English Amiga Board


Go Back   English Amiga Board > Coders > Coders. Language > Coders. AMOS

 
 
Thread Tools
Old 07 February 2016, 01:20   #1
aszu
Registered User
 
aszu's Avatar
 
Join Date: Mar 2014
Location: Leeds
Posts: 141
tile and bob size

Hi,

I use a set of 16x16 tiles. it works great. but now id like to have a few 32x32 bobs at the same times as all my 16x16 bobs. how do i do it, pls?
aszu is offline  
Old 07 February 2016, 02:47   #2
idrougge
Registered User
 
Join Date: Sep 2007
Location: Stockholm
Posts: 4,332
There's no problem doing that. Just add the bobs to your bob bank.
idrougge is offline  
Old 07 February 2016, 23:15   #3
volvo_0ne
Registered User
 
Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
Yep BOBS can be any size you like (within reason) .... Don't forget about the "Hot Spot" tho
volvo_0ne is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Blitter-driven tile map Leffmann Coders. Tutorials 5 11 November 2015 17:17
Bob's Bad Day - ... no Bob. AB Positive support.Games 5 16 May 2009 01:45
Tile map sample Blip Coders. General 1 18 July 2007 13:53
Tile Map Editor stainy request.Apps 4 04 April 2007 01:09
Algorithm to double the size of a tile based picture smoothely? Codetapper project.Sprites 9 31 January 2006 04:36

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 21:39.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.07161 seconds with 13 queries