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Old 10 December 2018, 18:49   #61
DamienD
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Quote:
Originally Posted by Bastich View Post
Latest Iridium WIP v0.42

- New / reworked upgrade system
- Updated regenerative secondary fire (rockets)
- New first pass Trista Bytes voice over
- Engine effects
- more minor tweaks

[ Show youtube player ]
Looks like an insane joyride

...can you port to the Amiga please?
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Old 11 December 2018, 01:41   #62
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Hey Damien, it is certainly great fun playing/testing, but which machine would it be ported to Classic or NG? Daniel Müßener did a sterling job on Tower57 port for NG Amiga's but I suspect it would need a lot of work from him to make it work well on NG's.

Our focus is for PC/Android/Nintendo Switch for the moment but once completed I could certainly see what it might look like on Classic and create a mockup. Bastich and I might consider though donating the assets to whoever might be interested
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Old 11 December 2018, 11:45   #63
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but which machine would it be ported to Classic or NG?
I was only joking about porting to the Amiga my friend
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Old 11 December 2018, 12:17   #64
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Hehe no worries DamienD, we are all Amiga fans here

Last edited by invent; 11 December 2018 at 22:48.
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Old 11 December 2018, 14:09   #65
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Can we have C64 port??
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Old 10 January 2019, 17:59   #66
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Latest video "Big but not big enough!!!"

[ Show youtube player ]
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Old 11 January 2019, 18:53   #67
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Looking awesome. I didn't read every post, but does this have a twin-stick control option. Either way.. I'm gonna buy it!!
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Old 11 January 2019, 19:49   #68
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Thanks MageMaster

The controls are fully configurable to any joypad / joystick provided it has enough buttons.

Current joypad controls:
Left stick - Left, Right, Up, Down
A - Primary fire
B - Secondary fire
X - Flip / Turn Around
Y - Buy Upgrade

Current keyboard controls:
WASD - Left, Right, Up, Down
Right shift - Primary fire
Return - Secondary fire
Right Control - Flip / Turn Around
Space - Buy Upgrade

If you fast double tap in the direction you are facing the ship turbos also

There will be a demo available when the Kickstarter launches which will have all 3 stages of level 1.
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Old 15 January 2019, 23:51   #69
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/me slobbers.

Thanks!
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Old 21 January 2019, 12:55   #70
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The making of Iridium Game - Digital Book

As we get closer to the Kickstarter (Kickoff in February), a little teaser, Digital Making of Book showing how we put the game together. One of the perks of the Kickstarter.
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Old 01 February 2019, 13:05   #71
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IRIDIUM Kickstarter is now LIVE

We are very excited to let everyone know that our IRIDIUM game is now LIVE on Kickstarter. I think you all know the 3 main team members Bastich, Akira, and myself, all big Amiga fans.

Our Kickstarter is here https://tinyurl.com/yb92z6jx .

After this game is completed I'm also hoping that Bastich will share some info into an unreleased game on the Amiga (that I'm keen on helping him complete - which I believe is almost complete)
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Old 01 February 2019, 13:09   #72
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Congratulations guys
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Old 01 February 2019, 14:44   #73
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!!!
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Old 17 February 2019, 20:19   #74
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Quote:
Originally Posted by DamienD View Post
Congratulations guys
Thanks DamienD

Very happy to say we have made our initial funding goal. The Steam page is ready and waiting for release in October.

I've added and stung more cool features ATM. Still hoping to make the Switch stretch goal. There is a playable demo available from itch.io of anytime wants to try it out.

Here is our latest sneak peek showing the new destructible multi-part ships

[ Show youtube player ]
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Old 21 February 2019, 03:15   #75
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I like the sprites. They remind me of the weapon sprites from Descent, the 3D shooter game from Interplay. Was the name inspired by Iridion II?
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Old 21 February 2019, 09:57   #76
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I like the sprites. They remind me of the weapon sprites from Descent, the 3D shooter game from Interplay. Was the name inspired by Iridion II?
I've not played "Decent" in a long time, great game

Never played "Iridion" before thou, the name is a play on one of the games that inspired our game "Uridium".
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Old 27 February 2019, 13:44   #77
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IRIDIUM 5 days to go till Kickstarter ends.



I have updated other Amiga forums (Amigaworld, Amigans and Amiga.org) about our game. EAB is our main forum so its hard to know if the info gets out there.

I didn't mention on the other sites but at this moment in time I'm working on a special copper/effect level for the game, hope to post update soon.

Updated video [ Show youtube player ]


https://www.kickstarter.com/projects/iridium/iridium-0
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Old 06 September 2019, 10:41   #78
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Iridium development continues
We are making great progress.
The majority of critical choice is now in.

[ Show youtube player ]
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Old 07 September 2019, 00:05   #79
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very cool!
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Old 13 January 2020, 18:22   #80
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New video showing some new multi part small to medium ships as well as showing the new hidden sections feature (once the above layer / object is destroyed). Backer beta v0.72 will not be long now

[ Show youtube player ]
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