12 April 2018, 22:10 | #41 | |
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12 April 2018, 22:12 | #42 |
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I remember, I have seen a few demos back then in 87 and 88, but the first thing that really blew my mind was the
WILD COPPER - MEGALO DEMOS Disk...in early 88... [ Show youtube player ] There was so much stuff you were not even aware of that the Amiga could do, like that workbenchscrolltext and meanwhile playing music, and rotating the mouse pointer. Plus all these nice demos with amazing music. And in the end the joke with "Laurent a une tete de neud" or whatever when you pressed reset. When I saw that demo, I knew I got the right machine for christmas the year before... |
12 April 2018, 22:21 | #43 |
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Yes, very catchy tunes and some nice effects for this time. A one I didn't know yet. And I caught myself reading one scroller much longer than I intended to do.
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12 April 2018, 22:26 | #44 |
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Yes, Amiga's old enemy which never reached its glory but also has some nice demo productions. But you are right. Most time, Atari ST coders just wanted to copy Amiga effects.
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13 April 2018, 01:57 | #45 |
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this thread made my day, i ran out of recommended amiga demos to watch and here i found plenty of new ones to try; thank you, everyone! +O+
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13 April 2018, 20:19 | #46 | |
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However, the thing I never liked about ST demos was the stupid menu system they always used to have. I'm not sure if that was a hangover from the 8 bit era or if it was down to the early ST productions such as The Big Demo, Union Demo which they never managed to shake. Around the time the ULM Dark side of the spoon demo came out on the ST I got rid of it for my Amiga but I was amazed how they did that demo. Great times. Better times with the Amiga though. [ Show youtube player ] |
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13 April 2018, 20:48 | #47 | |
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Quite a few people would have graduated from the C64 too, A whole new more powerful CPU to learn, all those extra registers and 256/512K of directly addressable memory and to cherry on the top all the custom chip goodness! All sorts of dodgy programing practices in those early days! I remember buying a Kickstart 1.2 ROM just to see what the demos on some Kent Team demo disks I had were like as they crashed instantly after decrunching on a 1.3. Jumps into the ROM me thinks some worked ok but others were "D`OH! ECS Agnus strikes again" What was the reason all the display went all weird and slanted? |
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13 April 2018, 21:10 | #48 | |
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13 April 2018, 22:37 | #49 | |
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The Amiga sceners set the precedence for how demos should be done which is followed to this day. |
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14 April 2018, 00:50 | #50 |
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Some nice demo recommendations in this thread, a few golden oldies I was not aware of.
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14 April 2018, 10:12 | #51 |
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That's really an outstanding collection with much new stuff for me which I didn't know yet. Not to forget many new catchy tunes. Many thanks for that, Seiya.
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14 April 2018, 10:26 | #52 | |
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14 April 2018, 10:29 | #53 |
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14 April 2018, 10:36 | #54 | |
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14 April 2018, 10:44 | #55 |
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25 April 2018, 09:37 | #56 | |
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The famous Vodka-demo on the Atari-ST impressed me very much. Simply awesome: [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] [ Show youtube player ] |
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25 April 2018, 09:51 | #57 | |
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And it was funny to read how Mahoney&Kaktus talked about their first steps coding on the amiga in their Blue intro of the Northstar Megademo III: [ Show youtube player ] |
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25 April 2018, 09:56 | #58 |
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