28 May 2016, 18:21 | #21 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 195
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Tiger Claw seems to be finished now. Well, almost... (the title picture and the background music is missing)
It was quite some work to make it fast enough on the A500. I wonder if this is because of vbcc's moldy optimizer or my rusty assembler skills? Well... maybe both... Anyway, here's a screenshot of the versus-mode for 2-4 players. |
29 May 2016, 11:15 | #22 |
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Location: Germany
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Another thing... What's the usual way to end an Amiga game? ESC-key?
At least if it is started from hard-disk... (you don't want to end a game when you booted the game from floppy-disk, right?) |
29 May 2016, 19:10 | #23 |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
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30 May 2016, 11:47 | #24 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,332
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Escape is a good idea.
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25 August 2016, 12:40 | #25 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 195
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Good news: Saul finished the Amiga graphics and Amiga music of Tiger Claw!
Also, a few minor bugs are left to fix, but it should be finished "soon"... Here's a sneak peek at the title menu. (new: 2nd button support) |
25 August 2016, 13:16 | #26 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Awesome news and looking very professional; can't wait to play this
Well done Lazycow |
25 August 2016, 13:27 | #27 |
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Join Date: Feb 2014
Location: Warszawa / Polska
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Looks cool and professional ^^
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25 August 2016, 14:00 | #28 |
Zone Friend
Join Date: Aug 2002
Location: Belgium
Age: 51
Posts: 1,296
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ready to give this a spin with my 2 button stick on a Miggy
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02 September 2016, 21:36 | #29 |
AMOS Extensions Developer
Join Date: Jun 2007
Location: near Cambridge, UK
Age: 44
Posts: 1,924
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I agree with the others, this looks great
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26 September 2016, 04:10 | #30 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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Yup, looks nice and will we get a boxed version like powerglove?
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26 September 2016, 09:08 | #31 |
Puttymoon inhabitant
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+1 for a box!!!!
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27 September 2016, 02:39 | #32 |
Code Kitten
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 52
Posts: 1,178
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Yup, also interested by a box version.
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27 September 2016, 12:14 | #33 |
Registered User
Join Date: Oct 2014
Location: Germany
Posts: 195
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Yes, a boxed version of Powerglove and Tiger Claw is planned. (from RGCD)
More details as soon as the game is finished. "Soon" (tm) ... 1st test of the new(?) "classic mode": It's the same as standard mode, but with different graphics... (haven't checked if there's enough memory left, but there should be...) |
27 September 2016, 13:36 | #34 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,770
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Quote:
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27 September 2016, 13:45 | #35 |
Pixel Blender!
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That is just a wonderful looking game and based off one of my most favorite 8bit games "Bruce Lee" Sterling work to you and the team behind this superb little game.
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30 October 2016, 09:20 | #36 |
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Join Date: Oct 2014
Location: Germany
Posts: 195
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status update: The classic mode is in, but I had to use the a cruncher to store the graphic sets. (it should still work on an A500 with 1MB)
As my buglist is empty now, here's a list of the worst problems: - There have been bugs in my 20 years old low level code (That code looks like it has been created by a mad scientist, it's a total mess. What was I thinking?) - A compiler bug was triggered by my C64 C optimiziations and lead to unexpected behaviors. - A bug in UAE did not reveal a bug in the game. (always test your stuff on the real hardware, kids!) - The artist was busy with other projects. conclusion: |
31 October 2016, 13:54 | #37 | |
Inviyya Dude!
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Location: Amiga Island
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Quote:
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16 November 2016, 19:51 | #38 |
Registered User
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Location: Germany
Posts: 195
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Saulc12 has released the original soundtrack album of Tiger Claw which includes all the tracks from the original C64 version together with the soundtrack from the upcoming Amiga version and a full set of remixes.
It can be found here: http://sc12.bandcamp.com/album/tiger-claw-ost |
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