English Amiga Board


Go Back   English Amiga Board > abime.net - Hosted Projects > project.WinUAE - Kaillera

 
 
Thread Tools
Old 02 July 2008, 23:52   #1
andreas
Zone Friend
 
Join Date: Jun 2001
Location: Germany
Age: 50
Posts: 5,857
Send a message via ICQ to andreas Send a message via AIM to andreas
Arrow WinUAE Kaillera now officially discontinued

Read this:

http://kaillera.abime.net

I assume not everyone of you has read this because the index page has been the same for ages. But the official statement of the author appears to be from this year's March!

Thus, WinUAE-Kaillera will grow old like Methusalem if Toni reaches v2.0 one day and this is still in pre-1.0 tree (0.8.xx).

The reasons given for discontinuing the project sound very weird to my ears, too. The author seems skilled, but not that well-off?!
It definitely sounds like a financial problem (probably unemployment?) that the author cannot afford a decent PC for development.

Easiest way would be to simply put a PayPal banner on the site, let people donate, and if this works out, new PC and ... new WinUAE-Kaillera!
andreas is offline  
Old 03 July 2008, 01:18   #2
Hungry Horace
Wipe-Out Enthusiast
 
Hungry Horace's Avatar
 
Join Date: Nov 2005
Location: .
Age: 43
Posts: 2,538
sad to hear

i very much doubt anyone else will take up a similar project either. despite the fact the people who use it seem to enjoy it, no developer seems to like the idea.
Hungry Horace is offline  
Old 03 July 2008, 02:24   #3
eLowar
Citizen of Elthesh
 
eLowar's Avatar
 
Join Date: Sep 2003
Location: UK
Posts: 949
I'm in favor of a radically different approach. I still think a simple plug-in interface for WinUAE is the way to go, to keep things like this separate, so they can be updated or not, independently of WinUAE. But this has been proposed and rejected before, and since I don't intend to do any work on this, I haven't felt inclined to press the point.

What I had in mind is basically just a Kaillera plug-in registering a bunch of callback functions that are then called at the various required points in WinUAE's execution. Those hooks would hardly waste any cycles when no plug-ins are used (just a single check whether a pointer is NULL for example) and could be as simple as calling a linked list of functions in sequence at those points in the code. Note that this idea is based on an incomplete understanding of the changes that are actually necessary to patch Kaillera support into WinUAE.
eLowar is offline  
Old 03 July 2008, 11:36   #4
Minuous
Coder/webmaster/gamer
 
Minuous's Avatar
 
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,627
Well, I'm not sure about full "Kaillera" support, but basic netplay support should be easy to implement in WinUAE, I have already implemented it in my own emulator.

It's a shame and rather selfish that source code for WinUAE-Kaillera wasn't released, that means no one else can update it, it would have to be rewritten from scratch. It's also a shame that V2 beta wasn't released, 7 years after the previous release one would imagine that it would have at least some of the improvements listed at the site.
Minuous is offline  
Old 13 August 2008, 17:24   #5
Anubis
Retro Gamer
 
Anubis's Avatar
 
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,056
I believe Toni said that he will implement net play in WinUAE. He was against kaillera approach, but suggested that there are other 'better' ways.

But as you can guess, it's not highest priority atm.
Anubis is offline  
Old 03 January 2009, 14:33   #6
turrican3
Moon 1969 = amiga 1985
 
turrican3's Avatar
 
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,913
Quote:
Originally Posted by Anubis View Post
I believe Toni said that he will implement net play in WinUAE.
Toni, do you work on something like that, or perhaps one day ?
turrican3 is offline  
Old 03 January 2009, 17:37   #7
Hungry Horace
Wipe-Out Enthusiast
 
Hungry Horace's Avatar
 
Join Date: Nov 2005
Location: .
Age: 43
Posts: 2,538
no offence to Toni, i would rather see it implemented in e-uae so that it might become cross-platform. (although i suspect if it were added to winuae, some bright spark might move it across to e-uae later on)

I thought it had been well stated previously however that there were no developers interested in implementing this kind of feature?
Hungry Horace is offline  
Old 03 January 2009, 17:41   #8
Shoonay
Global Caturator
 
Shoonay's Avatar
 
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,105
Quote:
Originally Posted by Hungry Horace View Post
there were no developers interested in implementing this kind of feature?
But... but... but... but... ... ... WHY?

The people want it, don't they?
Shoonay is offline  
Old 03 January 2009, 17:44   #9
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,500
Quote:
Originally Posted by 5h00n4y View Post
The people want it, don't they?
It would be a great feature Let's all cross our fingers that it will happen... someday
TCD is offline  
Old 03 January 2009, 17:52   #10
AmigaFriend
Registered User
 
AmigaFriend's Avatar
 
Join Date: Sep 2008
Location: CLI
Posts: 1,462
Quote:
Originally Posted by TheCyberDruid View Post
It would be a great feature Let's all cross our fingers that it will happen... someday

Yes it is really an interesting feature. This way we could really do an EAB/Lemon head 2 head versus player in real time!
AmigaFriend is offline  
Old 03 January 2009, 18:29   #11
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,500
Quote:
Originally Posted by xpect View Post
Yes it is really an interesting feature. This way we could really do an EAB/Lemon head 2 head versus player in real time!
It's only suitable for a few games, but yes that would be interesting
TCD is offline  
Old 03 January 2009, 18:35   #12
Hungry Horace
Wipe-Out Enthusiast
 
Hungry Horace's Avatar
 
Join Date: Nov 2005
Location: .
Age: 43
Posts: 2,538
Quote:
Originally Posted by TheCyberDruid View Post
It's only suitable for a few games, but yes that would be interesting
a few?? you must mean the competition aspect, and not the feature right?!

Number of simultaneous players = 2
http://hol.abime.net/hol_search.php?N_nb_player_sim=2 (777)

Number of simultaneous players = 3
http://hol.abime.net/hol_search.php?N_nb_player_sim=3 (17)

Number of simultaneous players = 4
http://hol.abime.net/hol_search.php?N_nb_player_sim=4 (81)
Hungry Horace is offline  
Old 03 January 2009, 18:44   #13
TCD
HOL/FTP busy bee
 
TCD's Avatar
 
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,500
Quote:
Originally Posted by Hungry Horace View Post
a few?? you must mean the competition aspect, and not the feature right?!
Yup, I was referring to the 'head 2 head versus player in real time' part for the Super League For that even a 'UAETV' mode would be great
TCD is offline  
Old 03 January 2009, 18:48   #14
Shoonay
Global Caturator
 
Shoonay's Avatar
 
Join Date: Aug 2004
Location: Porando
Age: 43
Posts: 6,105
Forgot the rest HH:

Number of simultaneous players = 5
http://hol.abime.net/hol_search.php?N_nb_player_sim=5 (4)

Number of simultaneous players = 6
http://hol.abime.net/hol_search.php?N_nb_player_sim=6 (4)

Number of simultaneous players = 7
http://hol.abime.net/hol_search.php?N_nb_player_sim=7 (1)

Number of simultaneous players = 8
http://hol.abime.net/hol_search.php?N_nb_player_sim=8 (4)
Shoonay is offline  
Old 04 January 2009, 13:21   #15
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,494
I have already replied here: http://eab.abime.net/showthread.php?t=26259 (and other threads)

I am simply not interested when there are much more interesting things to do, and this really isn't anything to do with Amiga, just some network stuff which is boring and annoying.
Toni Wilen is offline  
Old 31 May 2012, 22:31   #16
Bossner
Registered User
 
Join Date: May 2012
Location: Amalur
Posts: 20
Too bad . I really like this emulator :/
Bossner is offline  
Old 31 May 2012, 22:58   #17
lesta_smsc
Registered User
 
lesta_smsc's Avatar
 
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,172
Look at FS-UAE - this is very fast and has Net Play
lesta_smsc is offline  
Old 01 June 2012, 12:45   #18
Foul
Registered User
 
Foul's Avatar
 
Join Date: Jun 2009
Location: Perigueux/France
Age: 49
Posts: 1,516
Send a message via ICQ to Foul Send a message via MSN to Foul
and multi platform !

i'm using it in Linux ... very very nice

Thx to Tony and Frode
Foul is offline  
Old 01 June 2012, 19:04   #19
AmigaOnline
Online Amiga Gaming
 
AmigaOnline's Avatar
 
Join Date: Jun 2010
Location: Paris/France
Posts: 280
Quote:
Originally Posted by Bossner View Post
Too bad . I really like this emulator :/
I confirm that FS-UAE works like a charm (offline & online)
In addition, it's a cross-platform emulator: Windows, Linux & Mac OS X are supported! (maybe more systems later)
If your computer is powerful enough, you can consider that WinUAE-Kaillera is history now. FS-UAE is the best choice today

http://eab.abime.net/showthread.php?t=63289
AmigaOnline is offline  
Old 08 September 2013, 20:54   #20
Playaveli
GoalScoringSuperstarHero
 
Playaveli's Avatar
 
Join Date: Jun 2005
Location: San Diego, CA
Age: 42
Posts: 156
Send a message via ICQ to Playaveli Send a message via AIM to Playaveli Send a message via MSN to Playaveli
Quote:
Originally Posted by AmigaOnline View Post
I confirm that FS-UAE works like a charm (offline & online)
In addition, it's a cross-platform emulator: Windows, Linux & Mac OS X are supported! (maybe more systems later)
If your computer is powerful enough, you can consider that WinUAE-Kaillera is history now. FS-UAE is the best choice today

http://eab.abime.net/showthread.php?t=63289
fs-uae is really nice. Works very well, even online cross-platformed (tried with SWOS, Linux vs. MAC).
But it's still only a server-client for online play. And it's even more complicated to setup than winuaexp-kaillera.

Should be p2p, like the alternative for kaillera.
http://p2p.kaillera.ru/
Playaveli is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Kaillera in Winuae 1.3.3? hipoonios request.UAE Wishlist 18 26 August 2011 20:33
WinUAE-Kaillera and HD-games abelthorne project.WinUAE - Kaillera 6 22 November 2003 17:50
WinUAE Kaillera - mmm? PixelsAtDawn project.WinUAE - Kaillera 2 11 June 2003 14:33
Welcome to the WinUAE - Kaillera Forums §ane project.WinUAE - Kaillera 5 21 December 2002 13:47
winuae-kaillera Peanutuk Amiga scene 20 25 August 2002 17:50

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 23:15.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.25958 seconds with 15 queries