories on machines that had no chance running WinUAE at the time.

Nice to see it still gets some development.
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Old 26 October 2013, 12:35   #5
laffer
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Cool! I didn't realize this was still being developed.
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Old 06 November 2013, 13:37   #6
RCK
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Nice work casfesh !
http://fellow.abime.net/ mirror updated
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Old 12 March 2014, 04:40   #7
B14ck W01f
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New version? I thought that WinFellow was discontinued a long time ago.
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Old 13 March 2014, 01:30   #8
Mequa
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Quote:
Originally Posted by B14ck W01f View Post
New version? I thought that WinFellow was discontinued a long time ago.
It was, then the project got restarted.
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Old 05 April 2014, 22:12   #9
theelf_
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Hi!!! any way to play Jim Power in winfellow without glitches?

greetings
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Old 16 April 2014, 02:11   #10
zygzak
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Running much faster than current stable release of WinUae. Tried few games (my favourities) and there weren't any noticeable issues. Display settings are a spartan one, I don't have idea where I could put 2x mode, probably only in hi hi resolution. Scanlines mode in 640x480 looks like shit. In 640x480 the display is correctly placed, I don't remember if that works in old winfellow releases. F15-2 Strike Eagle has frozen few times (on loading screen). I was sceptical of rewriting asm code to C but i see that it works. But it still lacks many features, for example how to remap standard winfellow keys?
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Old 27 October 2014, 09:20   #11
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Wow, amazing work!!!

I'll have to give this a go - Fellow DOS and WinFellow brings back some good memories on machines that had no chance running WinUAE at the time.

Nice to see it still gets some development.
 
Old 13 November 2014, 03:00   #12
Anubis
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Nice work....

Time to make some changes on GUI?
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Old 13 November 2014, 19:43   #13
Anubis
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Let me take this back...

After my last post, I used bit emulator and this is most frustrating part of it - it requires everything unzipped. ROMs, disks, ... everything.

I think Toni got us spoiled... and even disk space is very cheap, I still keep everything inside 7zips and zips...

So, imho that is great opportunity for this emulator...
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